forked from cerc-io/plugeth
Fixed "Copy" to also copy over the pending storage changes
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parent
04f8c455e2
commit
5a0c4ce295
@ -15,6 +15,18 @@ func (self Code) String() string {
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return strings.Join(Disassemble(self), " ")
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}
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type Storage map[string]*ethutil.Value
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func (self Storage) Copy() Storage {
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cpy := make(Storage)
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for key, value := range self {
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// XXX Do we need a 'value' copy or is this sufficient?
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cpy[key] = value
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}
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return cpy
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}
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type StateObject struct {
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// Address of the object
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address []byte
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@ -27,7 +39,7 @@ type StateObject struct {
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script Code
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initScript Code
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storage map[string]*ethutil.Value
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storage Storage
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// Total gas pool is the total amount of gas currently
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// left if this object is the coinbase. Gas is directly
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@ -41,7 +53,7 @@ type StateObject struct {
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}
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func (self *StateObject) Reset() {
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self.storage = make(map[string]*ethutil.Value)
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self.storage = make(Storage)
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}
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// Converts an transaction in to a state object
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@ -95,7 +107,7 @@ func NewStateObjectFromBytes(address, data []byte) *StateObject {
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func (self *StateObject) MarkForDeletion() {
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self.remove = true
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statelogger.Infof("%x: #%d %v (deletion)\n", self.Address(), self.Nonce, self.Amount)
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statelogger.DebugDetailf("%x: #%d %v (deletion)\n", self.Address(), self.Nonce, self.Amount)
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}
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func (c *StateObject) GetAddr(addr []byte) *ethutil.Value {
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@ -154,13 +166,13 @@ func (c *StateObject) GetInstr(pc *big.Int) *ethutil.Value {
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func (c *StateObject) AddAmount(amount *big.Int) {
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c.SetAmount(new(big.Int).Add(c.Amount, amount))
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statelogger.Infof("%x: #%d %v (+ %v)\n", c.Address(), c.Nonce, c.Amount, amount)
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statelogger.DebugDetailf("%x: #%d %v (+ %v)\n", c.Address(), c.Nonce, c.Amount, amount)
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}
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func (c *StateObject) SubAmount(amount *big.Int) {
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c.SetAmount(new(big.Int).Sub(c.Amount, amount))
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statelogger.Infof("%x: #%d %v (- %v)\n", c.Address(), c.Nonce, c.Amount, amount)
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statelogger.DebugDetailf("%x: #%d %v (- %v)\n", c.Address(), c.Nonce, c.Amount, amount)
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}
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func (c *StateObject) SetAmount(amount *big.Int) {
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@ -222,6 +234,7 @@ func (self *StateObject) Copy() *StateObject {
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}
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stateObject.script = ethutil.CopyBytes(self.script)
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stateObject.initScript = ethutil.CopyBytes(self.initScript)
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stateObject.storage = self.storage.Copy()
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return stateObject
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}
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