Commit Graph

43 Commits

Author SHA1 Message Date
Felix Lange
f0c6f92140
p2p/discover, p2p/enode: rework endpoint proof handling, packet logging (#18963)
This change resolves multiple issues around handling of endpoint proofs.
The proof is now done separately for each IP and completing the proof
requires a matching ping hash.

Also remove waitping because it's equivalent to sleep. waitping was
slightly more efficient, but that may cause issues with findnode if
packets are reordered and the remote end sees findnode before pong.

Logging of received packets was hitherto done after handling the packet,
which meant that sent replies were logged before the packet that
generated them. This change splits up packet handling into 'preverify'
and 'handle'. The error from 'preverify' is logged, but 'handle' happens
after the message is logged. This fixes the order. Packet logs now
contain the node ID.
2019-01-29 17:39:20 +01:00
Felix Lange
6f607de5d5
p2p, p2p/discover: add signed ENR generation (#17753)
This PR adds enode.LocalNode and integrates it into the p2p
subsystem. This new object is the keeper of the local node
record. For now, a new version of the record is produced every
time the client restarts. We'll make it smarter to avoid that in
the future.

There are a couple of other changes in this commit: discovery now
waits for all of its goroutines at shutdown and the p2p server
now closes the node database after discovery has shut down. This
fixes a leveldb crash in tests. p2p server startup is faster
because it doesn't need to wait for the external IP query
anymore.
2018-10-12 11:47:24 +02:00
Felix Lange
30cd5c1854
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.

Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.

The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.

* p2p/discover: port to p2p/enode

This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:

  - Table.Lookup is not available anymore. It used to take a public key
    as argument because v4 protocol requires one. Its replacement is
    LookupRandom.
  - Table.Resolve takes *enode.Node instead of NodeID. This is also for
    v4 protocol compatibility because nodes cannot be looked up by ID
    alone.
  - Types Node and NodeID are gone. Further commits in the series will be
    fixes all over the the codebase to deal with those removals.

* p2p: port to p2p/enode and discovery changes

This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.

New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.

* p2p/simulations, p2p/testing: port to p2p/enode

No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:

 - testing.ProtocolSession tracks complete nodes, not just their IDs.
 - adapters.NodeConfig has a new method to create a complete node.

These changes were needed to make swarm tests work.

Note that the NodeID change makes the code incompatible with old
simulation snapshots.

* whisper/whisperv5, whisper/whisperv6: port to p2p/enode

This port was easy because whisper uses []byte for node IDs and
URL strings in the API.

* eth: port to p2p/enode

Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.

* les: port to p2p/enode

Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.

* node: port to p2p/enode

This change simply replaces discover.Node and discover.NodeID with their
new equivalents.

* swarm/network: port to p2p/enode

Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).

There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.

Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 00:59:00 +02:00
Felix Lange
c73b654fd1 p2p/discover: move bond logic from table to transport (#17048)
* p2p/discover: move bond logic from table to transport

This commit moves node endpoint verification (bonding) from the table to
the UDP transport implementation. Previously, adding a node to the table
entailed pinging the node if needed. With this change, the ping-back
logic is embedded in the packet handler at a lower level.

It is easy to verify that the basic protocol is unchanged: we still
require a valid pong reply from the node before findnode is accepted.

The node database tracked the time of last ping sent to the node and
time of last valid pong received from the node. Node endpoints are
considered verified when a valid pong is received and the time of last
pong was called 'bond time'. The time of last ping sent was unused. In
this commit, the last ping database entry is repurposed to mean last
ping _received_. This entry is now used to track whether the node needs
to be pinged back.

The other big change is how nodes are added to the table. We used to add
nodes in Table.bond, which ran when a remote node pinged us or when we
encountered the node in a neighbors reply. The transport now adds to the
table directly after the endpoint is verified through ping. To ensure
that the Table can't be filled just by pinging the node repeatedly, we
retain the isInitDone check. During init, only nodes from neighbors
replies are added.

* p2p/discover: reduce findnode failure counter on success

* p2p/discover: remove unused parameter of loadSeedNodes

* p2p/discover: improve ping-back check and comments

* p2p/discover: add neighbors reply nodes always, not just during init
2018-07-03 16:24:12 +03:00
Felix Lange
aeedec4078 p2p/discover: s/lastPong/bondTime/, update TestUDP_findnode
I forgot to change the check in udp.go when I changed Table.bond to be
based on lastPong instead of node presence in db. Rename lastPong to
bondTime and add hasBond so it's clearer what this DB key is used for
now.
2018-02-16 21:29:20 +01:00
Felix Lange
9123eceb0f p2p, p2p/discover: misc connectivity improvements (#16069)
* p2p: add DialRatio for configuration of inbound vs. dialed connections

* p2p: add connection flags to PeerInfo

* p2p/netutil: add SameNet, DistinctNetSet

* p2p/discover: improve revalidation and seeding

This changes node revalidation to be periodic instead of on-demand. This
should prevent issues where dead nodes get stuck in closer buckets
because no other node will ever come along to replace them.

Every 5 seconds (on average), the last node in a random bucket is
checked and moved to the front of the bucket if it is still responding.
If revalidation fails, the last node is replaced by an entry of the
'replacement list' containing recently-seen nodes.

Most close buckets are removed because it's very unlikely we'll ever
encounter a node that would fall into any of those buckets.

Table seeding is also improved: we now require a few minutes of table
membership before considering a node as a potential seed node. This
should make it less likely to store short-lived nodes as potential
seeds.

* p2p/discover: fix nits in UDP transport

We would skip sending neighbors replies if there were fewer than
maxNeighbors results and CheckRelayIP returned an error for the last
one. While here, also resolve a TODO about pong reply tokens.
2018-02-12 14:36:09 +02:00
Felföldi Zsolt
92580d69d3 p2p, p2p/discover, p2p/discv5: implement UDP port sharing (#15200)
This commit affects p2p/discv5 "topic discovery" by running it on
the same UDP port where the old discovery works. This is realized
by giving an "unhandled" packet channel to the old v4 discovery
packet handler where all invalid packets are sent. These packets
are then processed by v5. v5 packets are always invalid when
interpreted by v4 and vice versa. This is ensured by adding one
to the first byte of the packet hash in v5 packets.

DiscoveryV5Bootnodes is also changed to point to new bootnodes
that are implementing the changed packet format with modified
hash. Existing and new v5 bootnodes are both running on different
ports ATM.
2018-01-22 13:38:34 +01:00
Péter Szilágyi
18c77744ff
all: fix spelling errors 2017-01-06 19:44:35 +02:00
Péter Szilágyi
2573094df2
p2p/discover, p2p/discv5: use flexible comparison for IPs 2016-12-14 18:40:49 +02:00
Felix Lange
a47341cf96 p2p, p2p/discover, p2p/discv5: add IP network restriction feature
The p2p packages can now be configured to restrict all communication to
a certain subset of IP networks. This feature is meant to be used for
private networks.
2016-11-22 22:21:18 +01:00
Felix Lange
a98d1d67d6 p2p/discover, p2p/discv5: prevent relay of invalid IPs and low ports
The discovery DHT contains a number of hosts with LAN and loopback IPs.
These get relayed because some implementations do not perform any checks
on the IP.

go-ethereum already prevented relay in most cases because it verifies
that the host actually exists before adding it to the local table. But
this verification causes other issues. We have received several reports
where people's VPSs got shut down by hosting providers because sending
packets to random LAN hosts is indistinguishable from a slow port scan.

The new check prevents sending random packets to LAN by discarding LAN
IPs sent by Internet hosts (and loopback IPs from LAN and Internet
hosts). The new check also blacklists almost all currently registered
special-purpose networks assigned by IANA to avoid inciting random
responses from services in the LAN.

As another precaution against abuse of the DHT, ports below 1024 are now
considered invalid.
2016-11-22 22:21:18 +01:00
Felix Lange
ba2884f343 p2p/discover, p2p/discv5: use netutil.IsTemporaryError 2016-11-22 22:21:15 +01:00
Felix Lange
6fdd0893c3 all: fix go vet warnings 2016-04-15 11:17:27 +02:00
Ricardo Catalinas Jiménez
436fc8d76a all: Rename crypto.Sha3{,Hash}() to crypto.Keccak256{,Hash}()
As we aren't really using the standarized SHA-3
2016-02-21 22:34:34 +00:00
Felix Lange
ee1debda53 p2p/discover: EIP-8 changes 2016-02-19 11:14:42 +01:00
Felix Lange
2871781f64 p2p/discover: fix Windows-specific issue for larger-than-buffer packets
On Windows, UDPConn.ReadFrom returns an error for packets larger
than the receive buffer. The error is not marked temporary, causing
our loop to exit when the first oversized packet arrived. The fix
is to treat this particular error as temporary.

Fixes: #1579, #2087
Updates: #2082
2016-01-22 23:44:25 +01:00
Felix Lange
b3f1f4c673 p2p/discover: attempt to deflake TestUDP_responseTimeouts
The test expected the timeout to fire after a matcher for the response
was added, but the timeout is random and fired sooner sometimes.
2015-12-17 23:44:56 +01:00
Felix Lange
d1f507b7f1 p2p/discover: support incomplete node URLs, add Resolve 2015-12-17 23:38:54 +01:00
Péter Szilágyi
9e1d9bff3b node: customizable protocol and service stacks 2015-11-27 11:06:12 +02:00
Felix Lange
32dda97602 p2p/discover: ignore packet version numbers
The strict matching can get in the way of protocol upgrades.
2015-09-30 16:23:03 +02:00
Felix Lange
590c99a98f p2p/discover: fix UDP reply packet timeout handling
If the timeout fired (even just nanoseconds) before the deadline of the
next pending reply, the timer was not rescheduled. The timer would've
been rescheduled anyway once the next packet was sent, but there were
cases where no next packet could ever be sent due to the locking issue
fixed in the previous commit.

As timing-related bugs go, this issue had been present for a long time
and I could never reproduce it. The test added in this commit did
reproduce the issue on about one out of 15 runs.
2015-08-11 11:42:17 +02:00
Felix Lange
01ed3fa1a9 p2p/discover: unlock the table during ping replacement
Table.mutex was being held while waiting for a reply packet, which
effectively made many parts of the whole stack block on that packet,
including the net_peerCount RPC call.
2015-08-11 11:42:17 +02:00
Felix Lange
bfbcfbe4a9 all: fix license headers one more time
I forgot to update one instance of "go-ethereum" in commit 3f047be5a.
2015-07-23 18:35:11 +02:00
Felix Lange
3f047be5aa all: update license headers to distiguish GPL/LGPL
All code outside of cmd/ is licensed as LGPL. The headers
now reflect this by calling the whole work "the go-ethereum library".
2015-07-22 18:51:45 +02:00
Felix Lange
ea54283b30 all: update license information 2015-07-07 14:12:44 +02:00
Felix Lange
261a8077c4 p2p/discover: deflake TestUDP_successfulPing 2015-06-10 13:08:21 +02:00
Felix Lange
251846d65a p2p/discover: fix out-of-bounds slicing for chunked neighbors packets
The code assumed that Table.closest always returns at least 13 nodes.
This is not true for small tables (e.g. during bootstrap).
2015-05-13 21:49:04 +02:00
subtly
8eef2b765a fix test. 2015-05-13 20:15:01 +02:00
subtly
a32693770c Manual send of multiple neighbours packets. Test receiving multiple neighbours packets. 2015-05-13 20:03:17 +02:00
Bas van Kervel
95773b9673 removed redundant newlines in import block 2015-05-12 15:20:53 +02:00
Bas van Kervel
b79dd188d9 replaced several path.* with filepath.* which is platform independent 2015-05-12 14:24:11 +02:00
Felix Lange
2adcc31bb4 p2p/discover: new distance metric based on sha3(id)
The previous metric was pubkey1^pubkey2, as specified in the Kademlia
paper. We missed that EC public keys are not uniformly distributed.
Using the hash of the public keys addresses that. It also makes it
a bit harder to generate node IDs that are close to a particular node.
2015-05-06 16:10:41 +02:00
Felix Lange
72ab6d3255 p2p/discover: track sha3(ID) in Node 2015-04-30 15:02:23 +02:00
Felix Lange
fc747ef4a6 p2p/discover: new endpoint format
This commit changes the discovery protocol to use the new "v4" endpoint
format, which allows for separate UDP and TCP ports and makes it
possible to discover the UDP address after NAT.
2015-04-30 14:57:33 +02:00
Péter Szilágyi
8646365b42 cmd/bootnode, eth, p2p, p2p/discover: use a fancier db design 2015-04-24 18:04:41 +03:00
Péter Szilágyi
6def110c37 cmd/bootnode, eth, p2p, p2p/discover: clean up the seeder and mesh into eth. 2015-04-24 11:33:55 +03:00
Péter Szilágyi
971702e7a1 p2p/discovery: fix broken tests due to API update 2015-04-24 11:23:20 +03:00
Felix Lange
de7af720d6 p2p/discover: implement node bonding
This a fix for an attack vector where the discovery protocol could be
used to amplify traffic in a DDOS attack. A malicious actor would send a
findnode request with the IP address and UDP port of the target as the
source address. The recipient of the findnode packet would then send a
neighbors packet (which is 16x the size of findnode) to the victim.

Our solution is to require a 'bond' with the sender of findnode. If no
bond exists, the findnode packet is not processed. A bond between nodes
α and β is created when α replies to a ping from β.

This (initial) version of the bonding implementation might still be
vulnerable against replay attacks during the expiration time window.
We will add stricter source address validation later.
2015-04-01 17:00:12 +02:00
Felix Lange
170eb3ac68 p2p/discover: map listening port using configured mechanism 2015-02-13 11:39:32 +01:00
Felix Lange
9915d3c3be p2p/discover: deflake UDP tests 2015-02-09 11:02:32 +01:00
Felix Lange
8564eb9f7e p2p/discover: add node URL functions, distinguish TCP/UDP ports
The discovery RPC protocol does not yet distinguish TCP and UDP ports.
But it can't hurt to do so in our internal model.
2015-02-07 00:12:23 +01:00
Felix Lange
739066ec56 p2p/discover: add some helper functions 2015-02-06 00:00:36 +01:00
Felix Lange
12224c7f59 p2p/discover: new package implementing the Node Discovery Protocol 2015-02-06 00:00:36 +01:00