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https://github.com/ethereum/solidity
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Add missing override specifiers.
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parent
cddceb2b4f
commit
8061002b9c
2
AST.h
2
AST.h
@ -503,7 +503,7 @@ public:
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/// Returns the declared or inferred type. Can be an empty pointer if no type was explicitly
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/// declared and there is no assignment to the variable that fixes the type.
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TypePointer getType(ContractDefinition const* = nullptr) const { return m_type; }
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TypePointer getType(ContractDefinition const* = nullptr) const override { return m_type; }
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void setType(std::shared_ptr<Type const> const& _type) { m_type = _type; }
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virtual bool isLValue() const override;
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2
LValue.h
2
LValue.h
@ -109,7 +109,7 @@ public:
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StorageItem(CompilerContext& _compilerContext, Declaration const& _declaration);
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/// Constructs the LValue and assumes that the storage reference is already on the stack.
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StorageItem(CompilerContext& _compilerContext, Type const& _type);
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virtual unsigned sizeOnStack() const { return 2; }
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virtual unsigned sizeOnStack() const override { return 2; }
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virtual void retrieveValue(SourceLocation const& _location, bool _remove = false) const override;
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virtual void storeValue(
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Type const& _sourceType,
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4
Types.h
4
Types.h
@ -407,7 +407,7 @@ public:
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virtual TypePointer unaryOperatorResult(Token::Value _operator) const override;
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virtual bool operator==(const Type& _other) const override;
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virtual unsigned getCalldataEncodedSize(bool _padded) const override;
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virtual bool isDynamicallySized() const { return m_hasDynamicLength; }
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virtual bool isDynamicallySized() const override { return m_hasDynamicLength; }
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virtual u256 getStorageSize() const override;
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virtual unsigned getSizeOnStack() const override;
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virtual std::string toString() const override;
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@ -820,7 +820,7 @@ public:
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return TypePointer();
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}
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virtual bool operator==(Type const& _other) const;
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virtual bool operator==(Type const& _other) const override;
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virtual bool canBeStored() const override { return false; }
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virtual bool canLiveOutsideStorage() const override { return true; }
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virtual unsigned getSizeOnStack() const override { return 0; }
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