// Generated code do not edit. Run `go generate`. // Copyright ©2015 The gonum Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package native import ( "github.com/gonum/internal/asm" ) // Sdot computes the dot product of the two vectors // \sum_i x[i]*y[i] // // Float32 implementations are autogenerated and not directly tested. func (Implementation) Sdot(n int, x []float32, incX int, y []float32, incY int) float32 { if n < 0 { panic(negativeN) } if incX == 0 { panic(zeroIncX) } if incY == 0 { panic(zeroIncY) } if incX == 1 && incY == 1 { if len(x) < n { panic(badLenX) } if len(y) < n { panic(badLenY) } return asm.SdotUnitary(x[:n], y) } var ix, iy int if incX < 0 { ix = (-n + 1) * incX } if incY < 0 { iy = (-n + 1) * incY } if ix >= len(x) || ix+(n-1)*incX >= len(x) { panic(badLenX) } if iy >= len(y) || iy+(n-1)*incY >= len(y) { panic(badLenY) } return asm.SdotInc(x, y, uintptr(n), uintptr(incX), uintptr(incY), uintptr(ix), uintptr(iy)) }