Jun Zhang 74a38fc3d8 Fix incorrect CMAKE_SOURCE_DIR usage
When using solidity as a third-party library (include it into our
project using FetchContent), we encountered a strange compilation error.
For some reason, cmake considers the root directory of the project as
the root directory of the dependency (solidity). This is because
solidity is incorrectly using CMAKE_SOURCE_DIR variable, which should be
PROJECT_SOURCE_DIR (The former one refers to the top-level source
directory that contains a CMakeLists.txt, while the latter refers to the
source directory of the most recent project() command)

I've created a repo for demonstration (https://github.com/junaire/test-solidity-fetch-content)

Signed-off-by: Jun Zhang <jun@junz.org>
2023-06-08 19:17:34 +08:00
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The Solidity Contract-Oriented Programming Language

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You can talk to us on Gitter and Matrix, tweet at us on Twitter or create a new topic in the Solidity forum. Questions, feedback, and suggestions are welcome!

Solidity is a statically typed, contract-oriented, high-level language for implementing smart contracts on the Ethereum platform.

For a good overview and starting point, please check out the official Solidity Language Portal.

Table of Contents

Background

Solidity is a statically-typed curly-braces programming language designed for developing smart contracts that run on the Ethereum Virtual Machine. Smart contracts are programs that are executed inside a peer-to-peer network where nobody has special authority over the execution, and thus they allow anyone to implement tokens of value, ownership, voting, and other kinds of logic.

When deploying contracts, you should use the latest released version of Solidity. This is because breaking changes, as well as new features and bug fixes, are introduced regularly. We currently use a 0.x version number to indicate this fast pace of change.

Build and Install

Instructions about how to build and install the Solidity compiler can be found in the Solidity documentation.

Example

A "Hello World" program in Solidity is of even less use than in other languages, but still:

// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.9.0;

contract HelloWorld {
    function helloWorld() external pure returns (string memory) {
        return "Hello, World!";
    }
}

To get started with Solidity, you can use Remix, which is a browser-based IDE. Here are some example contracts:

  1. Voting
  2. Blind Auction
  3. Safe remote purchase
  4. Micropayment Channel

Documentation

The Solidity documentation is hosted using Read the Docs.

Development

Solidity is still under development. Contributions are always welcome! Please follow the Developers Guide if you want to help.

You can find our current feature and bug priorities for forthcoming releases in the projects section.

Maintainers

The Solidity programming language and compiler are open-source community projects governed by a core team. The core team is sponsored by the Ethereum Foundation.

License

Solidity is licensed under GNU General Public License v3.0.

Some third-party code has its own licensing terms.

Security

The security policy may be found here.

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