solidity/LValue.h

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/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @author Christian <c@ethdev.com>
* @date 2015
* LValues for use in the expresison compiler.
*/
#pragma once
#include <memory>
#include <libevmasm/SourceLocation.h>
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#include <libsolidity/ArrayUtils.h>
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namespace dev
{
namespace solidity
{
class Declaration;
class Type;
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class ArrayType;
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class CompilerContext;
/**
* Abstract class used to retrieve, delete and store data in lvalues/variables.
*/
class LValue
{
protected:
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LValue(CompilerContext& _compilerContext, Type const& _dataType):
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m_context(_compilerContext), m_dataType(_dataType) {}
public:
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/// @returns the number of stack slots occupied by the lvalue reference
virtual unsigned sizeOnStack() const { return 1; }
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/// Copies the value of the current lvalue to the top of the stack and, if @a _remove is true,
/// also removes the reference from the stack.
/// @a _location source location of the current expression, used for error reporting.
virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const = 0;
/// Moves a value from the stack to the lvalue. Removes the value if @a _move is true.
/// @a _location is the source location of the expression that caused this operation.
/// Stack pre: value [lvalue_ref]
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/// Stack post: if !_move: value_of(lvalue_ref)
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virtual void storeValue(Type const& _sourceType,
SourceLocation const& _location = SourceLocation(), bool _move = false) const = 0;
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/// Stores zero in the lvalue. Removes the reference from the stack if @a _removeReference is true.
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/// @a _location is the source location of the requested operation
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virtual void setToZero(
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SourceLocation const& _location = SourceLocation(),
bool _removeReference = true
) const = 0;
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protected:
CompilerContext& m_context;
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Type const& m_dataType;
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};
/**
* Local variable that is completely stored on the stack.
*/
class StackVariable: public LValue
{
public:
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StackVariable(CompilerContext& _compilerContext, Declaration const& _declaration);
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virtual unsigned sizeOnStack() const override { return 0; }
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virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const override;
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virtual void storeValue(
Type const& _sourceType,
SourceLocation const& _location = SourceLocation(),
bool _move = false
) const override;
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virtual void setToZero(
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SourceLocation const& _location = SourceLocation(),
bool _removeReference = true
) const override;
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private:
/// Base stack offset (@see CompilerContext::getBaseStackOffsetOfVariable) of the local variable.
unsigned m_baseStackOffset;
/// Number of stack elements occupied by the value (not the reference).
unsigned m_size;
};
/**
* Reference to some item in memory.
*/
class MemoryItem: public LValue
{
public:
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MemoryItem(CompilerContext& _compilerContext, Type const& _type, bool _padded = true);
virtual unsigned sizeOnStack() const override { return 1; }
virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const override;
virtual void storeValue(
Type const& _sourceType,
SourceLocation const& _location = SourceLocation(),
bool _move = false
) const override;
virtual void setToZero(
SourceLocation const& _location = SourceLocation(),
bool _removeReference = true
) const override;
private:
/// Special flag to deal with byte array elements.
bool m_padded = false;
};
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/**
* Reference to some item in storage. On the stack this is <storage key> <offset_inside_value>,
* where 0 <= offset_inside_value < 32 and an offset of i means that the value is multiplied
* by 2**i before storing it.
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*/
class StorageItem: public LValue
{
public:
/// Constructs the LValue and pushes the location of @a _declaration onto the stack.
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StorageItem(CompilerContext& _compilerContext, Declaration const& _declaration);
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/// Constructs the LValue and assumes that the storage reference is already on the stack.
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StorageItem(CompilerContext& _compilerContext, Type const& _type);
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virtual unsigned sizeOnStack() const override { return 2; }
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virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const override;
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virtual void storeValue(
Type const& _sourceType,
SourceLocation const& _location = SourceLocation(),
bool _move = false
) const override;
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virtual void setToZero(
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SourceLocation const& _location = SourceLocation(),
bool _removeReference = true
) const override;
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};
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/**
* Reference to a single byte inside a storage byte array.
* Stack: <storage_ref> <byte_number>
*/
class StorageByteArrayElement: public LValue
{
public:
/// Constructs the LValue and assumes that the storage reference is already on the stack.
StorageByteArrayElement(CompilerContext& _compilerContext);
virtual unsigned sizeOnStack() const override { return 2; }
virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const override;
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virtual void storeValue(
Type const& _sourceType,
SourceLocation const& _location = SourceLocation(),
bool _move = false
) const override;
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virtual void setToZero(
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SourceLocation const& _location = SourceLocation(),
bool _removeReference = true
) const override;
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};
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/**
* Reference to the "length" member of a dynamically-sized array. This is an LValue with special
* semantics since assignments to it might reduce its length and thus arrays members have to be
* deleted.
*/
class StorageArrayLength: public LValue
{
public:
/// Constructs the LValue, assumes that the reference to the array head is already on the stack.
StorageArrayLength(CompilerContext& _compilerContext, ArrayType const& _arrayType);
virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const override;
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virtual void storeValue(
Type const& _sourceType,
SourceLocation const& _location = SourceLocation(),
bool _move = false
) const override;
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virtual void setToZero(
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SourceLocation const& _location = SourceLocation(),
bool _removeReference = true
) const override;
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private:
ArrayType const& m_arrayType;
};
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}
}