solidity/test/tools/ossfuzz/abiV2ProtoFuzzer.cpp

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/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
#include <test/tools/ossfuzz/abiV2FuzzerCommon.h>
#include <test/tools/ossfuzz/protoToAbiV2.h>
#include <src/libfuzzer/libfuzzer_macro.h>
#include <fstream>
using namespace dev::test::abiv2fuzzer;
using namespace dev;
using namespace std;
DEFINE_PROTO_FUZZER(Contract const& _input)
{
string contract_source = ProtoConverter{}.contractToString(_input);
if (const char* dump_path = getenv("PROTO_FUZZER_DUMP_PATH"))
{
// With libFuzzer binary run this to generate the solidity source file x.sol from a proto input:
// PROTO_FUZZER_DUMP_PATH=x.sol ./a.out proto-input
ofstream of(dump_path);
of << contract_source;
}
// Raw runtime byte code generated by solidity
dev::bytes byteCode;
std::string hexEncodedInput;
try
{
// Compile contract generated by the proto fuzzer
SolidityCompilationFramework solCompilationFramework;
std::string contractName = ":Factory";
byteCode = solCompilationFramework.compileContract(contract_source, contractName);
Json::Value methodIdentifiers = solCompilationFramework.getMethodIdentifiers();
// We always call the function test() that is defined in proto converter template
hexEncodedInput = methodIdentifiers["test()"].asString();
}
catch (...)
{
cout << contract_source << endl;
throw;
}
// TODO: Call evmone wrapper here
return;
}