solidity/libsolidity/ast/AST.h

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/*
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This file is part of solidity.
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solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
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solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
/**
* @author Christian <c@ethdev.com>
* @date 2014
* Solidity abstract syntax tree.
*/
#pragma once
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#include <libsolidity/ast/ASTForward.h>
#include <libsolidity/ast/Types.h>
#include <libsolidity/ast/ASTAnnotations.h>
#include <libsolidity/ast/ASTEnums.h>
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#include <libsolidity/parsing/Token.h>
#include <liblangutil/SourceLocation.h>
#include <libevmasm/Instruction.h>
#include <libsolutil/FixedHash.h>
#include <libsolutil/LazyInit.h>
#include <boost/noncopyable.hpp>
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#include <json/json.h>
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#include <memory>
#include <optional>
#include <string>
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#include <utility>
#include <vector>
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namespace solidity::yul
{
// Forward-declaration to <yul/AST.h>
struct Block;
struct Dialect;
}
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namespace solidity::frontend
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{
class ASTVisitor;
class ASTConstVisitor;
/**
* The root (abstract) class of the AST inheritance tree.
* It is possible to traverse all direct and indirect children of an AST node by calling
* accept, providing an ASTVisitor.
*/
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class ASTNode: private boost::noncopyable
{
public:
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struct CompareByID
{
using is_transparent = void;
bool operator()(ASTNode const* _lhs, ASTNode const* _rhs) const
{
return _lhs->id() < _rhs->id();
}
bool operator()(ASTNode const* _lhs, int64_t _rhs) const
{
return _lhs->id() < _rhs;
}
bool operator()(int64_t _lhs, ASTNode const* _rhs) const
{
return _lhs < _rhs->id();
}
};
using SourceLocation = langutil::SourceLocation;
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explicit ASTNode(int64_t _id, SourceLocation _location);
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virtual ~ASTNode() {}
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/// @returns an identifier of this AST node that is unique for a single compilation run.
int64_t id() const { return int64_t(m_id); }
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virtual void accept(ASTVisitor& _visitor) = 0;
virtual void accept(ASTConstVisitor& _visitor) const = 0;
template <class T>
static void listAccept(std::vector<T> const& _list, ASTVisitor& _visitor)
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{
for (T const& element: _list)
if (element)
element->accept(_visitor);
}
template <class T>
static void listAccept(std::vector<T> const& _list, ASTConstVisitor& _visitor)
{
for (T const& element: _list)
if (element)
element->accept(_visitor);
}
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/// @returns a copy of the vector containing only the nodes which derive from T.
template <class T>
static std::vector<T const*> filteredNodes(std::vector<ASTPointer<ASTNode>> const& _nodes);
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/// Returns the source code location of this node.
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SourceLocation const& location() const { return m_location; }
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///@todo make this const-safe by providing a different way to access the annotation
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virtual ASTAnnotation& annotation() const;
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///@{
///@name equality operators
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/// Equality relies on the fact that nodes cannot be copied.
bool operator==(ASTNode const& _other) const { return this == &_other; }
bool operator!=(ASTNode const& _other) const { return !operator==(_other); }
///@}
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protected:
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size_t const m_id = 0;
template <class T>
T& initAnnotation() const
{
if (!m_annotation)
m_annotation = std::make_unique<T>();
return dynamic_cast<T&>(*m_annotation);
}
private:
/// Annotation - is specialised in derived classes, is created upon request (because of polymorphism).
mutable std::unique_ptr<ASTAnnotation> m_annotation;
SourceLocation m_location;
};
template <class T>
std::vector<T const*> ASTNode::filteredNodes(std::vector<ASTPointer<ASTNode>> const& _nodes)
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{
std::vector<T const*> ret;
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for (auto const& n: _nodes)
if (auto const* nt = dynamic_cast<T const*>(n.get()))
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ret.push_back(nt);
return ret;
}
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/**
* Abstract marker class that specifies that this AST node opens a scope.
*/
class ScopeOpener
{
public:
virtual ~ScopeOpener() = default;
};
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/**
* Source unit containing import directives and contract definitions.
*/
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class SourceUnit: public ASTNode, public ScopeOpener
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{
public:
SourceUnit(
int64_t _id,
SourceLocation const& _location,
std::optional<std::string> _licenseString,
std::vector<ASTPointer<ASTNode>> _nodes
):
ASTNode(_id, _location), m_licenseString(std::move(_licenseString)), m_nodes(std::move(_nodes)) {}
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void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
SourceUnitAnnotation& annotation() const override;
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std::optional<std::string> const& licenseString() const { return m_licenseString; }
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std::vector<ASTPointer<ASTNode>> nodes() const { return m_nodes; }
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/// @returns a set of referenced SourceUnits. Recursively if @a _recurse is true.
std::set<SourceUnit const*> referencedSourceUnits(bool _recurse = false, std::set<SourceUnit const*> _skipList = std::set<SourceUnit const*>()) const;
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private:
std::optional<std::string> m_licenseString;
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std::vector<ASTPointer<ASTNode>> m_nodes;
};
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/**
* Abstract class that is added to each AST node that is stored inside a scope
* (including scopes).
*/
class Scopable
{
public:
virtual ~Scopable() = default;
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/// @returns the scope this declaration resides in. Can be nullptr if it is the global scope.
/// Available only after name and type resolution step.
ASTNode const* scope() const { return annotation().scope; }
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/// @returns the source unit this scopable is present in.
SourceUnit const& sourceUnit() const;
/// @returns the function or modifier definition this scopable is present in or nullptr.
CallableDeclaration const* functionOrModifierDefinition() const;
/// @returns the source name this scopable is present in.
/// Can be combined with annotation().canonicalName (if present) to form a globally unique name.
std::string sourceUnitName() const;
virtual ScopableAnnotation& annotation() const = 0;
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};
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/**
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* Abstract AST class for a declaration (contract, function, struct, variable, import directive).
*/
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class Declaration: public ASTNode, public Scopable
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{
public:
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static std::string visibilityToString(Visibility _visibility)
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{
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switch (_visibility)
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{
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case Visibility::Public:
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return "public";
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case Visibility::Internal:
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return "internal";
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case Visibility::Private:
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return "private";
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case Visibility::External:
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return "external";
default:
solAssert(false, "Invalid visibility specifier.");
}
return std::string();
}
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Declaration(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<ASTString> _name,
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Visibility _visibility = Visibility::Default
):
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ASTNode(_id, _location), m_name(std::move(_name)), m_visibility(_visibility) {}
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/// @returns the declared name.
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ASTString const& name() const { return *m_name; }
bool noVisibilitySpecified() const { return m_visibility == Visibility::Default; }
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Visibility visibility() const { return m_visibility == Visibility::Default ? defaultVisibility() : m_visibility; }
bool isPublic() const { return visibility() >= Visibility::Public; }
virtual bool isVisibleInContract() const { return visibility() != Visibility::External; }
virtual bool isVisibleInDerivedContracts() const { return isVisibleInContract() && visibility() >= Visibility::Internal; }
bool isVisibleAsLibraryMember() const { return visibility() >= Visibility::Internal; }
virtual bool isVisibleViaContractTypeAccess() const { return false; }
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virtual bool isLValue() const { return false; }
virtual bool isPartOfExternalInterface() const { return false; }
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/// @returns true if this is a declaration of an enum member.
bool isEnumValue() const;
/// @returns true if this is a declaration of a struct member.
bool isStructMember() const;
/// @returns true if this is a declaration of a parameter of an event.
bool isEventParameter() const;
/// @returns the type of expressions referencing this declaration.
/// This can only be called once types of variable declarations have already been resolved.
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virtual TypePointer type() const = 0;
/// @returns the type for members of the containing contract type that refer to this declaration.
/// This can only be called once types of variable declarations have already been resolved.
virtual TypePointer typeViaContractName() const { return type(); }
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/// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned.
/// @returns null when it is not accessible as a function.
virtual FunctionTypePointer functionType(bool /*_internal*/) const { return {}; }
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DeclarationAnnotation& annotation() const override;
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protected:
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virtual Visibility defaultVisibility() const { return Visibility::Public; }
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private:
ASTPointer<ASTString> m_name;
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Visibility m_visibility;
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};
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/**
* Pragma directive, only version requirements in the form `pragma solidity "^0.4.0";` are
* supported for now.
*/
class PragmaDirective: public ASTNode
{
public:
PragmaDirective(
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int64_t _id,
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SourceLocation const& _location,
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std::vector<Token> _tokens,
std::vector<ASTString> _literals
): ASTNode(_id, _location), m_tokens(std::move(_tokens)), m_literals(std::move(_literals))
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{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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std::vector<Token> const& tokens() const { return m_tokens; }
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std::vector<ASTString> const& literals() const { return m_literals; }
private:
/// Sequence of tokens following the "pragma" keyword.
std::vector<Token> m_tokens;
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/// Sequence of literals following the "pragma" keyword.
std::vector<ASTString> m_literals;
};
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/**
* Import directive for referencing other files / source objects.
* Example: import "abc.sol" // imports all symbols of "abc.sol" into current scope
* Source objects are identified by a string which can be a file name but does not have to be.
* Other ways to use it:
* import "abc" as x; // creates symbol "x" that contains all symbols in "abc"
* import * as x from "abc"; // same as above
* import {a as b, c} from "abc"; // creates new symbols "b" and "c" referencing "a" and "c" in "abc", respectively.
*/
class ImportDirective: public Declaration
{
public:
struct SymbolAlias
{
ASTPointer<Identifier> symbol;
ASTPointer<ASTString> alias;
SourceLocation location;
};
using SymbolAliasList = std::vector<SymbolAlias>;
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ImportDirective(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<ASTString> _path,
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ASTPointer<ASTString> const& _unitAlias,
SymbolAliasList _symbolAliases
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):
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Declaration(_id, _location, _unitAlias),
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m_path(std::move(_path)),
m_symbolAliases(move(_symbolAliases))
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{ }
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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ASTString const& path() const { return *m_path; }
SymbolAliasList const& symbolAliases() const
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{
return m_symbolAliases;
}
ImportAnnotation& annotation() const override;
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TypePointer type() const override;
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private:
ASTPointer<ASTString> m_path;
/// The aliases for the specific symbols to import. If non-empty import the specific symbols.
/// If the `alias` component is empty, import the identifier unchanged.
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/// If both m_unitAlias and m_symbolAlias are empty, import all symbols into the current scope.
SymbolAliasList m_symbolAliases;
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};
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/**
* Abstract class that is added to each AST node that can store local variables.
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* Local variables in functions are always added to functions, even though they are not
* in scope for the whole function.
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*/
class VariableScope
{
public:
virtual ~VariableScope() = default;
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void addLocalVariable(VariableDeclaration const& _localVariable) { m_localVariables.push_back(&_localVariable); }
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std::vector<VariableDeclaration const*> const& localVariables() const { return m_localVariables; }
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private:
std::vector<VariableDeclaration const*> m_localVariables;
};
/**
* The doxygen-style, structured documentation class that represents an AST node.
*/
class StructuredDocumentation: public ASTNode
{
public:
StructuredDocumentation(
int64_t _id,
SourceLocation const& _location,
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ASTPointer<ASTString> _text
): ASTNode(_id, _location), m_text(std::move(_text))
{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
/// @return A shared pointer of an ASTString.
/// Contains doxygen-style, structured documentation that is parsed later on.
ASTPointer<ASTString> const& text() const { return m_text; }
private:
ASTPointer<ASTString> m_text;
};
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/**
* Abstract class that is added to each AST node that can receive documentation.
*/
class Documented
{
public:
virtual ~Documented() = default;
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explicit Documented(ASTPointer<ASTString> _documentation): m_documentation(std::move(_documentation)) {}
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/// @return A shared pointer of an ASTString.
/// Can contain a nullptr in which case indicates absence of documentation
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ASTPointer<ASTString> const& documentation() const { return m_documentation; }
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protected:
ASTPointer<ASTString> m_documentation;
};
/**
* Abstract class that is added to each AST node that can receive a structured documentation.
*/
class StructurallyDocumented
{
public:
virtual ~StructurallyDocumented() = default;
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explicit StructurallyDocumented(ASTPointer<StructuredDocumentation> _documentation): m_documentation(std::move(_documentation)) {}
/// @return A shared pointer of a FormalDocumentation.
/// Can contain a nullptr in which case indicates absence of documentation
ASTPointer<StructuredDocumentation> const& documentation() const { return m_documentation; }
protected:
ASTPointer<StructuredDocumentation> m_documentation;
};
/**
* Abstract class that is added to AST nodes that can be marked as not being fully implemented
*/
class ImplementationOptional
{
public:
virtual ~ImplementationOptional() = default;
explicit ImplementationOptional(bool _implemented): m_implemented(_implemented) {}
/// @return whether this node is fully implemented or not
bool isImplemented() const { return m_implemented; }
protected:
bool m_implemented;
};
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/// @}
/**
* Definition of a contract or library. This is the only AST nodes where child nodes are not visited in
* document order. It first visits all struct declarations, then all variable declarations and
* finally all function declarations.
*/
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class ContractDefinition: public Declaration, public StructurallyDocumented, public ScopeOpener
{
public:
ContractDefinition(
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int64_t _id,
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
ASTPointer<StructuredDocumentation> const& _documentation,
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std::vector<ASTPointer<InheritanceSpecifier>> _baseContracts,
std::vector<ASTPointer<ASTNode>> _subNodes,
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ContractKind _contractKind = ContractKind::Contract,
bool _abstract = false
):
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Declaration(_id, _location, _name),
StructurallyDocumented(_documentation),
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m_baseContracts(std::move(_baseContracts)),
m_subNodes(std::move(_subNodes)),
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m_contractKind(_contractKind),
m_abstract(_abstract)
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{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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std::vector<ASTPointer<InheritanceSpecifier>> const& baseContracts() const { return m_baseContracts; }
std::vector<ASTPointer<ASTNode>> const& subNodes() const { return m_subNodes; }
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std::vector<UsingForDirective const*> usingForDirectives() const { return filteredNodes<UsingForDirective>(m_subNodes); }
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std::vector<StructDefinition const*> definedStructs() const { return filteredNodes<StructDefinition>(m_subNodes); }
std::vector<EnumDefinition const*> definedEnums() const { return filteredNodes<EnumDefinition>(m_subNodes); }
std::vector<VariableDeclaration const*> stateVariables() const { return filteredNodes<VariableDeclaration>(m_subNodes); }
std::vector<ModifierDefinition const*> functionModifiers() const { return filteredNodes<ModifierDefinition>(m_subNodes); }
std::vector<FunctionDefinition const*> definedFunctions() const { return filteredNodes<FunctionDefinition>(m_subNodes); }
std::vector<EventDefinition const*> events() const { return filteredNodes<EventDefinition>(m_subNodes); }
std::vector<EventDefinition const*> const& interfaceEvents() const;
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bool isInterface() const { return m_contractKind == ContractKind::Interface; }
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bool isLibrary() const { return m_contractKind == ContractKind::Library; }
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/// @returns true, if the contract derives from @arg _base.
bool derivesFrom(ContractDefinition const& _base) const;
/// @returns a map of canonical function signatures to FunctionDefinitions
/// as intended for use by the ABI.
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std::map<util::FixedHash<4>, FunctionTypePointer> interfaceFunctions(bool _includeInheritedFunctions = true) const;
std::vector<std::pair<util::FixedHash<4>, FunctionTypePointer>> const& interfaceFunctionList(bool _includeInheritedFunctions = true) const;
/// @returns the EIP-165 compatible interface identifier. This will exclude inherited functions.
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uint32_t interfaceId() const;
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/// @returns a list of all declarations in this contract
std::vector<Declaration const*> declarations() const { return filteredNodes<Declaration>(m_subNodes); }
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/// Returns the constructor or nullptr if no constructor was specified.
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FunctionDefinition const* constructor() const;
/// @returns true iff the contract can be deployed, i.e. is not abstract and has a
/// public constructor.
/// Should only be called after the type checker has run.
bool canBeDeployed() const;
/// Returns the fallback function or nullptr if no fallback function was specified.
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FunctionDefinition const* fallbackFunction() const;
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/// Returns the ether receiver function or nullptr if no receive function was specified.
FunctionDefinition const* receiveFunction() const;
std::string fullyQualifiedName() const { return sourceUnitName() + ":" + name(); }
TypePointer type() const override;
ContractDefinitionAnnotation& annotation() const override;
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ContractKind contractKind() const { return m_contractKind; }
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bool abstract() const { return m_abstract; }
ContractDefinition const* superContract(ContractDefinition const& _mostDerivedContract) const;
/// @returns the next constructor in the inheritance hierarchy.
FunctionDefinition const* nextConstructor(ContractDefinition const& _mostDerivedContract) const;
private:
std::vector<ASTPointer<InheritanceSpecifier>> m_baseContracts;
std::vector<ASTPointer<ASTNode>> m_subNodes;
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ContractKind m_contractKind;
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bool m_abstract{false};
util::LazyInit<std::vector<std::pair<util::FixedHash<4>, FunctionTypePointer>>> m_interfaceFunctionList[2];
util::LazyInit<std::vector<EventDefinition const*>> m_interfaceEvents;
};
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/**
* A sequence of identifiers separated by dots used outside the expression context. Inside the expression context, this is a sequence of Identifier and MemberAccess.
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*/
class IdentifierPath: public ASTNode
{
public:
IdentifierPath(int64_t _id, SourceLocation const& _location, std::vector<ASTString> _path):
ASTNode(_id, _location), m_path(std::move(_path)) {}
std::vector<ASTString> const& path() const { return m_path; }
IdentifierPathAnnotation& annotation() const override
{
return initAnnotation<IdentifierPathAnnotation>();
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
private:
std::vector<ASTString> m_path;
};
class InheritanceSpecifier: public ASTNode
{
public:
InheritanceSpecifier(
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int64_t _id,
SourceLocation const& _location,
ASTPointer<IdentifierPath> _baseName,
std::unique_ptr<std::vector<ASTPointer<Expression>>> _arguments
):
ASTNode(_id, _location), m_baseName(std::move(_baseName)), m_arguments(std::move(_arguments))
{
solAssert(m_baseName != nullptr, "Name cannot be null.");
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
IdentifierPath const& name() const { return *m_baseName; }
// Returns nullptr if no argument list was given (``C``).
// If an argument list is given (``C(...)``), the arguments are returned
// as a vector of expressions. Note that this vector can be empty (``C()``).
std::vector<ASTPointer<Expression>> const* arguments() const { return m_arguments.get(); }
private:
ASTPointer<IdentifierPath> m_baseName;
std::unique_ptr<std::vector<ASTPointer<Expression>>> m_arguments;
};
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/**
* `using LibraryName for uint` will attach all functions from the library LibraryName
* to `uint` if the first parameter matches the type. `using LibraryName for *` attaches
* the function to any matching type.
*/
class UsingForDirective: public ASTNode
{
public:
UsingForDirective(
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int64_t _id,
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SourceLocation const& _location,
ASTPointer<IdentifierPath> _libraryName,
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ASTPointer<TypeName> _typeName
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):
ASTNode(_id, _location), m_libraryName(std::move(_libraryName)), m_typeName(std::move(_typeName))
{
solAssert(m_libraryName != nullptr, "Name cannot be null.");
}
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void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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IdentifierPath const& libraryName() const { return *m_libraryName; }
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/// @returns the type name the library is attached to, null for `*`.
TypeName const* typeName() const { return m_typeName.get(); }
private:
ASTPointer<IdentifierPath> m_libraryName;
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ASTPointer<TypeName> m_typeName;
};
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class StructDefinition: public Declaration, public ScopeOpener
{
public:
StructDefinition(
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int64_t _id,
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
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std::vector<ASTPointer<VariableDeclaration>> _members
):
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Declaration(_id, _location, _name), m_members(std::move(_members)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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std::vector<ASTPointer<VariableDeclaration>> const& members() const { return m_members; }
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TypePointer type() const override;
bool isVisibleInDerivedContracts() const override { return true; }
bool isVisibleViaContractTypeAccess() const override { return true; }
StructDeclarationAnnotation& annotation() const override;
private:
std::vector<ASTPointer<VariableDeclaration>> m_members;
};
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class EnumDefinition: public Declaration, public ScopeOpener
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{
public:
EnumDefinition(
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int64_t _id,
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
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std::vector<ASTPointer<EnumValue>> _members
):
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Declaration(_id, _location, _name), m_members(std::move(_members)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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bool isVisibleInDerivedContracts() const override { return true; }
bool isVisibleViaContractTypeAccess() const override { return true; }
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std::vector<ASTPointer<EnumValue>> const& members() const { return m_members; }
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TypePointer type() const override;
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TypeDeclarationAnnotation& annotation() const override;
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private:
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std::vector<ASTPointer<EnumValue>> m_members;
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};
/**
* Declaration of an Enum Value
*/
class EnumValue: public Declaration
{
public:
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EnumValue(int64_t _id, SourceLocation const& _location, ASTPointer<ASTString> const& _name):
Declaration(_id, _location, _name) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
TypePointer type() const override;
};
/**
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* Parameter list, used as function parameter list, return list and for try and catch.
* None of the parameters is allowed to contain mappings (not even recursively
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* inside structs).
*/
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class ParameterList: public ASTNode
{
public:
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ParameterList(
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int64_t _id,
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SourceLocation const& _location,
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std::vector<ASTPointer<VariableDeclaration>> _parameters
2015-09-24 09:03:44 +00:00
):
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ASTNode(_id, _location), m_parameters(std::move(_parameters)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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std::vector<ASTPointer<VariableDeclaration>> const& parameters() const { return m_parameters; }
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private:
std::vector<ASTPointer<VariableDeclaration>> m_parameters;
};
/**
* Base class for all nodes that define function-like objects, i.e. FunctionDefinition,
* EventDefinition and ModifierDefinition.
*/
class CallableDeclaration: public Declaration, public VariableScope
{
public:
CallableDeclaration(
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int64_t _id,
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
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Visibility _visibility,
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ASTPointer<ParameterList> _parameters,
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bool _isVirtual = false,
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ASTPointer<OverrideSpecifier> _overrides = nullptr,
ASTPointer<ParameterList> _returnParameters = ASTPointer<ParameterList>()
):
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Declaration(_id, _location, _name, _visibility),
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m_parameters(std::move(_parameters)),
m_overrides(std::move(_overrides)),
m_returnParameters(std::move(_returnParameters)),
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m_isVirtual(_isVirtual)
{
}
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std::vector<ASTPointer<VariableDeclaration>> const& parameters() const { return m_parameters->parameters(); }
ASTPointer<OverrideSpecifier> const& overrides() const { return m_overrides; }
std::vector<ASTPointer<VariableDeclaration>> const& returnParameters() const { return m_returnParameters->parameters(); }
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ParameterList const& parameterList() const { return *m_parameters; }
ASTPointer<ParameterList> const& returnParameterList() const { return m_returnParameters; }
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bool markedVirtual() const { return m_isVirtual; }
virtual bool virtualSemantics() const { return markedVirtual(); }
CallableDeclarationAnnotation& annotation() const override = 0;
/// Performs virtual or super function/modifier lookup:
/// If @a _searchStart is nullptr, performs virtual function lookup, i.e.
/// searches the inheritance hierarchy of @a _mostDerivedContract towards the base
/// and returns the first function/modifier definition that
/// is overwritten by this callable.
/// If @a _searchStart is non-null, starts searching only from that contract, but
/// still in the hierarchy of @a _mostDerivedContract.
virtual CallableDeclaration const& resolveVirtual(
ContractDefinition const& _mostDerivedContract,
ContractDefinition const* _searchStart = nullptr
) const = 0;
protected:
ASTPointer<ParameterList> m_parameters;
ASTPointer<OverrideSpecifier> m_overrides;
ASTPointer<ParameterList> m_returnParameters;
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bool m_isVirtual = false;
};
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/**
* Function override specifier. Consists of a single override keyword
* potentially followed by a parenthesized list of base contract names.
*/
class OverrideSpecifier: public ASTNode
{
public:
OverrideSpecifier(
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int64_t _id,
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SourceLocation const& _location,
std::vector<ASTPointer<IdentifierPath>> _overrides
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):
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ASTNode(_id, _location),
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m_overrides(std::move(_overrides))
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{
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
/// @returns the list of specific overrides, if any
std::vector<ASTPointer<IdentifierPath>> const& overrides() const { return m_overrides; }
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protected:
std::vector<ASTPointer<IdentifierPath>> m_overrides;
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};
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class FunctionDefinition: public CallableDeclaration, public StructurallyDocumented, public ImplementationOptional, public ScopeOpener
{
public:
FunctionDefinition(
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int64_t _id,
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
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Visibility _visibility,
StateMutability _stateMutability,
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bool _free,
Token _kind,
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bool _isVirtual,
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ASTPointer<OverrideSpecifier> const& _overrides,
ASTPointer<StructuredDocumentation> const& _documentation,
ASTPointer<ParameterList> const& _parameters,
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std::vector<ASTPointer<ModifierInvocation>> _modifiers,
ASTPointer<ParameterList> const& _returnParameters,
ASTPointer<Block> const& _body
):
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CallableDeclaration(_id, _location, _name, _visibility, _parameters, _isVirtual, _overrides, _returnParameters),
StructurallyDocumented(_documentation),
ImplementationOptional(_body != nullptr),
m_stateMutability(_stateMutability),
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m_free(_free),
m_kind(_kind),
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m_functionModifiers(std::move(_modifiers)),
m_body(_body)
{
solAssert(_kind == Token::Constructor || _kind == Token::Function || _kind == Token::Fallback || _kind == Token::Receive, "");
solAssert(isOrdinary() == !name().empty(), "");
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
StateMutability stateMutability() const { return m_stateMutability; }
bool libraryFunction() const;
bool isOrdinary() const { return m_kind == Token::Function; }
bool isConstructor() const { return m_kind == Token::Constructor; }
bool isFallback() const { return m_kind == Token::Fallback; }
bool isReceive() const { return m_kind == Token::Receive; }
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bool isFree() const { return m_free; }
Token kind() const { return m_kind; }
bool isPayable() const { return m_stateMutability == StateMutability::Payable; }
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std::vector<ASTPointer<ModifierInvocation>> const& modifiers() const { return m_functionModifiers; }
Block const& body() const { solAssert(m_body, ""); return *m_body; }
Visibility defaultVisibility() const override;
bool isVisibleInContract() const override
{
return isOrdinary() && Declaration::isVisibleInContract();
}
bool isVisibleViaContractTypeAccess() const override
{
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solAssert(!isFree(), "");
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return isOrdinary() && visibility() >= Visibility::Public;
}
bool isPartOfExternalInterface() const override { return isOrdinary() && isPublic(); }
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/// @returns the external signature of the function
/// That consists of the name of the function followed by the types of the
/// arguments separated by commas all enclosed in parentheses without any spaces.
std::string externalSignature() const;
/// @returns the external identifier of this function (the hash of the signature) as a hex string.
std::string externalIdentifierHex() const;
TypePointer type() const override;
TypePointer typeViaContractName() const override;
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/// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned.
/// @returns null when it is not accessible as a function.
FunctionTypePointer functionType(bool /*_internal*/) const override;
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FunctionDefinitionAnnotation& annotation() const override;
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bool virtualSemantics() const override
{
return
CallableDeclaration::virtualSemantics() ||
(annotation().contract && annotation().contract->isInterface());
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}
FunctionDefinition const& resolveVirtual(
ContractDefinition const& _mostDerivedContract,
ContractDefinition const* _searchStart = nullptr
) const override;
private:
StateMutability m_stateMutability;
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bool m_free;
Token const m_kind;
std::vector<ASTPointer<ModifierInvocation>> m_functionModifiers;
ASTPointer<Block> m_body;
};
/**
* Declaration of a variable. This can be used in various places, e.g. in function parameter
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* lists, struct definitions and even function bodies.
*/
class VariableDeclaration: public Declaration, public StructurallyDocumented
{
public:
enum Location { Unspecified, Storage, Memory, CallData };
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enum class Mutability { Mutable, Immutable, Constant };
static std::string mutabilityToString(Mutability _mutability)
{
switch (_mutability)
{
case Mutability::Mutable: return "mutable";
case Mutability::Immutable: return "immutable";
case Mutability::Constant: return "constant";
}
return {};
}
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VariableDeclaration(
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int64_t _id,
SourceLocation const& _location,
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ASTPointer<TypeName> _type,
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ASTPointer<ASTString> const& _name,
ASTPointer<Expression> _value,
Visibility _visibility,
ASTPointer<StructuredDocumentation> const _documentation = nullptr,
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bool _isIndexed = false,
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Mutability _mutability = Mutability::Mutable,
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ASTPointer<OverrideSpecifier> _overrides = nullptr,
Location _referenceLocation = Location::Unspecified
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):
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Declaration(_id, _location, _name, _visibility),
StructurallyDocumented(std::move(_documentation)),
m_typeName(std::move(_type)),
m_value(std::move(_value)),
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m_isIndexed(_isIndexed),
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m_mutability(_mutability),
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m_overrides(std::move(_overrides)),
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m_location(_referenceLocation)
{
solAssert(m_typeName, "");
}
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void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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TypeName const& typeName() const { return *m_typeName; }
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ASTPointer<Expression> const& value() const { return m_value; }
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bool isLValue() const override;
bool isPartOfExternalInterface() const override { return isPublic(); }
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/// @returns true iff this variable is the parameter (or return parameter) of a function
/// (or function type name or event) or declared inside a function body.
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bool isLocalVariable() const;
/// @returns true if this variable is a parameter or return parameter of a function.
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bool isCallableOrCatchParameter() const;
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/// @returns true if this variable is a return parameter of a function.
bool isReturnParameter() const;
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/// @returns true if this variable is a parameter of the success or failure clausse
/// of a try/catch statement.
bool isTryCatchParameter() const;
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/// @returns true if this variable is a local variable or return parameter.
bool isLocalOrReturn() const;
/// @returns true if this variable is a parameter (not return parameter) of an external function.
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/// This excludes parameters of external function type names.
bool isExternalCallableParameter() const;
/// @returns true if this variable is a parameter (not return parameter) of a public function.
bool isPublicCallableParameter() const;
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/// @returns true if this variable is a parameter or return parameter of an internal function
/// or a function type of internal visibility.
bool isInternalCallableParameter() const;
/// @returns true if this variable is the parameter of a constructor.
bool isConstructorParameter() const;
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/// @returns true iff this variable is a parameter(or return parameter of a library function
bool isLibraryFunctionParameter() const;
/// @returns true if the type of the variable is a reference or mapping type, i.e.
/// array, struct or mapping. These types can take a data location (and often require it).
/// Can only be called after reference resolution.
bool hasReferenceOrMappingType() const;
bool isStateVariable() const;
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bool isFileLevelVariable() const;
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bool isIndexed() const { return m_isIndexed; }
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Mutability mutability() const { return m_mutability; }
bool isConstant() const { return m_mutability == Mutability::Constant; }
bool immutable() const { return m_mutability == Mutability::Immutable; }
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ASTPointer<OverrideSpecifier> const& overrides() const { return m_overrides; }
Location referenceLocation() const { return m_location; }
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/// @returns a set of allowed storage locations for the variable.
std::set<Location> allowedDataLocations() const;
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/// @returns the external identifier of this variable (the hash of the signature) as a hex string (works only for public state variables).
std::string externalIdentifierHex() const;
TypePointer type() const override;
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/// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned.
/// @returns null when it is not accessible as a function.
FunctionTypePointer functionType(bool /*_internal*/) const override;
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VariableDeclarationAnnotation& annotation() const override;
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2015-02-02 16:24:09 +00:00
protected:
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Visibility defaultVisibility() const override { return Visibility::Internal; }
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private:
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ASTPointer<TypeName> m_typeName;
/// Initially assigned value, can be missing. For local variables, this is stored inside
/// VariableDeclarationStatement and not here.
ASTPointer<Expression> m_value;
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bool m_isIndexed = false; ///< Whether this is an indexed variable (used by events).
/// Whether the variable is "constant", "immutable" or non-marked (mutable).
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Mutability m_mutability = Mutability::Mutable;
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ASTPointer<OverrideSpecifier> m_overrides; ///< Contains the override specifier node
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Location m_location = Location::Unspecified; ///< Location of the variable if it is of reference type.
};
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/**
* Definition of a function modifier.
*/
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class ModifierDefinition: public CallableDeclaration, public StructurallyDocumented, public ImplementationOptional, public ScopeOpener
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{
public:
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ModifierDefinition(
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int64_t _id,
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SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
ASTPointer<StructuredDocumentation> const& _documentation,
ASTPointer<ParameterList> const& _parameters,
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bool _isVirtual,
ASTPointer<OverrideSpecifier> const& _overrides,
ASTPointer<Block> const& _body
):
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CallableDeclaration(_id, _location, _name, Visibility::Internal, _parameters, _isVirtual, _overrides),
StructurallyDocumented(_documentation),
ImplementationOptional(_body != nullptr),
m_body(_body)
{
}
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void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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Block const& body() const { solAssert(m_body, ""); return *m_body; }
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TypePointer type() const override;
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Visibility defaultVisibility() const override { return Visibility::Internal; }
ModifierDefinitionAnnotation& annotation() const override;
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ModifierDefinition const& resolveVirtual(
ContractDefinition const& _mostDerivedContract,
ContractDefinition const* _searchStart = nullptr
) const override;
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private:
ASTPointer<Block> m_body;
};
/**
* Invocation/usage of a modifier in a function header or a base constructor call.
*/
class ModifierInvocation: public ASTNode
{
public:
ModifierInvocation(
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int64_t _id,
SourceLocation const& _location,
ASTPointer<IdentifierPath> _name,
std::unique_ptr<std::vector<ASTPointer<Expression>>> _arguments
):
ASTNode(_id, _location), m_modifierName(std::move(_name)), m_arguments(std::move(_arguments))
{
solAssert(m_modifierName != nullptr, "Name cannot be null.");
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
IdentifierPath& name() const { return *m_modifierName; }
// Returns nullptr if no argument list was given (``mod``).
// If an argument list is given (``mod(...)``), the arguments are returned
// as a vector of expressions. Note that this vector can be empty (``mod()``).
std::vector<ASTPointer<Expression>> const* arguments() const { return m_arguments.get(); }
private:
ASTPointer<IdentifierPath> m_modifierName;
std::unique_ptr<std::vector<ASTPointer<Expression>>> m_arguments;
};
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/**
* Definition of a (loggable) event.
*/
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class EventDefinition: public CallableDeclaration, public StructurallyDocumented, public ScopeOpener
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{
public:
EventDefinition(
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int64_t _id,
SourceLocation const& _location,
ASTPointer<ASTString> const& _name,
ASTPointer<StructuredDocumentation> const& _documentation,
ASTPointer<ParameterList> const& _parameters,
bool _anonymous = false
):
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CallableDeclaration(_id, _location, _name, Visibility::Default, _parameters),
StructurallyDocumented(_documentation),
m_anonymous(_anonymous)
{
}
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void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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bool isAnonymous() const { return m_anonymous; }
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TypePointer type() const override;
FunctionTypePointer functionType(bool /*_internal*/) const override;
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bool isVisibleInDerivedContracts() const override { return true; }
bool isVisibleViaContractTypeAccess() const override { return false; /* TODO */ }
EventDefinitionAnnotation& annotation() const override;
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CallableDeclaration const& resolveVirtual(
ContractDefinition const&,
ContractDefinition const*
) const override
{
return *this;
}
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private:
bool m_anonymous = false;
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};
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/**
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* Pseudo AST node that is used as declaration for "this", "msg", "tx", "block" and the global
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* functions when such an identifier is encountered. Will never have a valid location in the source code
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*/
class MagicVariableDeclaration: public Declaration
{
public:
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MagicVariableDeclaration(int _id, ASTString const& _name, Type const* _type):
Declaration(_id, SourceLocation(), std::make_shared<ASTString>(_name)), m_type(_type) { }
void accept(ASTVisitor&) override
{
solAssert(false, "MagicVariableDeclaration used inside real AST.");
}
void accept(ASTConstVisitor&) const override
{
solAssert(false, "MagicVariableDeclaration used inside real AST.");
}
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FunctionType const* functionType(bool) const override
{
solAssert(m_type->category() == Type::Category::Function, "");
return dynamic_cast<FunctionType const*>(m_type);
}
TypePointer type() const override { return m_type; }
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private:
Type const* m_type;
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};
/// Types
/// @{
/**
* Abstract base class of a type name, can be any built-in or user-defined type.
*/
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class TypeName: public ASTNode
{
protected:
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explicit TypeName(int64_t _id, SourceLocation const& _location): ASTNode(_id, _location) {}
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public:
TypeNameAnnotation& annotation() const override;
};
/**
* Any pre-defined type name represented by a single keyword (and possibly a state mutability for address types),
* i.e. it excludes mappings, contracts, functions, etc.
*/
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class ElementaryTypeName: public TypeName
{
public:
ElementaryTypeName(
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int64_t _id,
SourceLocation const& _location,
ElementaryTypeNameToken const& _elem,
std::optional<StateMutability> _stateMutability = {}
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): TypeName(_id, _location), m_type(_elem), m_stateMutability(_stateMutability)
{
solAssert(!_stateMutability.has_value() || _elem.token() == Token::Address, "");
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
ElementaryTypeNameToken const& typeName() const { return m_type; }
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std::optional<StateMutability> const& stateMutability() const { return m_stateMutability; }
private:
ElementaryTypeNameToken m_type;
std::optional<StateMutability> m_stateMutability; ///< state mutability for address type
};
/**
* Name referring to a user-defined type (i.e. a struct, contract, etc.).
*/
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class UserDefinedTypeName: public TypeName
{
public:
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UserDefinedTypeName(int64_t _id, SourceLocation const& _location, ASTPointer<IdentifierPath> _namePath):
TypeName(_id, _location), m_namePath(std::move(_namePath))
{
solAssert(m_namePath != nullptr, "Name cannot be null.");
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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std::vector<ASTString> const& namePath() const { return m_namePath->path(); }
IdentifierPath& pathNode() const { return *m_namePath; }
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private:
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ASTPointer<IdentifierPath> m_namePath;
};
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/**
* A literal function type. Its source form is "function (paramType1, paramType2) internal / external returns (retType1, retType2)"
*/
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class FunctionTypeName: public TypeName, public ScopeOpener
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{
public:
FunctionTypeName(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<ParameterList> _parameterTypes,
ASTPointer<ParameterList> _returnTypes,
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Visibility _visibility,
StateMutability _stateMutability
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):
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TypeName(_id, _location), m_parameterTypes(std::move(_parameterTypes)), m_returnTypes(std::move(_returnTypes)),
m_visibility(_visibility), m_stateMutability(_stateMutability)
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{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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std::vector<ASTPointer<VariableDeclaration>> const& parameterTypes() const { return m_parameterTypes->parameters(); }
std::vector<ASTPointer<VariableDeclaration>> const& returnParameterTypes() const { return m_returnTypes->parameters(); }
ASTPointer<ParameterList> const& parameterTypeList() const { return m_parameterTypes; }
ASTPointer<ParameterList> const& returnParameterTypeList() const { return m_returnTypes; }
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Visibility visibility() const
{
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return m_visibility == Visibility::Default ? Visibility::Internal : m_visibility;
}
StateMutability stateMutability() const { return m_stateMutability; }
bool isPayable() const { return m_stateMutability == StateMutability::Payable; }
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private:
ASTPointer<ParameterList> m_parameterTypes;
ASTPointer<ParameterList> m_returnTypes;
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Visibility m_visibility;
StateMutability m_stateMutability;
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};
/**
* A mapping type. Its source form is "mapping('keyType' => 'valueType')"
*/
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class Mapping: public TypeName
{
public:
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Mapping(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<TypeName> _keyType,
ASTPointer<TypeName> _valueType
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):
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TypeName(_id, _location), m_keyType(std::move(_keyType)), m_valueType(std::move(_valueType)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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TypeName const& keyType() const { return *m_keyType; }
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TypeName const& valueType() const { return *m_valueType; }
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private:
ASTPointer<TypeName> m_keyType;
ASTPointer<TypeName> m_valueType;
};
/**
* An array type, can be "typename[]" or "typename[<expression>]".
*/
class ArrayTypeName: public TypeName
{
public:
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ArrayTypeName(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<TypeName> _baseType,
ASTPointer<Expression> _length
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):
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TypeName(_id, _location), m_baseType(std::move(_baseType)), m_length(std::move(_length)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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TypeName const& baseType() const { return *m_baseType; }
Expression const* length() const { return m_length.get(); }
private:
ASTPointer<TypeName> m_baseType;
ASTPointer<Expression> m_length; ///< Length of the array, might be empty.
};
/// @}
/// Statements
/// @{
/**
* Abstract base class for statements.
*/
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class Statement: public ASTNode, public Documented
{
public:
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explicit Statement(
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int64_t _id,
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SourceLocation const& _location,
ASTPointer<ASTString> const& _docString
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): ASTNode(_id, _location), Documented(_docString) {}
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StatementAnnotation& annotation() const override;
};
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/**
* Inline assembly.
*/
class InlineAssembly: public Statement
{
public:
InlineAssembly(
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int64_t _id,
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SourceLocation const& _location,
ASTPointer<ASTString> const& _docString,
yul::Dialect const& _dialect,
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std::shared_ptr<yul::Block> _operations
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):
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Statement(_id, _location, _docString), m_dialect(_dialect), m_operations(std::move(_operations)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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yul::Dialect const& dialect() const { return m_dialect; }
yul::Block const& operations() const { return *m_operations; }
InlineAssemblyAnnotation& annotation() const override;
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private:
yul::Dialect const& m_dialect;
std::shared_ptr<yul::Block> m_operations;
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};
/**
* Brace-enclosed block containing zero or more statements.
*/
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class Block: public Statement, public Scopable, public ScopeOpener
{
public:
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Block(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<ASTString> const& _docString,
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bool _unchecked,
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std::vector<ASTPointer<Statement>> _statements
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):
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Statement(_id, _location, _docString),
m_statements(std::move(_statements)),
m_unchecked(_unchecked)
{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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std::vector<ASTPointer<Statement>> const& statements() const { return m_statements; }
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bool unchecked() const { return m_unchecked; }
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BlockAnnotation& annotation() const override;
private:
std::vector<ASTPointer<Statement>> m_statements;
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bool m_unchecked;
};
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/**
* Special placeholder statement denoted by "_" used in function modifiers. This is replaced by
* the original function when the modifier is applied.
*/
class PlaceholderStatement: public Statement
{
public:
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explicit PlaceholderStatement(
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int64_t _id,
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SourceLocation const& _location,
ASTPointer<ASTString> const& _docString
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): Statement(_id, _location, _docString) {}
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void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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};
/**
* If-statement with an optional "else" part. Note that "else if" is modeled by having a new
* if-statement as the false (else) body.
*/
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class IfStatement: public Statement
{
public:
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IfStatement(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<ASTString> const& _docString,
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ASTPointer<Expression> _condition,
ASTPointer<Statement> _trueBody,
ASTPointer<Statement> _falseBody
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):
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Statement(_id, _location, _docString),
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m_condition(std::move(_condition)),
m_trueBody(std::move(_trueBody)),
m_falseBody(std::move(_falseBody))
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{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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Expression const& condition() const { return *m_condition; }
Statement const& trueStatement() const { return *m_trueBody; }
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/// @returns the "else" part of the if statement or nullptr if there is no "else" part.
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Statement const* falseStatement() const { return m_falseBody.get(); }
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private:
ASTPointer<Expression> m_condition;
ASTPointer<Statement> m_trueBody;
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ASTPointer<Statement> m_falseBody; ///< "else" part, optional
};
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/**
* Clause of a try-catch block. Includes both the successful case and the
* unsuccessful cases.
* Names are only allowed for the unsuccessful cases.
*/
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class TryCatchClause: public ASTNode, public Scopable, public ScopeOpener
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{
public:
TryCatchClause(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<ASTString> _errorName,
ASTPointer<ParameterList> _parameters,
ASTPointer<Block> _block
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):
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ASTNode(_id, _location),
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m_errorName(std::move(_errorName)),
m_parameters(std::move(_parameters)),
m_block(std::move(_block))
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{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
ASTString const& errorName() const { return *m_errorName; }
ParameterList const* parameters() const { return m_parameters.get(); }
Block const& block() const { return *m_block; }
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TryCatchClauseAnnotation& annotation() const override;
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private:
ASTPointer<ASTString> m_errorName;
ASTPointer<ParameterList> m_parameters;
ASTPointer<Block> m_block;
};
/**
* Try-statement with a variable number of catch statements.
* Syntax:
* try <call> returns (uint x, uint y) {
* // success code
* } catch Error(string memory cause) {
* // error code, reason provided
* } catch (bytes memory lowLevelData) {
* // error code, no reason provided or non-matching error signature.
* }
*
* The last statement given above can also be specified as
* } catch () {
*/
class TryStatement: public Statement
{
public:
TryStatement(
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int64_t _id,
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SourceLocation const& _location,
ASTPointer<ASTString> const& _docString,
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ASTPointer<Expression> _externalCall,
std::vector<ASTPointer<TryCatchClause>> _clauses
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):
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Statement(_id, _location, _docString),
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m_externalCall(std::move(_externalCall)),
m_clauses(std::move(_clauses))
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{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
Expression const& externalCall() const { return *m_externalCall; }
std::vector<ASTPointer<TryCatchClause>> const& clauses() const { return m_clauses; }
TryCatchClause const* successClause() const;
TryCatchClause const* structuredClause() const;
TryCatchClause const* fallbackClause() const;
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private:
ASTPointer<Expression> m_externalCall;
std::vector<ASTPointer<TryCatchClause>> m_clauses;
};
/**
* Statement in which a break statement is legal (abstract class).
*/
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class BreakableStatement: public Statement
{
public:
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explicit BreakableStatement(
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int64_t _id,
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SourceLocation const& _location,
ASTPointer<ASTString> const& _docString
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): Statement(_id, _location, _docString) {}
};
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class WhileStatement: public BreakableStatement
{
public:
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WhileStatement(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<ASTString> const& _docString,
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ASTPointer<Expression> _condition,
ASTPointer<Statement> _body,
bool _isDoWhile
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):
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BreakableStatement(_id, _location, _docString), m_condition(std::move(_condition)), m_body(std::move(_body)),
m_isDoWhile(_isDoWhile) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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Expression const& condition() const { return *m_condition; }
Statement const& body() const { return *m_body; }
bool isDoWhile() const { return m_isDoWhile; }
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private:
ASTPointer<Expression> m_condition;
ASTPointer<Statement> m_body;
bool m_isDoWhile;
};
/**
* For loop statement
*/
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class ForStatement: public BreakableStatement, public Scopable, public ScopeOpener
{
public:
ForStatement(
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int64_t _id,
SourceLocation const& _location,
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ASTPointer<ASTString> const& _docString,
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ASTPointer<Statement> _initExpression,
ASTPointer<Expression> _conditionExpression,
ASTPointer<ExpressionStatement> _loopExpression,
ASTPointer<Statement> _body
):
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BreakableStatement(_id, _location, _docString),
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m_initExpression(std::move(_initExpression)),
m_condExpression(std::move(_conditionExpression)),
m_loopExpression(std::move(_loopExpression)),
m_body(std::move(_body))
{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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Statement const* initializationExpression() const { return m_initExpression.get(); }
Expression const* condition() const { return m_condExpression.get(); }
ExpressionStatement const* loopExpression() const { return m_loopExpression.get(); }
Statement const& body() const { return *m_body; }
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ForStatementAnnotation& annotation() const override;
private:
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/// For statement's initialization expression. for (XXX; ; ). Can be empty
ASTPointer<Statement> m_initExpression;
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/// For statement's condition expression. for (; XXX ; ). Can be empty
ASTPointer<Expression> m_condExpression;
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/// For statement's loop expression. for (;;XXX). Can be empty
ASTPointer<ExpressionStatement> m_loopExpression;
/// The body of the loop
ASTPointer<Statement> m_body;
};
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class Continue: public Statement
{
public:
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explicit Continue(int64_t _id, SourceLocation const& _location, ASTPointer<ASTString> const& _docString):
Statement(_id, _location, _docString) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
};
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class Break: public Statement
{
public:
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explicit Break(int64_t _id, SourceLocation const& _location, ASTPointer<ASTString> const& _docString):
Statement(_id, _location, _docString) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
};
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class Return: public Statement
{
public:
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Return(
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int64_t _id,
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SourceLocation const& _location,
ASTPointer<ASTString> const& _docString,
ASTPointer<Expression> _expression
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): Statement(_id, _location, _docString), m_expression(std::move(_expression)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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Expression const* expression() const { return m_expression.get(); }
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ReturnAnnotation& annotation() const override;
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private:
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ASTPointer<Expression> m_expression; ///< value to return, optional
};
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/**
* @brief The Throw statement to throw that triggers a solidity exception(jump to ErrorTag)
*/
class Throw: public Statement
{
public:
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explicit Throw(int64_t _id, SourceLocation const& _location, ASTPointer<ASTString> const& _docString):
Statement(_id, _location, _docString) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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};
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/**
* The emit statement is used to emit events: emit EventName(arg1, ..., argn)
*/
class EmitStatement: public Statement
{
public:
explicit EmitStatement(
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int64_t _id,
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SourceLocation const& _location,
ASTPointer<ASTString> const& _docString,
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ASTPointer<FunctionCall> _functionCall
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):
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Statement(_id, _location, _docString), m_eventCall(std::move(_functionCall)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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FunctionCall const& eventCall() const { return *m_eventCall; }
private:
ASTPointer<FunctionCall> m_eventCall;
};
/**
* Definition of one or more variables as a statement inside a function.
* If multiple variables are declared, a value has to be assigned directly.
* If only a single variable is declared, the value can be missing.
* Examples:
* uint[] memory a; uint a = 2;
* (uint a, bytes32 b, ) = f(); (, uint a, , StructName storage x) = g();
*/
class VariableDeclarationStatement: public Statement
{
public:
VariableDeclarationStatement(
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int64_t _id,
SourceLocation const& _location,
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ASTPointer<ASTString> const& _docString,
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std::vector<ASTPointer<VariableDeclaration>> _variables,
ASTPointer<Expression> _initialValue
):
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Statement(_id, _location, _docString), m_variables(std::move(_variables)), m_initialValue(std::move(_initialValue)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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std::vector<ASTPointer<VariableDeclaration>> const& declarations() const { return m_variables; }
Expression const* initialValue() const { return m_initialValue.get(); }
private:
/// List of variables, some of which can be empty pointers (unnamed components).
/// Note that the ``m_value`` member of these is unused. Instead, ``m_initialValue``
/// below is used, because the initial value can be a single expression assigned
/// to all variables.
std::vector<ASTPointer<VariableDeclaration>> m_variables;
/// The assigned expression / initial value.
ASTPointer<Expression> m_initialValue;
};
/**
* A statement that contains only an expression (i.e. an assignment, function call, ...).
*/
class ExpressionStatement: public Statement
{
public:
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ExpressionStatement(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<ASTString> const& _docString,
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ASTPointer<Expression> _expression
):
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Statement(_id, _location, _docString), m_expression(std::move(_expression)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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Expression const& expression() const { return *m_expression; }
private:
ASTPointer<Expression> m_expression;
};
/// @}
/// Expressions
/// @{
/**
* An expression, i.e. something that has a value (which can also be of type "void" in case
* of some function calls).
* @abstract
*/
class Expression: public ASTNode
{
public:
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explicit Expression(int64_t _id, SourceLocation const& _location): ASTNode(_id, _location) {}
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ExpressionAnnotation& annotation() const override;
};
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class Conditional: public Expression
{
public:
Conditional(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<Expression> _condition,
ASTPointer<Expression> _trueExpression,
ASTPointer<Expression> _falseExpression
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):
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Expression(_id, _location),
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m_condition(std::move(_condition)),
m_trueExpression(std::move(_trueExpression)),
m_falseExpression(std::move(_falseExpression))
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{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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Expression const& condition() const { return *m_condition; }
Expression const& trueExpression() const { return *m_trueExpression; }
Expression const& falseExpression() const { return *m_falseExpression; }
private:
ASTPointer<Expression> m_condition;
ASTPointer<Expression> m_trueExpression;
ASTPointer<Expression> m_falseExpression;
};
/// Assignment, can also be a compound assignment.
/// Examples: (a = 7 + 8) or (a *= 2)
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class Assignment: public Expression
{
public:
Assignment(
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int64_t _id,
SourceLocation const& _location,
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ASTPointer<Expression> _leftHandSide,
Token _assignmentOperator,
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ASTPointer<Expression> _rightHandSide
):
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Expression(_id, _location),
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m_leftHandSide(std::move(_leftHandSide)),
m_assigmentOperator(_assignmentOperator),
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m_rightHandSide(std::move(_rightHandSide))
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{
solAssert(TokenTraits::isAssignmentOp(_assignmentOperator), "");
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}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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Expression const& leftHandSide() const { return *m_leftHandSide; }
Token assignmentOperator() const { return m_assigmentOperator; }
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Expression const& rightHandSide() const { return *m_rightHandSide; }
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private:
ASTPointer<Expression> m_leftHandSide;
Token m_assigmentOperator;
ASTPointer<Expression> m_rightHandSide;
};
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/**
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* Tuple, parenthesized expression, or bracketed expression.
* Examples: (1, 2), (x,), (x), (), [1, 2],
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* Individual components might be empty shared pointers (as in the second example).
* The respective types in lvalue context are: 2-tuple, 2-tuple (with wildcard), type of x, 0-tuple
* Not in lvalue context: 2-tuple, _1_-tuple, type of x, 0-tuple.
*/
class TupleExpression: public Expression
{
public:
TupleExpression(
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int64_t _id,
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SourceLocation const& _location,
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std::vector<ASTPointer<Expression>> _components,
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bool _isArray
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):
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Expression(_id, _location),
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m_components(std::move(_components)),
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m_isArray(_isArray) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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std::vector<ASTPointer<Expression>> const& components() const { return m_components; }
bool isInlineArray() const { return m_isArray; }
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private:
std::vector<ASTPointer<Expression>> m_components;
bool m_isArray;
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};
/**
* Operation involving a unary operator, pre- or postfix.
* Examples: ++i, delete x or !true
*/
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class UnaryOperation: public Expression
{
public:
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UnaryOperation(
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int64_t _id,
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SourceLocation const& _location,
Token _operator,
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ASTPointer<Expression> _subExpression,
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bool _isPrefix
):
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Expression(_id, _location),
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m_operator(_operator),
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m_subExpression(std::move(_subExpression)),
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m_isPrefix(_isPrefix)
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{
solAssert(TokenTraits::isUnaryOp(_operator), "");
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}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
Token getOperator() const { return m_operator; }
bool isPrefixOperation() const { return m_isPrefix; }
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Expression const& subExpression() const { return *m_subExpression; }
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private:
Token m_operator;
ASTPointer<Expression> m_subExpression;
bool m_isPrefix;
};
/**
* Operation involving a binary operator.
* Examples: 1 + 2, true && false or 1 <= 4
*/
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class BinaryOperation: public Expression
{
public:
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BinaryOperation(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<Expression> _left,
Token _operator,
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ASTPointer<Expression> _right
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):
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Expression(_id, _location), m_left(std::move(_left)), m_operator(_operator), m_right(std::move(_right))
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{
solAssert(TokenTraits::isBinaryOp(_operator) || TokenTraits::isCompareOp(_operator), "");
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}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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Expression const& leftExpression() const { return *m_left; }
Expression const& rightExpression() const { return *m_right; }
Token getOperator() const { return m_operator; }
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BinaryOperationAnnotation& annotation() const override;
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private:
ASTPointer<Expression> m_left;
Token m_operator;
ASTPointer<Expression> m_right;
};
/**
* Can be ordinary function call, type cast or struct construction.
*/
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class FunctionCall: public Expression
{
public:
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FunctionCall(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<Expression> _expression,
std::vector<ASTPointer<Expression>> _arguments,
std::vector<ASTPointer<ASTString>> _names
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):
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Expression(_id, _location), m_expression(std::move(_expression)), m_arguments(std::move(_arguments)), m_names(std::move(_names)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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Expression const& expression() const { return *m_expression; }
/// @returns the given arguments in the order they were written.
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std::vector<ASTPointer<Expression const>> arguments() const { return {m_arguments.begin(), m_arguments.end()}; }
/// @returns the given arguments sorted by how the called function takes them.
std::vector<ASTPointer<Expression const>> sortedArguments() const;
/// @returns the list of given argument names if this is a named call,
/// in the order they were written.
/// If this is not a named call, this is empty.
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std::vector<ASTPointer<ASTString>> const& names() const { return m_names; }
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FunctionCallAnnotation& annotation() const override;
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private:
ASTPointer<Expression> m_expression;
std::vector<ASTPointer<Expression>> m_arguments;
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std::vector<ASTPointer<ASTString>> m_names;
};
/**
* Expression that annotates a function call / a new expression with extra
* options like gas, value, salt: new SomeContract{salt=123}(params)
*/
class FunctionCallOptions: public Expression
{
public:
FunctionCallOptions(
int64_t _id,
SourceLocation const& _location,
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ASTPointer<Expression> _expression,
std::vector<ASTPointer<Expression>> _options,
std::vector<ASTPointer<ASTString>> _names
):
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Expression(_id, _location), m_expression(std::move(_expression)), m_options(std::move(_options)), m_names(std::move(_names)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
Expression const& expression() const { return *m_expression; }
std::vector<ASTPointer<Expression const>> options() const { return {m_options.begin(), m_options.end()}; }
std::vector<ASTPointer<ASTString>> const& names() const { return m_names; }
private:
ASTPointer<Expression> m_expression;
std::vector<ASTPointer<Expression>> m_options;
std::vector<ASTPointer<ASTString>> m_names;
};
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/**
* Expression that creates a new contract or memory-array,
* e.g. the "new SomeContract" part in "new SomeContract(1, 2)".
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*/
class NewExpression: public Expression
{
public:
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NewExpression(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<TypeName> _typeName
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):
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Expression(_id, _location), m_typeName(std::move(_typeName)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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TypeName const& typeName() const { return *m_typeName; }
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private:
ASTPointer<TypeName> m_typeName;
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};
/**
* Access to a member of an object. Example: x.name
*/
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class MemberAccess: public Expression
{
public:
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MemberAccess(
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int64_t _id,
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SourceLocation const& _location,
ASTPointer<Expression> _expression,
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ASTPointer<ASTString> _memberName
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):
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Expression(_id, _location), m_expression(std::move(_expression)), m_memberName(std::move(_memberName)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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Expression const& expression() const { return *m_expression; }
ASTString const& memberName() const { return *m_memberName; }
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MemberAccessAnnotation& annotation() const override;
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private:
ASTPointer<Expression> m_expression;
ASTPointer<ASTString> m_memberName;
};
/**
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* Index access to an array or mapping. Example: a[2]
*/
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class IndexAccess: public Expression
{
public:
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IndexAccess(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<Expression> _base,
ASTPointer<Expression> _index
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):
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Expression(_id, _location), m_base(std::move(_base)), m_index(std::move(_index)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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Expression const& baseExpression() const { return *m_base; }
Expression const* indexExpression() const { return m_index.get(); }
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private:
ASTPointer<Expression> m_base;
ASTPointer<Expression> m_index;
};
/**
* Index range access to an array. Example: a[2:3]
*/
class IndexRangeAccess: public Expression
{
public:
IndexRangeAccess(
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int64_t _id,
SourceLocation const& _location,
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ASTPointer<Expression> _base,
ASTPointer<Expression> _start,
ASTPointer<Expression> _end
):
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Expression(_id, _location), m_base(std::move(_base)), m_start(std::move(_start)), m_end(std::move(_end)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
Expression const& baseExpression() const { return *m_base; }
Expression const* startExpression() const { return m_start.get(); }
Expression const* endExpression() const { return m_end.get(); }
private:
ASTPointer<Expression> m_base;
ASTPointer<Expression> m_start;
ASTPointer<Expression> m_end;
};
/**
* Primary expression, i.e. an expression that cannot be divided any further. Examples are literals
* or variable references.
*/
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class PrimaryExpression: public Expression
{
public:
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PrimaryExpression(int64_t _id, SourceLocation const& _location): Expression(_id, _location) {}
};
/**
* An identifier, i.e. a reference to a declaration by name like a variable or function.
*/
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class Identifier: public PrimaryExpression
{
public:
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Identifier(
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int64_t _id,
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SourceLocation const& _location,
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ASTPointer<ASTString> _name
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):
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PrimaryExpression(_id, _location), m_name(std::move(_name)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
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ASTString const& name() const { return *m_name; }
IdentifierAnnotation& annotation() const override;
private:
ASTPointer<ASTString> m_name;
};
/**
* An elementary type name expression is used in expressions like "a = uint32(2)" to change the
* type of an expression explicitly. Here, "uint32" is the elementary type name expression and
* "uint32(2)" is a @ref FunctionCall.
*/
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class ElementaryTypeNameExpression: public PrimaryExpression
{
public:
ElementaryTypeNameExpression(
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int64_t _id,
SourceLocation const& _location,
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ASTPointer<ElementaryTypeName> _type
):
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PrimaryExpression(_id, _location),
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m_type(std::move(_type))
{
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
ElementaryTypeName const& type() const { return *m_type; }
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private:
ASTPointer<ElementaryTypeName> m_type;
};
/**
* A literal string or number. @see ExpressionCompiler::endVisit() is used to actually parse its value.
*/
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class Literal: public PrimaryExpression
{
public:
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enum class SubDenomination
{
None = static_cast<int>(Token::Illegal),
Wei = static_cast<int>(Token::SubWei),
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Gwei = static_cast<int>(Token::SubGwei),
Ether = static_cast<int>(Token::SubEther),
Second = static_cast<int>(Token::SubSecond),
Minute = static_cast<int>(Token::SubMinute),
Hour = static_cast<int>(Token::SubHour),
Day = static_cast<int>(Token::SubDay),
Week = static_cast<int>(Token::SubWeek),
Year = static_cast<int>(Token::SubYear)
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};
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Literal(
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int64_t _id,
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SourceLocation const& _location,
Token _token,
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ASTPointer<ASTString> _value,
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SubDenomination _sub = SubDenomination::None
):
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PrimaryExpression(_id, _location), m_token(_token), m_value(std::move(_value)), m_subDenomination(_sub) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
Token token() const { return m_token; }
/// @returns the non-parsed value of the literal
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ASTString const& value() const { return *m_value; }
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ASTString valueWithoutUnderscores() const;
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SubDenomination subDenomination() const { return m_subDenomination; }
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/// @returns true if this is a number with a hex prefix.
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bool isHexNumber() const;
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/// @returns true if this looks like a checksummed address.
bool looksLikeAddress() const;
/// @returns true if it passes the address checksum test.
bool passesAddressChecksum() const;
/// @returns the checksummed version of an address (or empty string if not valid)
std::string getChecksummedAddress() const;
private:
Token m_token;
ASTPointer<ASTString> m_value;
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SubDenomination m_subDenomination;
};
/// @}
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}