/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see .
*/
// SPDX-License-Identifier: GPL-3.0
/**
* @author Christian
* @date 2014
* Solidity abstract syntax tree.
*/
#pragma once
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
namespace solidity::yul
{
// Forward-declaration to
struct Block;
struct Dialect;
}
namespace solidity::frontend
{
class ASTVisitor;
class ASTConstVisitor;
/**
* The root (abstract) class of the AST inheritance tree.
* It is possible to traverse all direct and indirect children of an AST node by calling
* accept, providing an ASTVisitor.
*/
class ASTNode: private boost::noncopyable
{
public:
struct CompareByID
{
using is_transparent = void;
bool operator()(ASTNode const* _lhs, ASTNode const* _rhs) const
{
return _lhs->id() < _rhs->id();
}
bool operator()(ASTNode const* _lhs, int64_t _rhs) const
{
return _lhs->id() < _rhs;
}
bool operator()(int64_t _lhs, ASTNode const* _rhs) const
{
return _lhs < _rhs->id();
}
};
using SourceLocation = langutil::SourceLocation;
explicit ASTNode(int64_t _id, SourceLocation _location);
virtual ~ASTNode() {}
/// @returns an identifier of this AST node that is unique for a single compilation run.
int64_t id() const { return int64_t(m_id); }
virtual void accept(ASTVisitor& _visitor) = 0;
virtual void accept(ASTConstVisitor& _visitor) const = 0;
template
static void listAccept(std::vector const& _list, ASTVisitor& _visitor)
{
for (T const& element: _list)
if (element)
element->accept(_visitor);
}
template
static void listAccept(std::vector const& _list, ASTConstVisitor& _visitor)
{
for (T const& element: _list)
if (element)
element->accept(_visitor);
}
/// @returns a copy of the vector containing only the nodes which derive from T.
template
static std::vector filteredNodes(std::vector> const& _nodes);
/// Returns the source code location of this node.
SourceLocation const& location() const { return m_location; }
///@todo make this const-safe by providing a different way to access the annotation
virtual ASTAnnotation& annotation() const;
///@{
///@name equality operators
/// Equality relies on the fact that nodes cannot be copied.
bool operator==(ASTNode const& _other) const { return this == &_other; }
bool operator!=(ASTNode const& _other) const { return !operator==(_other); }
///@}
protected:
size_t const m_id = 0;
template
T& initAnnotation() const
{
if (!m_annotation)
m_annotation = std::make_unique();
return dynamic_cast(*m_annotation);
}
private:
/// Annotation - is specialised in derived classes, is created upon request (because of polymorphism).
mutable std::unique_ptr m_annotation;
SourceLocation m_location;
};
template
std::vector ASTNode::filteredNodes(std::vector> const& _nodes)
{
std::vector ret;
for (auto const& n: _nodes)
if (auto const* nt = dynamic_cast(n.get()))
ret.push_back(nt);
return ret;
}
/**
* Abstract marker class that specifies that this AST node opens a scope.
*/
class ScopeOpener
{
public:
virtual ~ScopeOpener() = default;
};
/**
* Source unit containing import directives and contract definitions.
*/
class SourceUnit: public ASTNode, public ScopeOpener
{
public:
SourceUnit(
int64_t _id,
SourceLocation const& _location,
std::optional _licenseString,
std::vector> _nodes
):
ASTNode(_id, _location), m_licenseString(std::move(_licenseString)), m_nodes(std::move(_nodes)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
SourceUnitAnnotation& annotation() const override;
std::optional const& licenseString() const { return m_licenseString; }
std::vector> nodes() const { return m_nodes; }
/// @returns a set of referenced SourceUnits. Recursively if @a _recurse is true.
std::set referencedSourceUnits(bool _recurse = false, std::set _skipList = std::set()) const;
private:
std::optional m_licenseString;
std::vector> m_nodes;
};
/**
* Abstract class that is added to each AST node that is stored inside a scope
* (including scopes).
*/
class Scopable
{
public:
virtual ~Scopable() = default;
/// @returns the scope this declaration resides in. Can be nullptr if it is the global scope.
/// Available only after name and type resolution step.
ASTNode const* scope() const { return annotation().scope; }
/// @returns the source unit this scopable is present in.
SourceUnit const& sourceUnit() const;
/// @returns the function or modifier definition this scopable is present in or nullptr.
CallableDeclaration const* functionOrModifierDefinition() const;
/// @returns the source name this scopable is present in.
/// Can be combined with annotation().canonicalName (if present) to form a globally unique name.
std::string sourceUnitName() const;
virtual ScopableAnnotation& annotation() const = 0;
};
/**
* Abstract AST class for a declaration (contract, function, struct, variable, import directive).
*/
class Declaration: public ASTNode, public Scopable
{
public:
static std::string visibilityToString(Visibility _visibility)
{
switch (_visibility)
{
case Visibility::Public:
return "public";
case Visibility::Internal:
return "internal";
case Visibility::Private:
return "private";
case Visibility::External:
return "external";
default:
solAssert(false, "Invalid visibility specifier.");
}
return std::string();
}
Declaration(
int64_t _id,
SourceLocation const& _location,
ASTPointer _name,
Visibility _visibility = Visibility::Default
):
ASTNode(_id, _location), m_name(std::move(_name)), m_visibility(_visibility) {}
/// @returns the declared name.
ASTString const& name() const { return *m_name; }
bool noVisibilitySpecified() const { return m_visibility == Visibility::Default; }
Visibility visibility() const { return m_visibility == Visibility::Default ? defaultVisibility() : m_visibility; }
bool isPublic() const { return visibility() >= Visibility::Public; }
virtual bool isVisibleInContract() const { return visibility() != Visibility::External; }
virtual bool isVisibleInDerivedContracts() const { return isVisibleInContract() && visibility() >= Visibility::Internal; }
bool isVisibleAsLibraryMember() const { return visibility() >= Visibility::Internal; }
virtual bool isVisibleViaContractTypeAccess() const { return false; }
virtual bool isLValue() const { return false; }
virtual bool isPartOfExternalInterface() const { return false; }
/// @returns true if this is a declaration of an enum member.
bool isEnumValue() const;
/// @returns true if this is a declaration of a struct member.
bool isStructMember() const;
/// @returns true if this is a declaration of a parameter of an event.
bool isEventParameter() const;
/// @returns the type of expressions referencing this declaration.
/// This can only be called once types of variable declarations have already been resolved.
virtual TypePointer type() const = 0;
/// @returns the type for members of the containing contract type that refer to this declaration.
/// This can only be called once types of variable declarations have already been resolved.
virtual TypePointer typeViaContractName() const { return type(); }
/// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned.
/// @returns null when it is not accessible as a function.
virtual FunctionTypePointer functionType(bool /*_internal*/) const { return {}; }
DeclarationAnnotation& annotation() const override;
protected:
virtual Visibility defaultVisibility() const { return Visibility::Public; }
private:
ASTPointer m_name;
Visibility m_visibility;
};
/**
* Pragma directive, only version requirements in the form `pragma solidity "^0.4.0";` are
* supported for now.
*/
class PragmaDirective: public ASTNode
{
public:
PragmaDirective(
int64_t _id,
SourceLocation const& _location,
std::vector _tokens,
std::vector _literals
): ASTNode(_id, _location), m_tokens(std::move(_tokens)), m_literals(std::move(_literals))
{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
std::vector const& tokens() const { return m_tokens; }
std::vector const& literals() const { return m_literals; }
private:
/// Sequence of tokens following the "pragma" keyword.
std::vector m_tokens;
/// Sequence of literals following the "pragma" keyword.
std::vector m_literals;
};
/**
* Import directive for referencing other files / source objects.
* Example: import "abc.sol" // imports all symbols of "abc.sol" into current scope
* Source objects are identified by a string which can be a file name but does not have to be.
* Other ways to use it:
* import "abc" as x; // creates symbol "x" that contains all symbols in "abc"
* import * as x from "abc"; // same as above
* import {a as b, c} from "abc"; // creates new symbols "b" and "c" referencing "a" and "c" in "abc", respectively.
*/
class ImportDirective: public Declaration
{
public:
struct SymbolAlias
{
ASTPointer symbol;
ASTPointer alias;
SourceLocation location;
};
using SymbolAliasList = std::vector;
ImportDirective(
int64_t _id,
SourceLocation const& _location,
ASTPointer _path,
ASTPointer const& _unitAlias,
SymbolAliasList _symbolAliases
):
Declaration(_id, _location, _unitAlias),
m_path(std::move(_path)),
m_symbolAliases(move(_symbolAliases))
{ }
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
ASTString const& path() const { return *m_path; }
SymbolAliasList const& symbolAliases() const
{
return m_symbolAliases;
}
ImportAnnotation& annotation() const override;
TypePointer type() const override;
private:
ASTPointer m_path;
/// The aliases for the specific symbols to import. If non-empty import the specific symbols.
/// If the `alias` component is empty, import the identifier unchanged.
/// If both m_unitAlias and m_symbolAlias are empty, import all symbols into the current scope.
SymbolAliasList m_symbolAliases;
};
/**
* Abstract class that is added to each AST node that can store local variables.
* Local variables in functions are always added to functions, even though they are not
* in scope for the whole function.
*/
class VariableScope
{
public:
virtual ~VariableScope() = default;
void addLocalVariable(VariableDeclaration const& _localVariable) { m_localVariables.push_back(&_localVariable); }
std::vector const& localVariables() const { return m_localVariables; }
private:
std::vector m_localVariables;
};
/**
* The doxygen-style, structured documentation class that represents an AST node.
*/
class StructuredDocumentation: public ASTNode
{
public:
StructuredDocumentation(
int64_t _id,
SourceLocation const& _location,
ASTPointer _text
): ASTNode(_id, _location), m_text(std::move(_text))
{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
/// @return A shared pointer of an ASTString.
/// Contains doxygen-style, structured documentation that is parsed later on.
ASTPointer const& text() const { return m_text; }
private:
ASTPointer m_text;
};
/**
* Abstract class that is added to each AST node that can receive documentation.
*/
class Documented
{
public:
virtual ~Documented() = default;
explicit Documented(ASTPointer _documentation): m_documentation(std::move(_documentation)) {}
/// @return A shared pointer of an ASTString.
/// Can contain a nullptr in which case indicates absence of documentation
ASTPointer const& documentation() const { return m_documentation; }
protected:
ASTPointer m_documentation;
};
/**
* Abstract class that is added to each AST node that can receive a structured documentation.
*/
class StructurallyDocumented
{
public:
virtual ~StructurallyDocumented() = default;
explicit StructurallyDocumented(ASTPointer _documentation): m_documentation(std::move(_documentation)) {}
/// @return A shared pointer of a FormalDocumentation.
/// Can contain a nullptr in which case indicates absence of documentation
ASTPointer const& documentation() const { return m_documentation; }
protected:
ASTPointer m_documentation;
};
/**
* Abstract class that is added to AST nodes that can be marked as not being fully implemented
*/
class ImplementationOptional
{
public:
virtual ~ImplementationOptional() = default;
explicit ImplementationOptional(bool _implemented): m_implemented(_implemented) {}
/// @return whether this node is fully implemented or not
bool isImplemented() const { return m_implemented; }
protected:
bool m_implemented;
};
/// @}
/**
* Definition of a contract or library. This is the only AST nodes where child nodes are not visited in
* document order. It first visits all struct declarations, then all variable declarations and
* finally all function declarations.
*/
class ContractDefinition: public Declaration, public StructurallyDocumented, public ScopeOpener
{
public:
ContractDefinition(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _name,
ASTPointer const& _documentation,
std::vector> _baseContracts,
std::vector> _subNodes,
ContractKind _contractKind = ContractKind::Contract,
bool _abstract = false
):
Declaration(_id, _location, _name),
StructurallyDocumented(_documentation),
m_baseContracts(std::move(_baseContracts)),
m_subNodes(std::move(_subNodes)),
m_contractKind(_contractKind),
m_abstract(_abstract)
{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
std::vector> const& baseContracts() const { return m_baseContracts; }
std::vector> const& subNodes() const { return m_subNodes; }
std::vector usingForDirectives() const { return filteredNodes(m_subNodes); }
std::vector definedStructs() const { return filteredNodes(m_subNodes); }
std::vector definedEnums() const { return filteredNodes(m_subNodes); }
std::vector stateVariables() const { return filteredNodes(m_subNodes); }
std::vector functionModifiers() const { return filteredNodes(m_subNodes); }
std::vector definedFunctions() const { return filteredNodes(m_subNodes); }
std::vector events() const { return filteredNodes(m_subNodes); }
std::vector const& interfaceEvents() const;
bool isInterface() const { return m_contractKind == ContractKind::Interface; }
bool isLibrary() const { return m_contractKind == ContractKind::Library; }
/// @returns true, if the contract derives from @arg _base.
bool derivesFrom(ContractDefinition const& _base) const;
/// @returns a map of canonical function signatures to FunctionDefinitions
/// as intended for use by the ABI.
std::map, FunctionTypePointer> interfaceFunctions(bool _includeInheritedFunctions = true) const;
std::vector, FunctionTypePointer>> const& interfaceFunctionList(bool _includeInheritedFunctions = true) const;
/// @returns the EIP-165 compatible interface identifier. This will exclude inherited functions.
uint32_t interfaceId() const;
/// @returns a list of all declarations in this contract
std::vector declarations() const { return filteredNodes(m_subNodes); }
/// Returns the constructor or nullptr if no constructor was specified.
FunctionDefinition const* constructor() const;
/// @returns true iff the contract can be deployed, i.e. is not abstract and has a
/// public constructor.
/// Should only be called after the type checker has run.
bool canBeDeployed() const;
/// Returns the fallback function or nullptr if no fallback function was specified.
FunctionDefinition const* fallbackFunction() const;
/// Returns the ether receiver function or nullptr if no receive function was specified.
FunctionDefinition const* receiveFunction() const;
std::string fullyQualifiedName() const { return sourceUnitName() + ":" + name(); }
TypePointer type() const override;
ContractDefinitionAnnotation& annotation() const override;
ContractKind contractKind() const { return m_contractKind; }
bool abstract() const { return m_abstract; }
ContractDefinition const* superContract(ContractDefinition const& _mostDerivedContract) const;
/// @returns the next constructor in the inheritance hierarchy.
FunctionDefinition const* nextConstructor(ContractDefinition const& _mostDerivedContract) const;
private:
std::vector> m_baseContracts;
std::vector> m_subNodes;
ContractKind m_contractKind;
bool m_abstract{false};
util::LazyInit, FunctionTypePointer>>> m_interfaceFunctionList[2];
util::LazyInit> m_interfaceEvents;
};
/**
* A sequence of identifiers separated by dots used outside the expression context. Inside the expression context, this is a sequence of Identifier and MemberAccess.
*/
class IdentifierPath: public ASTNode
{
public:
IdentifierPath(int64_t _id, SourceLocation const& _location, std::vector _path):
ASTNode(_id, _location), m_path(std::move(_path)) {}
std::vector const& path() const { return m_path; }
IdentifierPathAnnotation& annotation() const override
{
return initAnnotation();
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
private:
std::vector m_path;
};
class InheritanceSpecifier: public ASTNode
{
public:
InheritanceSpecifier(
int64_t _id,
SourceLocation const& _location,
ASTPointer _baseName,
std::unique_ptr>> _arguments
):
ASTNode(_id, _location), m_baseName(std::move(_baseName)), m_arguments(std::move(_arguments))
{
solAssert(m_baseName != nullptr, "Name cannot be null.");
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
IdentifierPath const& name() const { return *m_baseName; }
// Returns nullptr if no argument list was given (``C``).
// If an argument list is given (``C(...)``), the arguments are returned
// as a vector of expressions. Note that this vector can be empty (``C()``).
std::vector> const* arguments() const { return m_arguments.get(); }
private:
ASTPointer m_baseName;
std::unique_ptr>> m_arguments;
};
/**
* `using LibraryName for uint` will attach all functions from the library LibraryName
* to `uint` if the first parameter matches the type. `using LibraryName for *` attaches
* the function to any matching type.
*/
class UsingForDirective: public ASTNode
{
public:
UsingForDirective(
int64_t _id,
SourceLocation const& _location,
ASTPointer _libraryName,
ASTPointer _typeName
):
ASTNode(_id, _location), m_libraryName(std::move(_libraryName)), m_typeName(std::move(_typeName))
{
solAssert(m_libraryName != nullptr, "Name cannot be null.");
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
IdentifierPath const& libraryName() const { return *m_libraryName; }
/// @returns the type name the library is attached to, null for `*`.
TypeName const* typeName() const { return m_typeName.get(); }
private:
ASTPointer m_libraryName;
ASTPointer m_typeName;
};
class StructDefinition: public Declaration, public ScopeOpener
{
public:
StructDefinition(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _name,
std::vector> _members
):
Declaration(_id, _location, _name), m_members(std::move(_members)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
std::vector> const& members() const { return m_members; }
TypePointer type() const override;
bool isVisibleInDerivedContracts() const override { return true; }
bool isVisibleViaContractTypeAccess() const override { return true; }
StructDeclarationAnnotation& annotation() const override;
private:
std::vector> m_members;
};
class EnumDefinition: public Declaration, public ScopeOpener
{
public:
EnumDefinition(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _name,
std::vector> _members
):
Declaration(_id, _location, _name), m_members(std::move(_members)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
bool isVisibleInDerivedContracts() const override { return true; }
bool isVisibleViaContractTypeAccess() const override { return true; }
std::vector> const& members() const { return m_members; }
TypePointer type() const override;
TypeDeclarationAnnotation& annotation() const override;
private:
std::vector> m_members;
};
/**
* Declaration of an Enum Value
*/
class EnumValue: public Declaration
{
public:
EnumValue(int64_t _id, SourceLocation const& _location, ASTPointer const& _name):
Declaration(_id, _location, _name) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
TypePointer type() const override;
};
/**
* Parameter list, used as function parameter list, return list and for try and catch.
* None of the parameters is allowed to contain mappings (not even recursively
* inside structs).
*/
class ParameterList: public ASTNode
{
public:
ParameterList(
int64_t _id,
SourceLocation const& _location,
std::vector> _parameters
):
ASTNode(_id, _location), m_parameters(std::move(_parameters)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
std::vector> const& parameters() const { return m_parameters; }
private:
std::vector> m_parameters;
};
/**
* Base class for all nodes that define function-like objects, i.e. FunctionDefinition,
* EventDefinition and ModifierDefinition.
*/
class CallableDeclaration: public Declaration, public VariableScope
{
public:
CallableDeclaration(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _name,
Visibility _visibility,
ASTPointer _parameters,
bool _isVirtual = false,
ASTPointer _overrides = nullptr,
ASTPointer _returnParameters = ASTPointer()
):
Declaration(_id, _location, _name, _visibility),
m_parameters(std::move(_parameters)),
m_overrides(std::move(_overrides)),
m_returnParameters(std::move(_returnParameters)),
m_isVirtual(_isVirtual)
{
}
std::vector> const& parameters() const { return m_parameters->parameters(); }
ASTPointer const& overrides() const { return m_overrides; }
std::vector> const& returnParameters() const { return m_returnParameters->parameters(); }
ParameterList const& parameterList() const { return *m_parameters; }
ASTPointer const& returnParameterList() const { return m_returnParameters; }
bool markedVirtual() const { return m_isVirtual; }
virtual bool virtualSemantics() const { return markedVirtual(); }
CallableDeclarationAnnotation& annotation() const override = 0;
/// Performs virtual or super function/modifier lookup:
/// If @a _searchStart is nullptr, performs virtual function lookup, i.e.
/// searches the inheritance hierarchy of @a _mostDerivedContract towards the base
/// and returns the first function/modifier definition that
/// is overwritten by this callable.
/// If @a _searchStart is non-null, starts searching only from that contract, but
/// still in the hierarchy of @a _mostDerivedContract.
virtual CallableDeclaration const& resolveVirtual(
ContractDefinition const& _mostDerivedContract,
ContractDefinition const* _searchStart = nullptr
) const = 0;
protected:
ASTPointer m_parameters;
ASTPointer m_overrides;
ASTPointer m_returnParameters;
bool m_isVirtual = false;
};
/**
* Function override specifier. Consists of a single override keyword
* potentially followed by a parenthesized list of base contract names.
*/
class OverrideSpecifier: public ASTNode
{
public:
OverrideSpecifier(
int64_t _id,
SourceLocation const& _location,
std::vector> _overrides
):
ASTNode(_id, _location),
m_overrides(std::move(_overrides))
{
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
/// @returns the list of specific overrides, if any
std::vector> const& overrides() const { return m_overrides; }
protected:
std::vector> m_overrides;
};
class FunctionDefinition: public CallableDeclaration, public StructurallyDocumented, public ImplementationOptional, public ScopeOpener
{
public:
FunctionDefinition(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _name,
Visibility _visibility,
StateMutability _stateMutability,
bool _free,
Token _kind,
bool _isVirtual,
ASTPointer const& _overrides,
ASTPointer const& _documentation,
ASTPointer const& _parameters,
std::vector> _modifiers,
ASTPointer const& _returnParameters,
ASTPointer const& _body
):
CallableDeclaration(_id, _location, _name, _visibility, _parameters, _isVirtual, _overrides, _returnParameters),
StructurallyDocumented(_documentation),
ImplementationOptional(_body != nullptr),
m_stateMutability(_stateMutability),
m_free(_free),
m_kind(_kind),
m_functionModifiers(std::move(_modifiers)),
m_body(_body)
{
solAssert(_kind == Token::Constructor || _kind == Token::Function || _kind == Token::Fallback || _kind == Token::Receive, "");
solAssert(isOrdinary() == !name().empty(), "");
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
StateMutability stateMutability() const { return m_stateMutability; }
bool libraryFunction() const;
bool isOrdinary() const { return m_kind == Token::Function; }
bool isConstructor() const { return m_kind == Token::Constructor; }
bool isFallback() const { return m_kind == Token::Fallback; }
bool isReceive() const { return m_kind == Token::Receive; }
bool isFree() const { return m_free; }
Token kind() const { return m_kind; }
bool isPayable() const { return m_stateMutability == StateMutability::Payable; }
std::vector> const& modifiers() const { return m_functionModifiers; }
Block const& body() const { solAssert(m_body, ""); return *m_body; }
Visibility defaultVisibility() const override;
bool isVisibleInContract() const override
{
return isOrdinary() && Declaration::isVisibleInContract();
}
bool isVisibleViaContractTypeAccess() const override
{
solAssert(!isFree(), "");
return isOrdinary() && visibility() >= Visibility::Public;
}
bool isPartOfExternalInterface() const override { return isOrdinary() && isPublic(); }
/// @returns the external signature of the function
/// That consists of the name of the function followed by the types of the
/// arguments separated by commas all enclosed in parentheses without any spaces.
std::string externalSignature() const;
/// @returns the external identifier of this function (the hash of the signature) as a hex string.
std::string externalIdentifierHex() const;
TypePointer type() const override;
TypePointer typeViaContractName() const override;
/// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned.
/// @returns null when it is not accessible as a function.
FunctionTypePointer functionType(bool /*_internal*/) const override;
FunctionDefinitionAnnotation& annotation() const override;
bool virtualSemantics() const override
{
return
CallableDeclaration::virtualSemantics() ||
(annotation().contract && annotation().contract->isInterface());
}
FunctionDefinition const& resolveVirtual(
ContractDefinition const& _mostDerivedContract,
ContractDefinition const* _searchStart = nullptr
) const override;
private:
StateMutability m_stateMutability;
bool m_free;
Token const m_kind;
std::vector> m_functionModifiers;
ASTPointer m_body;
};
/**
* Declaration of a variable. This can be used in various places, e.g. in function parameter
* lists, struct definitions and even function bodies.
*/
class VariableDeclaration: public Declaration, public StructurallyDocumented
{
public:
enum Location { Unspecified, Storage, Memory, CallData };
enum class Mutability { Mutable, Immutable, Constant };
static std::string mutabilityToString(Mutability _mutability)
{
switch (_mutability)
{
case Mutability::Mutable: return "mutable";
case Mutability::Immutable: return "immutable";
case Mutability::Constant: return "constant";
}
return {};
}
VariableDeclaration(
int64_t _id,
SourceLocation const& _location,
ASTPointer _type,
ASTPointer const& _name,
ASTPointer _value,
Visibility _visibility,
ASTPointer const _documentation = nullptr,
bool _isIndexed = false,
Mutability _mutability = Mutability::Mutable,
ASTPointer _overrides = nullptr,
Location _referenceLocation = Location::Unspecified
):
Declaration(_id, _location, _name, _visibility),
StructurallyDocumented(std::move(_documentation)),
m_typeName(std::move(_type)),
m_value(std::move(_value)),
m_isIndexed(_isIndexed),
m_mutability(_mutability),
m_overrides(std::move(_overrides)),
m_location(_referenceLocation)
{
solAssert(m_typeName, "");
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
TypeName const& typeName() const { return *m_typeName; }
ASTPointer const& value() const { return m_value; }
bool isLValue() const override;
bool isPartOfExternalInterface() const override { return isPublic(); }
/// @returns true iff this variable is the parameter (or return parameter) of a function
/// (or function type name or event) or declared inside a function body.
bool isLocalVariable() const;
/// @returns true if this variable is a parameter or return parameter of a function.
bool isCallableOrCatchParameter() const;
/// @returns true if this variable is a return parameter of a function.
bool isReturnParameter() const;
/// @returns true if this variable is a parameter of the success or failure clausse
/// of a try/catch statement.
bool isTryCatchParameter() const;
/// @returns true if this variable is a local variable or return parameter.
bool isLocalOrReturn() const;
/// @returns true if this variable is a parameter (not return parameter) of an external function.
/// This excludes parameters of external function type names.
bool isExternalCallableParameter() const;
/// @returns true if this variable is a parameter (not return parameter) of a public function.
bool isPublicCallableParameter() const;
/// @returns true if this variable is a parameter or return parameter of an internal function
/// or a function type of internal visibility.
bool isInternalCallableParameter() const;
/// @returns true if this variable is the parameter of a constructor.
bool isConstructorParameter() const;
/// @returns true iff this variable is a parameter(or return parameter of a library function
bool isLibraryFunctionParameter() const;
/// @returns true if the type of the variable is a reference or mapping type, i.e.
/// array, struct or mapping. These types can take a data location (and often require it).
/// Can only be called after reference resolution.
bool hasReferenceOrMappingType() const;
bool isStateVariable() const;
bool isFileLevelVariable() const;
bool isIndexed() const { return m_isIndexed; }
Mutability mutability() const { return m_mutability; }
bool isConstant() const { return m_mutability == Mutability::Constant; }
bool immutable() const { return m_mutability == Mutability::Immutable; }
ASTPointer const& overrides() const { return m_overrides; }
Location referenceLocation() const { return m_location; }
/// @returns a set of allowed storage locations for the variable.
std::set allowedDataLocations() const;
/// @returns the external identifier of this variable (the hash of the signature) as a hex string (works only for public state variables).
std::string externalIdentifierHex() const;
TypePointer type() const override;
/// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned.
/// @returns null when it is not accessible as a function.
FunctionTypePointer functionType(bool /*_internal*/) const override;
VariableDeclarationAnnotation& annotation() const override;
protected:
Visibility defaultVisibility() const override { return Visibility::Internal; }
private:
ASTPointer m_typeName;
/// Initially assigned value, can be missing. For local variables, this is stored inside
/// VariableDeclarationStatement and not here.
ASTPointer m_value;
bool m_isIndexed = false; ///< Whether this is an indexed variable (used by events).
/// Whether the variable is "constant", "immutable" or non-marked (mutable).
Mutability m_mutability = Mutability::Mutable;
ASTPointer m_overrides; ///< Contains the override specifier node
Location m_location = Location::Unspecified; ///< Location of the variable if it is of reference type.
};
/**
* Definition of a function modifier.
*/
class ModifierDefinition: public CallableDeclaration, public StructurallyDocumented, public ImplementationOptional, public ScopeOpener
{
public:
ModifierDefinition(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _name,
ASTPointer const& _documentation,
ASTPointer const& _parameters,
bool _isVirtual,
ASTPointer const& _overrides,
ASTPointer const& _body
):
CallableDeclaration(_id, _location, _name, Visibility::Internal, _parameters, _isVirtual, _overrides),
StructurallyDocumented(_documentation),
ImplementationOptional(_body != nullptr),
m_body(_body)
{
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
Block const& body() const { solAssert(m_body, ""); return *m_body; }
TypePointer type() const override;
Visibility defaultVisibility() const override { return Visibility::Internal; }
ModifierDefinitionAnnotation& annotation() const override;
ModifierDefinition const& resolveVirtual(
ContractDefinition const& _mostDerivedContract,
ContractDefinition const* _searchStart = nullptr
) const override;
private:
ASTPointer m_body;
};
/**
* Invocation/usage of a modifier in a function header or a base constructor call.
*/
class ModifierInvocation: public ASTNode
{
public:
ModifierInvocation(
int64_t _id,
SourceLocation const& _location,
ASTPointer _name,
std::unique_ptr>> _arguments
):
ASTNode(_id, _location), m_modifierName(std::move(_name)), m_arguments(std::move(_arguments))
{
solAssert(m_modifierName != nullptr, "Name cannot be null.");
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
IdentifierPath& name() const { return *m_modifierName; }
// Returns nullptr if no argument list was given (``mod``).
// If an argument list is given (``mod(...)``), the arguments are returned
// as a vector of expressions. Note that this vector can be empty (``mod()``).
std::vector> const* arguments() const { return m_arguments.get(); }
private:
ASTPointer m_modifierName;
std::unique_ptr>> m_arguments;
};
/**
* Definition of a (loggable) event.
*/
class EventDefinition: public CallableDeclaration, public StructurallyDocumented, public ScopeOpener
{
public:
EventDefinition(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _name,
ASTPointer const& _documentation,
ASTPointer const& _parameters,
bool _anonymous = false
):
CallableDeclaration(_id, _location, _name, Visibility::Default, _parameters),
StructurallyDocumented(_documentation),
m_anonymous(_anonymous)
{
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
bool isAnonymous() const { return m_anonymous; }
TypePointer type() const override;
FunctionTypePointer functionType(bool /*_internal*/) const override;
bool isVisibleInDerivedContracts() const override { return true; }
bool isVisibleViaContractTypeAccess() const override { return false; /* TODO */ }
EventDefinitionAnnotation& annotation() const override;
CallableDeclaration const& resolveVirtual(
ContractDefinition const&,
ContractDefinition const*
) const override
{
return *this;
}
private:
bool m_anonymous = false;
};
/**
* Pseudo AST node that is used as declaration for "this", "msg", "tx", "block" and the global
* functions when such an identifier is encountered. Will never have a valid location in the source code
*/
class MagicVariableDeclaration: public Declaration
{
public:
MagicVariableDeclaration(int _id, ASTString const& _name, Type const* _type):
Declaration(_id, SourceLocation(), std::make_shared(_name)), m_type(_type) { }
void accept(ASTVisitor&) override
{
solAssert(false, "MagicVariableDeclaration used inside real AST.");
}
void accept(ASTConstVisitor&) const override
{
solAssert(false, "MagicVariableDeclaration used inside real AST.");
}
FunctionType const* functionType(bool) const override
{
solAssert(m_type->category() == Type::Category::Function, "");
return dynamic_cast(m_type);
}
TypePointer type() const override { return m_type; }
private:
Type const* m_type;
};
/// Types
/// @{
/**
* Abstract base class of a type name, can be any built-in or user-defined type.
*/
class TypeName: public ASTNode
{
protected:
explicit TypeName(int64_t _id, SourceLocation const& _location): ASTNode(_id, _location) {}
public:
TypeNameAnnotation& annotation() const override;
};
/**
* Any pre-defined type name represented by a single keyword (and possibly a state mutability for address types),
* i.e. it excludes mappings, contracts, functions, etc.
*/
class ElementaryTypeName: public TypeName
{
public:
ElementaryTypeName(
int64_t _id,
SourceLocation const& _location,
ElementaryTypeNameToken const& _elem,
std::optional _stateMutability = {}
): TypeName(_id, _location), m_type(_elem), m_stateMutability(_stateMutability)
{
solAssert(!_stateMutability.has_value() || _elem.token() == Token::Address, "");
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
ElementaryTypeNameToken const& typeName() const { return m_type; }
std::optional const& stateMutability() const { return m_stateMutability; }
private:
ElementaryTypeNameToken m_type;
std::optional m_stateMutability; ///< state mutability for address type
};
/**
* Name referring to a user-defined type (i.e. a struct, contract, etc.).
*/
class UserDefinedTypeName: public TypeName
{
public:
UserDefinedTypeName(int64_t _id, SourceLocation const& _location, ASTPointer _namePath):
TypeName(_id, _location), m_namePath(std::move(_namePath))
{
solAssert(m_namePath != nullptr, "Name cannot be null.");
}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
std::vector const& namePath() const { return m_namePath->path(); }
IdentifierPath& pathNode() const { return *m_namePath; }
private:
ASTPointer m_namePath;
};
/**
* A literal function type. Its source form is "function (paramType1, paramType2) internal / external returns (retType1, retType2)"
*/
class FunctionTypeName: public TypeName, public ScopeOpener
{
public:
FunctionTypeName(
int64_t _id,
SourceLocation const& _location,
ASTPointer _parameterTypes,
ASTPointer _returnTypes,
Visibility _visibility,
StateMutability _stateMutability
):
TypeName(_id, _location), m_parameterTypes(std::move(_parameterTypes)), m_returnTypes(std::move(_returnTypes)),
m_visibility(_visibility), m_stateMutability(_stateMutability)
{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
std::vector> const& parameterTypes() const { return m_parameterTypes->parameters(); }
std::vector> const& returnParameterTypes() const { return m_returnTypes->parameters(); }
ASTPointer const& parameterTypeList() const { return m_parameterTypes; }
ASTPointer const& returnParameterTypeList() const { return m_returnTypes; }
Visibility visibility() const
{
return m_visibility == Visibility::Default ? Visibility::Internal : m_visibility;
}
StateMutability stateMutability() const { return m_stateMutability; }
bool isPayable() const { return m_stateMutability == StateMutability::Payable; }
private:
ASTPointer m_parameterTypes;
ASTPointer m_returnTypes;
Visibility m_visibility;
StateMutability m_stateMutability;
};
/**
* A mapping type. Its source form is "mapping('keyType' => 'valueType')"
*/
class Mapping: public TypeName
{
public:
Mapping(
int64_t _id,
SourceLocation const& _location,
ASTPointer _keyType,
ASTPointer _valueType
):
TypeName(_id, _location), m_keyType(std::move(_keyType)), m_valueType(std::move(_valueType)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
TypeName const& keyType() const { return *m_keyType; }
TypeName const& valueType() const { return *m_valueType; }
private:
ASTPointer m_keyType;
ASTPointer m_valueType;
};
/**
* An array type, can be "typename[]" or "typename[]".
*/
class ArrayTypeName: public TypeName
{
public:
ArrayTypeName(
int64_t _id,
SourceLocation const& _location,
ASTPointer _baseType,
ASTPointer _length
):
TypeName(_id, _location), m_baseType(std::move(_baseType)), m_length(std::move(_length)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
TypeName const& baseType() const { return *m_baseType; }
Expression const* length() const { return m_length.get(); }
private:
ASTPointer m_baseType;
ASTPointer m_length; ///< Length of the array, might be empty.
};
/// @}
/// Statements
/// @{
/**
* Abstract base class for statements.
*/
class Statement: public ASTNode, public Documented
{
public:
explicit Statement(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _docString
): ASTNode(_id, _location), Documented(_docString) {}
StatementAnnotation& annotation() const override;
};
/**
* Inline assembly.
*/
class InlineAssembly: public Statement
{
public:
InlineAssembly(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _docString,
yul::Dialect const& _dialect,
std::shared_ptr _operations
):
Statement(_id, _location, _docString), m_dialect(_dialect), m_operations(std::move(_operations)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
yul::Dialect const& dialect() const { return m_dialect; }
yul::Block const& operations() const { return *m_operations; }
InlineAssemblyAnnotation& annotation() const override;
private:
yul::Dialect const& m_dialect;
std::shared_ptr m_operations;
};
/**
* Brace-enclosed block containing zero or more statements.
*/
class Block: public Statement, public Scopable, public ScopeOpener
{
public:
Block(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _docString,
bool _unchecked,
std::vector> _statements
):
Statement(_id, _location, _docString),
m_statements(std::move(_statements)),
m_unchecked(_unchecked)
{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
std::vector> const& statements() const { return m_statements; }
bool unchecked() const { return m_unchecked; }
BlockAnnotation& annotation() const override;
private:
std::vector> m_statements;
bool m_unchecked;
};
/**
* Special placeholder statement denoted by "_" used in function modifiers. This is replaced by
* the original function when the modifier is applied.
*/
class PlaceholderStatement: public Statement
{
public:
explicit PlaceholderStatement(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _docString
): Statement(_id, _location, _docString) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
};
/**
* If-statement with an optional "else" part. Note that "else if" is modeled by having a new
* if-statement as the false (else) body.
*/
class IfStatement: public Statement
{
public:
IfStatement(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _docString,
ASTPointer _condition,
ASTPointer _trueBody,
ASTPointer _falseBody
):
Statement(_id, _location, _docString),
m_condition(std::move(_condition)),
m_trueBody(std::move(_trueBody)),
m_falseBody(std::move(_falseBody))
{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
Expression const& condition() const { return *m_condition; }
Statement const& trueStatement() const { return *m_trueBody; }
/// @returns the "else" part of the if statement or nullptr if there is no "else" part.
Statement const* falseStatement() const { return m_falseBody.get(); }
private:
ASTPointer m_condition;
ASTPointer m_trueBody;
ASTPointer m_falseBody; ///< "else" part, optional
};
/**
* Clause of a try-catch block. Includes both the successful case and the
* unsuccessful cases.
* Names are only allowed for the unsuccessful cases.
*/
class TryCatchClause: public ASTNode, public Scopable, public ScopeOpener
{
public:
TryCatchClause(
int64_t _id,
SourceLocation const& _location,
ASTPointer _errorName,
ASTPointer _parameters,
ASTPointer _block
):
ASTNode(_id, _location),
m_errorName(std::move(_errorName)),
m_parameters(std::move(_parameters)),
m_block(std::move(_block))
{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
ASTString const& errorName() const { return *m_errorName; }
ParameterList const* parameters() const { return m_parameters.get(); }
Block const& block() const { return *m_block; }
TryCatchClauseAnnotation& annotation() const override;
private:
ASTPointer m_errorName;
ASTPointer m_parameters;
ASTPointer m_block;
};
/**
* Try-statement with a variable number of catch statements.
* Syntax:
* try returns (uint x, uint y) {
* // success code
* } catch Error(string memory cause) {
* // error code, reason provided
* } catch (bytes memory lowLevelData) {
* // error code, no reason provided or non-matching error signature.
* }
*
* The last statement given above can also be specified as
* } catch () {
*/
class TryStatement: public Statement
{
public:
TryStatement(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _docString,
ASTPointer _externalCall,
std::vector> _clauses
):
Statement(_id, _location, _docString),
m_externalCall(std::move(_externalCall)),
m_clauses(std::move(_clauses))
{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
Expression const& externalCall() const { return *m_externalCall; }
std::vector> const& clauses() const { return m_clauses; }
TryCatchClause const* successClause() const;
TryCatchClause const* structuredClause() const;
TryCatchClause const* fallbackClause() const;
private:
ASTPointer m_externalCall;
std::vector> m_clauses;
};
/**
* Statement in which a break statement is legal (abstract class).
*/
class BreakableStatement: public Statement
{
public:
explicit BreakableStatement(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _docString
): Statement(_id, _location, _docString) {}
};
class WhileStatement: public BreakableStatement
{
public:
WhileStatement(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _docString,
ASTPointer _condition,
ASTPointer _body,
bool _isDoWhile
):
BreakableStatement(_id, _location, _docString), m_condition(std::move(_condition)), m_body(std::move(_body)),
m_isDoWhile(_isDoWhile) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
Expression const& condition() const { return *m_condition; }
Statement const& body() const { return *m_body; }
bool isDoWhile() const { return m_isDoWhile; }
private:
ASTPointer m_condition;
ASTPointer m_body;
bool m_isDoWhile;
};
/**
* For loop statement
*/
class ForStatement: public BreakableStatement, public Scopable, public ScopeOpener
{
public:
ForStatement(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _docString,
ASTPointer _initExpression,
ASTPointer _conditionExpression,
ASTPointer _loopExpression,
ASTPointer _body
):
BreakableStatement(_id, _location, _docString),
m_initExpression(std::move(_initExpression)),
m_condExpression(std::move(_conditionExpression)),
m_loopExpression(std::move(_loopExpression)),
m_body(std::move(_body))
{}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
Statement const* initializationExpression() const { return m_initExpression.get(); }
Expression const* condition() const { return m_condExpression.get(); }
ExpressionStatement const* loopExpression() const { return m_loopExpression.get(); }
Statement const& body() const { return *m_body; }
ForStatementAnnotation& annotation() const override;
private:
/// For statement's initialization expression. for (XXX; ; ). Can be empty
ASTPointer m_initExpression;
/// For statement's condition expression. for (; XXX ; ). Can be empty
ASTPointer m_condExpression;
/// For statement's loop expression. for (;;XXX). Can be empty
ASTPointer m_loopExpression;
/// The body of the loop
ASTPointer m_body;
};
class Continue: public Statement
{
public:
explicit Continue(int64_t _id, SourceLocation const& _location, ASTPointer const& _docString):
Statement(_id, _location, _docString) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
};
class Break: public Statement
{
public:
explicit Break(int64_t _id, SourceLocation const& _location, ASTPointer const& _docString):
Statement(_id, _location, _docString) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
};
class Return: public Statement
{
public:
Return(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _docString,
ASTPointer _expression
): Statement(_id, _location, _docString), m_expression(std::move(_expression)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
Expression const* expression() const { return m_expression.get(); }
ReturnAnnotation& annotation() const override;
private:
ASTPointer m_expression; ///< value to return, optional
};
/**
* @brief The Throw statement to throw that triggers a solidity exception(jump to ErrorTag)
*/
class Throw: public Statement
{
public:
explicit Throw(int64_t _id, SourceLocation const& _location, ASTPointer const& _docString):
Statement(_id, _location, _docString) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
};
/**
* The emit statement is used to emit events: emit EventName(arg1, ..., argn)
*/
class EmitStatement: public Statement
{
public:
explicit EmitStatement(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _docString,
ASTPointer _functionCall
):
Statement(_id, _location, _docString), m_eventCall(std::move(_functionCall)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
FunctionCall const& eventCall() const { return *m_eventCall; }
private:
ASTPointer m_eventCall;
};
/**
* Definition of one or more variables as a statement inside a function.
* If multiple variables are declared, a value has to be assigned directly.
* If only a single variable is declared, the value can be missing.
* Examples:
* uint[] memory a; uint a = 2;
* (uint a, bytes32 b, ) = f(); (, uint a, , StructName storage x) = g();
*/
class VariableDeclarationStatement: public Statement
{
public:
VariableDeclarationStatement(
int64_t _id,
SourceLocation const& _location,
ASTPointer const& _docString,
std::vector> _variables,
ASTPointer _initialValue
):
Statement(_id, _location, _docString), m_variables(std::move(_variables)), m_initialValue(std::move(_initialValue)) {}
void accept(ASTVisitor& _visitor) override;
void accept(ASTConstVisitor& _visitor) const override;
std::vector> const& declarations() const { return m_variables; }
Expression const* initialValue() const { return m_initialValue.get(); }
private:
/// List of variables, some of which can be empty pointers (unnamed components).
/// Note that the ``m_value`` member of these is unused. Instead, ``m_initialValue``
/// below is used, because the initial value can be a single expression assigned
/// to all variables.
std::vector