This change moves the RLPx protocol implementation into a separate package,
p2p/rlpx. The new package can be used to establish RLPx connections for
protocol testing purposes.
Co-authored-by: Felix Lange <fjl@twurst.com>
* database: added counters
* Improved stats for ancient db
* Small improvement
* Better message and added percentage while counting receipts
* Fast counting for receipts
* added info message
* Show both receips itemscount from ancient db and counted receipts
* Fixed default case
* Removed counter for receipts in ancient store
* Removed counting of receipts present in leveldb
When the license was added to the repository, its text was changed (some
sections at the end removed) and, worse, the authors of go-ethereum
tried to claim copyright on the license text.
The correct way to apply GPL to a project is to copy it verbatim.
This change reverts the text of the GPL to the original.
This PR adds an extra guarantee to NodeStateMachine: it ensures that all
immediate effects of a certain change are processed before any subsequent
effects of any of the immediate effects on the same node. In the original
version, if a cascaded change caused a subscription callback to be called
multiple times for the same node then these calls might have happened in a
wrong chronological order.
For example:
- a subscription to flag0 changes flag1 and flag2
- a subscription to flag1 changes flag3
- a subscription to flag1, flag2 and flag3 was called in the following order:
[flag1] -> [flag1, flag3]
[] -> [flag1]
[flag1, flag3] -> [flag1, flag2, flag3]
This happened because the tree of changes was traversed in a "depth-first
order". Now it is traversed in a "breadth-first order"; each node has a
FIFO queue for pending callbacks and each triggered subscription callback
is added to the end of the list. The already existing guarantees are
retained; no SetState or SetField returns until the callback queue of the
node is empty again. Just like before, it is the responsibility of the
state machine design to ensure that infinite state loops are not possible.
Multiple changes affecting the same node can still happen simultaneously;
in this case the changes can be interleaved in the FIFO of the node but the
correct order is still guaranteed.
A new unit test is also added to verify callback order in the above scenario.
This PR changes several different things:
- Adds test cases for the miner loop
- Stops the worker if it wasn't already stopped in worker.Close()
- Uses channels instead of atomics in the miner.update() loop
Co-authored-by: Felix Lange <fjl@twurst.com>
* core/vm/testdata: add gascost expectations to testcases
* core/vm: verify expected gas in tests for precompiles
* core/vm: fix overflow flaw in gas/s calculation
* whisper: remove whisper
* Update cmd/geth/config.go
Co-authored-by: Marius van der Wijden <m.vanderwijden@live.de>
* cmd/geth: warn on enabling whisper + remove more whisper deps
* mobile: remove all whisper references
Co-authored-by: Marius van der Wijden <m.vanderwijden@live.de>
Co-authored-by: Martin Holst Swende <martin@swende.se>
This changes how the downloader works, a little bit. Previously, when block sync started,
we immediately started filling up to 8192 blocks. Usually this is fine, blocks are small
in the early numbers. The threshold then is lowered as we measure the size of the blocks
that are filled.
However, if the node is shut down and restarts syncing while we're in a heavy segment,
that might be bad. This PR introduces a more conservative initial threshold of 2K blocks
instead.
* "Downloader queue stats" is now a DEBUG information
I think this info is more a DEBUG related information then an INFO. If it must remains an INFO, maybe it can be slow down to one time every 5 minutes or so.
* Update queue.go
"Downloader queue stats" information is now provided once every minute instead of once every 10 seconds.