Solidity, the Smart Contract Programming Language
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cameel 785f65d0f5 [yul-phaser] Make Program and Population classes accept source code rather than file path
- I need some sample .yul files for testing but I see that existing tests generally have source code hard-coded in them rather than in standalone .yul files. There are lots of .yul files but they seem to be automatically processed by a special test case rather loaded ad-hoc by manually created tests.
- Program and Population required a file name until now. I'm making them accept loaded source code to be able to give them data hard-coded in a test.
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The Solidity Contract-Oriented Programming Language

Join the chat at https://gitter.im/ethereum/solidity

Solidity is a statically typed, contract-oriented, high-level language for implementing smart contracts on the Ethereum platform.

Table of Contents

Background

Solidity is a statically-typed curly-braces programming language designed for developing smart contracts that run on the Ethereum Virtual Machine. Smart contracts are programs that are executed inside a peer-to-peer network where nobody has special authority over the execution, and thus they allow to implement tokens of value, ownership, voting and other kinds of logics.

When deploying contracts, you should use the latest released version of Solidity. This is because breaking changes as well as new features and bug fixes are introduced regularly. We currently use a 0.x version number to indicate this fast pace of change.

Build and Install

Instructions about how to build and install the Solidity compiler can be found in the Solidity documentation.

Example

A "Hello World" program in Solidity is of even less use than in other languages, but still:

pragma solidity ^0.6.0;

contract HelloWorld {
  function helloWorld() external pure returns (string memory) {
    return "Hello, World!";
  }
}

To get started with Solidity, you can use Remix, which is an browser-based IDE. Here are some example contracts:

  1. Voting
  2. Blind Auction
  3. Safe remote purchase
  4. Micropayment Channel

Documentation

The Solidity documentation is hosted at Read the docs.

Development

Solidity is still under development. Contributions are always welcome! Please follow the Developers Guide if you want to help.

You can find our current feature and bug priorities for forthcoming releases in the projects section.

Maintainers

License

Solidity is licensed under GNU General Public License v3.0.

Some third-party code has its own licensing terms.