forked from cerc-io/plugeth
Minor UI changes
* Moved log from block view * Prepend instead of append for logs
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8ee6574d12
commit
efadfbfb17
@ -255,6 +255,10 @@ ApplicationWindow {
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}
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function setLog(msg) {
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logModel.append({message: msg})
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logModel.insert(0, {message: msg})
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}
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function clearLog() {
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logModel.clear()
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}
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}
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@ -204,7 +204,7 @@ ApplicationWindow {
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id: blockTable
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width: parent.width
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anchors.top: parent.top
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anchors.bottom: logView.top
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anchors.bottom: parent.bottom
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TableViewColumn{ role: "number" ; title: "#" ; width: 100 }
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TableViewColumn{ role: "hash" ; title: "Hash" ; width: 560 }
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TableViewColumn{ role: "txAmount" ; title: "Tx amount" ; width: 100 }
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@ -217,19 +217,6 @@ ApplicationWindow {
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}
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}
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property var logModel: ListModel {
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id: logModel
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}
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TableView {
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id: logView
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width: parent.width
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height: 150
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anchors.bottom: parent.bottom
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TableViewColumn{ role: "description" ; title: "log" }
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model: logModel
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}
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}
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Rectangle {
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@ -257,6 +244,20 @@ ApplicationWindow {
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text: pub.getKey().address
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width: 500
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}
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property var logModel: ListModel {
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id: logModel
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}
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TableView {
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id: logView
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width: parent.width
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height: 200
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anchors.bottom: parent.bottom
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TableViewColumn{ role: "description" ; title: "log" }
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model: logModel
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}
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}
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/*
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@ -690,7 +691,7 @@ ApplicationWindow {
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function addLog(str) {
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if(str.len != 0) {
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logModel.append({description: str})
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logModel.insert(0, {description: str})
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}
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}
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@ -83,6 +83,7 @@ func (self *DebuggerWindow) Debug(valueStr, gasStr, gasPriceStr, scriptStr, data
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dis := ethchain.Disassemble(script)
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self.win.Root().Call("clearAsm")
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self.win.Root().Call("clearLog")
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for _, str := range dis {
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self.win.Root().Call("setAsm", str)
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@ -66,7 +66,6 @@ func (gui *Gui) Start(assetPath string) {
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}})
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ethutil.Config.SetClientString(fmt.Sprintf("/Ethereal v%s", version))
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ethutil.Config.Log.Infoln("[GUI] Starting GUI")
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// Create a new QML engine
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gui.engine = qml.NewEngine()
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context := gui.engine.Context()
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@ -93,6 +92,9 @@ func (gui *Gui) Start(assetPath string) {
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panic(err)
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}
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ethutil.Config.Log.AddLogSystem(gui)
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ethutil.Config.Log.Infoln("[GUI] Starting GUI")
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win.Show()
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win.Wait()
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