Prefer make_unique over new

This commit is contained in:
tcoyvwac
2021-10-15 19:46:47 +02:00
parent 1e630fc584
commit ba0c09e082
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -991,7 +991,7 @@ void CHC::resetSourceAnalysis()
if (usesZ3)
{
/// z3::fixedpoint does not have a reset mechanism, so we need to create another.
m_interface.reset(new Z3CHCInterface(m_settings.timeout));
m_interface = std::make_unique<Z3CHCInterface>(m_settings.timeout);
auto z3Interface = dynamic_cast<Z3CHCInterface const*>(m_interface.get());
solAssert(z3Interface, "");
m_context.setSolver(z3Interface->z3Interface());
+1 -1
View File
@@ -533,7 +533,7 @@ void SourceUpgrade::resetCompiler()
void SourceUpgrade::resetCompiler(ReadCallback::Callback const& _callback)
{
m_compiler.reset(new CompilerStack(_callback));
m_compiler = std::make_unique<CompilerStack>(_callback);
m_compiler->setSources(m_sourceCodes);
m_compiler->setParserErrorRecovery(true);
}