forked from LaconicNetwork/kompose
51 lines
1.1 KiB
Go
51 lines
1.1 KiB
Go
// Generated code do not edit. Run `go generate`.
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// Copyright ©2015 The gonum Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package native
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import (
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"github.com/gonum/internal/asm"
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)
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// Sdot computes the dot product of the two vectors
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// \sum_i x[i]*y[i]
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//
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// Float32 implementations are autogenerated and not directly tested.
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func (Implementation) Sdot(n int, x []float32, incX int, y []float32, incY int) float32 {
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if n < 0 {
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panic(negativeN)
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}
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if incX == 0 {
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panic(zeroIncX)
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}
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if incY == 0 {
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panic(zeroIncY)
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}
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if incX == 1 && incY == 1 {
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if len(x) < n {
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panic(badLenX)
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}
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if len(y) < n {
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panic(badLenY)
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}
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return asm.SdotUnitary(x[:n], y)
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}
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var ix, iy int
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if incX < 0 {
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ix = (-n + 1) * incX
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}
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if incY < 0 {
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iy = (-n + 1) * incY
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}
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if ix >= len(x) || ix+(n-1)*incX >= len(x) {
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panic(badLenX)
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}
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if iy >= len(y) || iy+(n-1)*incY >= len(y) {
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panic(badLenY)
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}
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return asm.SdotInc(x, y, uintptr(n), uintptr(incX), uintptr(incY), uintptr(ix), uintptr(iy))
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}
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