nishant-sachdeva 19a74506e3 trial test cases extracted from SoliidityEndToEndTest.cpp into .sol files.
removed libevmone.so files from the directory

trial test cases extracted from SoliidityEndToEndTest.cpp into .sol files. Corresponding code in the .cpp file has been commented instead of begin removed pending preliminary reviews

removed libevmone files

Added testcase packed_storage_structs_delete

added test case invalid_enum_logged

added test case enum_referencing

added test case memory_types_initialisation

added test case return string

added test case constant_string_literal.sol

removed extractable keyword from solidityEndtoEnd.cpp, moved copying_bytes_multiassigned.sol to array/copying folder, added recv() function to copying_bytes_multiassigned.sol but this test case is failing now

change typo error in the name of test case library_staticcall_delegatecal.sol to library_staticcall_delegatecall.sol

Added compileToEwasm:false to call_forward_bytes.sol test case and moved it to semanticTests/fallback

added compileToEwasm:false line to library_call_in_homestead

added compileToEwasm: false line to copying_bytes_multiassign, copy_from_calldata_removes_bytes, enum_referencing, library_call_in_homestead, struct_referencing

Added test case internal_types_in_library

Added test case mapping_arguments_in_library

Added test case mapping_returns_in_library

Added test case mapping_returns_in_library_named

Added test case using_library_mappings_public

Added test case library_function_external

Added test case library_stray_values

added test case using_library_mappings_return

added test case using_library_structs

Added test case using_for_function_on_struct and corrections to using_library_structs, using_library_mpapings_return, library_stray_values

Added test case using_for_overload

added test case using_for_by_name

added test case bound_function_in_function

added test case bound_function_in_var

added test case bound_function_to_string

added test case payable_function_calls_library

added function call corrections to copying_bytes_multiassign and call_forward_bytes

Made changes to the test cases as per comments on PR #12289

mentioned in Changelog.md : Extraced some test cases from SolEndToEnd.cpp
2021-12-16 16:56:38 +05:30
2021-12-15 18:37:18 +01:00
2021-11-23 14:58:04 +01:00
2021-10-06 18:00:07 -06:00
2021-12-13 14:54:58 +01:00
2021-10-15 19:46:47 +02:00
2020-03-22 22:23:29 +01:00
2018-06-26 12:21:04 +02:00
2018-02-20 18:41:02 -05:00
2019-02-20 16:09:00 +01:00
2021-09-18 15:19:56 +05:30

The Solidity Contract-Oriented Programming Language

Matrix Chat Gitter Chat Solidity Forum Twitter Follow Mastodon Follow

You can talk to us on Gitter and Matrix, tweet at us on Twitter or create a new topic in the Solidity forum. Questions, feedback, and suggestions are welcome!

Solidity is a statically typed, contract-oriented, high-level language for implementing smart contracts on the Ethereum platform.

For a good overview and starting point, please check out the official Solidity Language Portal.

Table of Contents

Background

Solidity is a statically-typed curly-braces programming language designed for developing smart contracts that run on the Ethereum Virtual Machine. Smart contracts are programs that are executed inside a peer-to-peer network where nobody has special authority over the execution, and thus they allow to implement tokens of value, ownership, voting, and other kinds of logic.

When deploying contracts, you should use the latest released version of Solidity. This is because breaking changes, as well as new features and bug fixes are introduced regularly. We currently use a 0.x version number to indicate this fast pace of change.

Build and Install

Instructions about how to build and install the Solidity compiler can be found in the Solidity documentation.

Example

A "Hello World" program in Solidity is of even less use than in other languages, but still:

// SPDX-License-Identifier: MIT
pragma solidity >=0.6.0 <0.9.0;

contract HelloWorld {
    function helloWorld() external pure returns (string memory) {
        return "Hello, World!";
    }
}

To get started with Solidity, you can use Remix, which is a browser-based IDE. Here are some example contracts:

  1. Voting
  2. Blind Auction
  3. Safe remote purchase
  4. Micropayment Channel

Documentation

The Solidity documentation is hosted at Read the docs.

Development

Solidity is still under development. Contributions are always welcome! Please follow the Developers Guide if you want to help.

You can find our current feature and bug priorities for forthcoming releases in the projects section.

Maintainers

License

Solidity is licensed under GNU General Public License v3.0.

Some third-party code has its own licensing terms.

Security

The security policy may be found here.

Languages
C++ 54.6%
Solidity 33.8%
Yul 5%
Python 2.7%
Shell 2.4%
Other 1.5%