This change makes use of uin256 to represent balance in state. It touches primarily upon statedb, stateobject and state processing, trying to avoid changes in transaction pools, core types, rpc and tracers.
This change simplifies the logic for indexing transactions and enhances the UX when transaction is not found by returning more information to users.
Transaction indexing is now considered as a part of the initial sync, and `eth.syncing` will thus be `true` if transaction indexing is not yet finished. API consumers can use the syncing status to determine if the node is ready to serve users.
The code to compute a versioned hash was duplicated a couple times, and also had a small
issue: if we ever change params.BlobTxHashVersion, it will most likely also cause changes
to the actual hash computation. So it's a bit useless to have this constant in params.
EIP-4844 adds a new transaction type for blobs. Users can submit such transactions via `eth_sendRawTransaction`. In this PR we refrain from adding support to `eth_sendTransaction` and in fact it will fail if the user passes in a blob hash.
However since the chain can handle such transactions it makes sense to allow simulating them. E.g. an L2 operator should be able to simulate submitting a rollup blob and updating the L2 state. Most methods that take in a transaction object should recognize blobs. The change boils down to adding `blobVersionedHashes` and `maxFeePerBlobGas` to `TransactionArgs`. In summary:
- `eth_sendTransaction`: will fail for blob txes
- `eth_signTransaction`: will fail for blob txes
The methods that sign txes does not, as of this PR, add support the for new EIP-4844 transaction types. Resuming the summary:
- `eth_sendRawTransaction`: can send blob txes
- `eth_fillTransaction`: will fill in a blob tx. Note: here we simply fill in normal transaction fields + possibly `maxFeePerBlobGas` when blobs are present. One can imagine a more elaborate set-up where users can submit blobs themselves and we fill in proofs and commitments and such. Left for future PRs if desired.
- `eth_call`: can simulate blob messages
- `eth_estimateGas`: blobs have no effect here. They have a separate unit of gas which is not tunable in the transaction.
In the tracing tests, the base fee was generally set to nil. This commit changes this to pass the proper base instead, and fixes the few tests which become broken by the change.
Given the discussions around deprecating pending (see #28623 or ethereum/execution-apis#495), we can move away from using the pending block internally, and use latest instead
* accounts, ethclient: minor tweaks on the new simulated backend
* ethclient/simulated: add an initial batch of gas options
* accounts, ethclient: remove mandatory gasLimit constructor param
* accounts, ethclient: minor option naming tweaks
* Fix broken badge in README.md
Replaced broken Github link with IPFS link for long-term storage.
* update go badge
Co-authored-by: lightclient <14004106+lightclient@users.noreply.github.com>
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Co-authored-by: lightclient <14004106+lightclient@users.noreply.github.com>
This is a rewrite of the 'simulated backend', an implementation of the ethclient interfaces
which is backed by a simulated blockchain. It was getting annoying to maintain the old
version of the simulated backend feature because there was a lot of code duplication with
the main client.
The new version is built using parts that we already have: an in-memory geth node instance
running in developer mode provides the chain, while the Go API is provided by ethclient.
A backwards-compatibility wrapper is provided, but the simulated backend has also moved to
a more sensible import path: github.com/ethereum/go-ethereum/ethclient/simulated
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Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Gary Rong <garyrong0905@gmail.com>
When managing geth, it is sometimes desirable to do a partial wipe; deleting state but retaining freezer data. A partial wipe can be somewhat tricky to accomplish.
This change implements the ability to perform partial wipe by making it possible to run geth removedb non-interactive, using command line options instead.