a13e920af0
Make it so each iterator has exactly one public constructor: - NodeIterators can be created through a method. - Iterators can be created through NewIterator on any NodeIterator.
662 lines
20 KiB
Go
662 lines
20 KiB
Go
// Copyright 2014 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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// Package state provides a caching layer atop the Ethereum state trie.
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package state
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import (
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"fmt"
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"math/big"
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"sort"
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"sync"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/ethereum/go-ethereum/trie"
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lru "github.com/hashicorp/golang-lru"
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)
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// Trie cache generation limit after which to evic trie nodes from memory.
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var MaxTrieCacheGen = uint16(120)
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const (
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// Number of past tries to keep. This value is chosen such that
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// reasonable chain reorg depths will hit an existing trie.
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maxPastTries = 12
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// Number of codehash->size associations to keep.
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codeSizeCacheSize = 100000
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)
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type revision struct {
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id int
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journalIndex int
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}
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// StateDBs within the ethereum protocol are used to store anything
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// within the merkle trie. StateDBs take care of caching and storing
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// nested states. It's the general query interface to retrieve:
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// * Contracts
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// * Accounts
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type StateDB struct {
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db ethdb.Database
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trie *trie.SecureTrie
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pastTries []*trie.SecureTrie
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codeSizeCache *lru.Cache
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// This map holds 'live' objects, which will get modified while processing a state transition.
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stateObjects map[common.Address]*stateObject
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stateObjectsDirty map[common.Address]struct{}
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// The refund counter, also used by state transitioning.
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refund *big.Int
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thash, bhash common.Hash
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txIndex int
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logs map[common.Hash][]*types.Log
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logSize uint
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preimages map[common.Hash][]byte
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// Journal of state modifications. This is the backbone of
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// Snapshot and RevertToSnapshot.
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journal journal
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validRevisions []revision
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nextRevisionId int
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lock sync.Mutex
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}
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// Create a new state from a given trie
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func New(root common.Hash, db ethdb.Database) (*StateDB, error) {
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tr, err := trie.NewSecure(root, db, MaxTrieCacheGen)
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if err != nil {
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return nil, err
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}
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csc, _ := lru.New(codeSizeCacheSize)
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return &StateDB{
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db: db,
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trie: tr,
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codeSizeCache: csc,
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stateObjects: make(map[common.Address]*stateObject),
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stateObjectsDirty: make(map[common.Address]struct{}),
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refund: new(big.Int),
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logs: make(map[common.Hash][]*types.Log),
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preimages: make(map[common.Hash][]byte),
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}, nil
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}
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// New creates a new statedb by reusing any journalled tries to avoid costly
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// disk io.
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func (self *StateDB) New(root common.Hash) (*StateDB, error) {
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self.lock.Lock()
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defer self.lock.Unlock()
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tr, err := self.openTrie(root)
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if err != nil {
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return nil, err
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}
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return &StateDB{
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db: self.db,
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trie: tr,
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codeSizeCache: self.codeSizeCache,
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stateObjects: make(map[common.Address]*stateObject),
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stateObjectsDirty: make(map[common.Address]struct{}),
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refund: new(big.Int),
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logs: make(map[common.Hash][]*types.Log),
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preimages: make(map[common.Hash][]byte),
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}, nil
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}
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// Reset clears out all emphemeral state objects from the state db, but keeps
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// the underlying state trie to avoid reloading data for the next operations.
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func (self *StateDB) Reset(root common.Hash) error {
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self.lock.Lock()
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defer self.lock.Unlock()
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tr, err := self.openTrie(root)
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if err != nil {
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return err
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}
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self.trie = tr
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self.stateObjects = make(map[common.Address]*stateObject)
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self.stateObjectsDirty = make(map[common.Address]struct{})
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self.thash = common.Hash{}
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self.bhash = common.Hash{}
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self.txIndex = 0
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self.logs = make(map[common.Hash][]*types.Log)
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self.logSize = 0
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self.preimages = make(map[common.Hash][]byte)
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self.clearJournalAndRefund()
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return nil
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}
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// openTrie creates a trie. It uses an existing trie if one is available
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// from the journal if available.
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func (self *StateDB) openTrie(root common.Hash) (*trie.SecureTrie, error) {
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for i := len(self.pastTries) - 1; i >= 0; i-- {
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if self.pastTries[i].Hash() == root {
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tr := *self.pastTries[i]
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return &tr, nil
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}
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}
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return trie.NewSecure(root, self.db, MaxTrieCacheGen)
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}
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func (self *StateDB) pushTrie(t *trie.SecureTrie) {
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self.lock.Lock()
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defer self.lock.Unlock()
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if len(self.pastTries) >= maxPastTries {
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copy(self.pastTries, self.pastTries[1:])
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self.pastTries[len(self.pastTries)-1] = t
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} else {
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self.pastTries = append(self.pastTries, t)
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}
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}
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func (self *StateDB) StartRecord(thash, bhash common.Hash, ti int) {
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self.thash = thash
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self.bhash = bhash
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self.txIndex = ti
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}
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func (self *StateDB) AddLog(log *types.Log) {
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self.journal = append(self.journal, addLogChange{txhash: self.thash})
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log.TxHash = self.thash
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log.BlockHash = self.bhash
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log.TxIndex = uint(self.txIndex)
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log.Index = self.logSize
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self.logs[self.thash] = append(self.logs[self.thash], log)
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self.logSize++
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}
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func (self *StateDB) GetLogs(hash common.Hash) []*types.Log {
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return self.logs[hash]
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}
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func (self *StateDB) Logs() []*types.Log {
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var logs []*types.Log
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for _, lgs := range self.logs {
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logs = append(logs, lgs...)
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}
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return logs
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}
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// AddPreimage records a SHA3 preimage seen by the VM.
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func (self *StateDB) AddPreimage(hash common.Hash, preimage []byte) {
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if _, ok := self.preimages[hash]; !ok {
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self.journal = append(self.journal, addPreimageChange{hash: hash})
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pi := make([]byte, len(preimage))
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copy(pi, preimage)
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self.preimages[hash] = pi
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}
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}
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// Preimages returns a list of SHA3 preimages that have been submitted.
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func (self *StateDB) Preimages() map[common.Hash][]byte {
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return self.preimages
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}
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func (self *StateDB) AddRefund(gas *big.Int) {
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self.journal = append(self.journal, refundChange{prev: new(big.Int).Set(self.refund)})
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self.refund.Add(self.refund, gas)
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}
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// Exist reports whether the given account address exists in the state.
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// Notably this also returns true for suicided accounts.
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func (self *StateDB) Exist(addr common.Address) bool {
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return self.getStateObject(addr) != nil
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}
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// Empty returns whether the state object is either non-existent
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// or empty according to the EIP161 specification (balance = nonce = code = 0)
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func (self *StateDB) Empty(addr common.Address) bool {
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so := self.getStateObject(addr)
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return so == nil || so.empty()
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}
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// Retrieve the balance from the given address or 0 if object not found
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func (self *StateDB) GetBalance(addr common.Address) *big.Int {
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stateObject := self.getStateObject(addr)
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if stateObject != nil {
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return stateObject.Balance()
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}
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return common.Big0
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}
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func (self *StateDB) GetNonce(addr common.Address) uint64 {
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stateObject := self.getStateObject(addr)
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if stateObject != nil {
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return stateObject.Nonce()
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}
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return 0
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}
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func (self *StateDB) GetCode(addr common.Address) []byte {
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stateObject := self.getStateObject(addr)
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if stateObject != nil {
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code := stateObject.Code(self.db)
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key := common.BytesToHash(stateObject.CodeHash())
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self.codeSizeCache.Add(key, len(code))
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return code
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}
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return nil
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}
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func (self *StateDB) GetCodeSize(addr common.Address) int {
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stateObject := self.getStateObject(addr)
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if stateObject == nil {
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return 0
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}
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key := common.BytesToHash(stateObject.CodeHash())
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if cached, ok := self.codeSizeCache.Get(key); ok {
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return cached.(int)
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}
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size := len(stateObject.Code(self.db))
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if stateObject.dbErr == nil {
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self.codeSizeCache.Add(key, size)
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}
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return size
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}
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func (self *StateDB) GetCodeHash(addr common.Address) common.Hash {
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stateObject := self.getStateObject(addr)
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if stateObject == nil {
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return common.Hash{}
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}
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return common.BytesToHash(stateObject.CodeHash())
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}
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func (self *StateDB) GetState(a common.Address, b common.Hash) common.Hash {
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stateObject := self.getStateObject(a)
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if stateObject != nil {
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return stateObject.GetState(self.db, b)
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}
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return common.Hash{}
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}
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func (self *StateDB) HasSuicided(addr common.Address) bool {
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stateObject := self.getStateObject(addr)
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if stateObject != nil {
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return stateObject.suicided
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}
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return false
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}
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/*
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* SETTERS
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*/
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// AddBalance adds amount to the account associated with addr
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func (self *StateDB) AddBalance(addr common.Address, amount *big.Int) {
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stateObject := self.GetOrNewStateObject(addr)
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if stateObject != nil {
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stateObject.AddBalance(amount)
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}
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}
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// SubBalance subtracts amount from the account associated with addr
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func (self *StateDB) SubBalance(addr common.Address, amount *big.Int) {
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stateObject := self.GetOrNewStateObject(addr)
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if stateObject != nil {
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stateObject.SubBalance(amount)
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}
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}
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func (self *StateDB) SetBalance(addr common.Address, amount *big.Int) {
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stateObject := self.GetOrNewStateObject(addr)
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if stateObject != nil {
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stateObject.SetBalance(amount)
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}
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}
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func (self *StateDB) SetNonce(addr common.Address, nonce uint64) {
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stateObject := self.GetOrNewStateObject(addr)
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if stateObject != nil {
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stateObject.SetNonce(nonce)
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}
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}
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func (self *StateDB) SetCode(addr common.Address, code []byte) {
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stateObject := self.GetOrNewStateObject(addr)
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if stateObject != nil {
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stateObject.SetCode(crypto.Keccak256Hash(code), code)
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}
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}
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func (self *StateDB) SetState(addr common.Address, key common.Hash, value common.Hash) {
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stateObject := self.GetOrNewStateObject(addr)
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if stateObject != nil {
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stateObject.SetState(self.db, key, value)
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}
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}
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// Suicide marks the given account as suicided.
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// This clears the account balance.
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//
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// The account's state object is still available until the state is committed,
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// getStateObject will return a non-nil account after Suicide.
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func (self *StateDB) Suicide(addr common.Address) bool {
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stateObject := self.getStateObject(addr)
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if stateObject == nil {
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return false
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}
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self.journal = append(self.journal, suicideChange{
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account: &addr,
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prev: stateObject.suicided,
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prevbalance: new(big.Int).Set(stateObject.Balance()),
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})
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stateObject.markSuicided()
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stateObject.data.Balance = new(big.Int)
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return true
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}
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//
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// Setting, updating & deleting state object methods
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//
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// updateStateObject writes the given object to the trie.
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func (self *StateDB) updateStateObject(stateObject *stateObject) {
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addr := stateObject.Address()
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data, err := rlp.EncodeToBytes(stateObject)
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if err != nil {
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panic(fmt.Errorf("can't encode object at %x: %v", addr[:], err))
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}
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self.trie.Update(addr[:], data)
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}
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// deleteStateObject removes the given object from the state trie.
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func (self *StateDB) deleteStateObject(stateObject *stateObject) {
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stateObject.deleted = true
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addr := stateObject.Address()
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self.trie.Delete(addr[:])
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}
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// Retrieve a state object given my the address. Returns nil if not found.
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func (self *StateDB) getStateObject(addr common.Address) (stateObject *stateObject) {
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// Prefer 'live' objects.
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if obj := self.stateObjects[addr]; obj != nil {
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if obj.deleted {
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return nil
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}
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return obj
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}
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// Load the object from the database.
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enc := self.trie.Get(addr[:])
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if len(enc) == 0 {
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return nil
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}
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var data Account
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if err := rlp.DecodeBytes(enc, &data); err != nil {
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log.Error("Failed to decode state object", "addr", addr, "err", err)
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return nil
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}
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// Insert into the live set.
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obj := newObject(self, addr, data, self.MarkStateObjectDirty)
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self.setStateObject(obj)
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return obj
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}
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func (self *StateDB) setStateObject(object *stateObject) {
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self.stateObjects[object.Address()] = object
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}
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// Retrieve a state object or create a new state object if nil
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func (self *StateDB) GetOrNewStateObject(addr common.Address) *stateObject {
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stateObject := self.getStateObject(addr)
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if stateObject == nil || stateObject.deleted {
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stateObject, _ = self.createObject(addr)
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}
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return stateObject
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}
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// MarkStateObjectDirty adds the specified object to the dirty map to avoid costly
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// state object cache iteration to find a handful of modified ones.
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func (self *StateDB) MarkStateObjectDirty(addr common.Address) {
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self.stateObjectsDirty[addr] = struct{}{}
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}
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// createObject creates a new state object. If there is an existing account with
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// the given address, it is overwritten and returned as the second return value.
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func (self *StateDB) createObject(addr common.Address) (newobj, prev *stateObject) {
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prev = self.getStateObject(addr)
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newobj = newObject(self, addr, Account{}, self.MarkStateObjectDirty)
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newobj.setNonce(0) // sets the object to dirty
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if prev == nil {
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self.journal = append(self.journal, createObjectChange{account: &addr})
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} else {
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self.journal = append(self.journal, resetObjectChange{prev: prev})
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}
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self.setStateObject(newobj)
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return newobj, prev
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}
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// CreateAccount explicitly creates a state object. If a state object with the address
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// already exists the balance is carried over to the new account.
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//
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// CreateAccount is called during the EVM CREATE operation. The situation might arise that
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// a contract does the following:
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//
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// 1. sends funds to sha(account ++ (nonce + 1))
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// 2. tx_create(sha(account ++ nonce)) (note that this gets the address of 1)
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//
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// Carrying over the balance ensures that Ether doesn't disappear.
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func (self *StateDB) CreateAccount(addr common.Address) {
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new, prev := self.createObject(addr)
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if prev != nil {
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new.setBalance(prev.data.Balance)
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}
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}
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func (db *StateDB) ForEachStorage(addr common.Address, cb func(key, value common.Hash) bool) {
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so := db.getStateObject(addr)
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if so == nil {
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return
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}
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// When iterating over the storage check the cache first
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for h, value := range so.cachedStorage {
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cb(h, value)
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}
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it := trie.NewIterator(so.getTrie(db.db).NodeIterator())
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for it.Next() {
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// ignore cached values
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key := common.BytesToHash(db.trie.GetKey(it.Key))
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if _, ok := so.cachedStorage[key]; !ok {
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cb(key, common.BytesToHash(it.Value))
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}
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}
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}
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// Copy creates a deep, independent copy of the state.
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// Snapshots of the copied state cannot be applied to the copy.
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func (self *StateDB) Copy() *StateDB {
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self.lock.Lock()
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defer self.lock.Unlock()
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// Copy all the basic fields, initialize the memory ones
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state := &StateDB{
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db: self.db,
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trie: self.trie,
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pastTries: self.pastTries,
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codeSizeCache: self.codeSizeCache,
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stateObjects: make(map[common.Address]*stateObject, len(self.stateObjectsDirty)),
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stateObjectsDirty: make(map[common.Address]struct{}, len(self.stateObjectsDirty)),
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refund: new(big.Int).Set(self.refund),
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logs: make(map[common.Hash][]*types.Log, len(self.logs)),
|
|
logSize: self.logSize,
|
|
preimages: make(map[common.Hash][]byte),
|
|
}
|
|
// Copy the dirty states, logs, and preimages
|
|
for addr := range self.stateObjectsDirty {
|
|
state.stateObjects[addr] = self.stateObjects[addr].deepCopy(state, state.MarkStateObjectDirty)
|
|
state.stateObjectsDirty[addr] = struct{}{}
|
|
}
|
|
for hash, logs := range self.logs {
|
|
state.logs[hash] = make([]*types.Log, len(logs))
|
|
copy(state.logs[hash], logs)
|
|
}
|
|
for hash, preimage := range self.preimages {
|
|
state.preimages[hash] = preimage
|
|
}
|
|
return state
|
|
}
|
|
|
|
// Snapshot returns an identifier for the current revision of the state.
|
|
func (self *StateDB) Snapshot() int {
|
|
id := self.nextRevisionId
|
|
self.nextRevisionId++
|
|
self.validRevisions = append(self.validRevisions, revision{id, len(self.journal)})
|
|
return id
|
|
}
|
|
|
|
// RevertToSnapshot reverts all state changes made since the given revision.
|
|
func (self *StateDB) RevertToSnapshot(revid int) {
|
|
// Find the snapshot in the stack of valid snapshots.
|
|
idx := sort.Search(len(self.validRevisions), func(i int) bool {
|
|
return self.validRevisions[i].id >= revid
|
|
})
|
|
if idx == len(self.validRevisions) || self.validRevisions[idx].id != revid {
|
|
panic(fmt.Errorf("revision id %v cannot be reverted", revid))
|
|
}
|
|
snapshot := self.validRevisions[idx].journalIndex
|
|
|
|
// Replay the journal to undo changes.
|
|
for i := len(self.journal) - 1; i >= snapshot; i-- {
|
|
self.journal[i].undo(self)
|
|
}
|
|
self.journal = self.journal[:snapshot]
|
|
|
|
// Remove invalidated snapshots from the stack.
|
|
self.validRevisions = self.validRevisions[:idx]
|
|
}
|
|
|
|
// GetRefund returns the current value of the refund counter.
|
|
// The return value must not be modified by the caller and will become
|
|
// invalid at the next call to AddRefund.
|
|
func (self *StateDB) GetRefund() *big.Int {
|
|
return self.refund
|
|
}
|
|
|
|
// IntermediateRoot computes the current root hash of the state trie.
|
|
// It is called in between transactions to get the root hash that
|
|
// goes into transaction receipts.
|
|
func (s *StateDB) IntermediateRoot(deleteEmptyObjects bool) common.Hash {
|
|
for addr := range s.stateObjectsDirty {
|
|
stateObject := s.stateObjects[addr]
|
|
if stateObject.suicided || (deleteEmptyObjects && stateObject.empty()) {
|
|
s.deleteStateObject(stateObject)
|
|
} else {
|
|
stateObject.updateRoot(s.db)
|
|
s.updateStateObject(stateObject)
|
|
}
|
|
}
|
|
// Invalidate journal because reverting across transactions is not allowed.
|
|
s.clearJournalAndRefund()
|
|
return s.trie.Hash()
|
|
}
|
|
|
|
// DeleteSuicides flags the suicided objects for deletion so that it
|
|
// won't be referenced again when called / queried up on.
|
|
//
|
|
// DeleteSuicides should not be used for consensus related updates
|
|
// under any circumstances.
|
|
func (s *StateDB) DeleteSuicides() {
|
|
// Reset refund so that any used-gas calculations can use this method.
|
|
s.clearJournalAndRefund()
|
|
|
|
for addr := range s.stateObjectsDirty {
|
|
stateObject := s.stateObjects[addr]
|
|
|
|
// If the object has been removed by a suicide
|
|
// flag the object as deleted.
|
|
if stateObject.suicided {
|
|
stateObject.deleted = true
|
|
}
|
|
delete(s.stateObjectsDirty, addr)
|
|
}
|
|
}
|
|
|
|
// Commit commits all state changes to the database.
|
|
func (s *StateDB) Commit(deleteEmptyObjects bool) (root common.Hash, err error) {
|
|
root, batch := s.CommitBatch(deleteEmptyObjects)
|
|
return root, batch.Write()
|
|
}
|
|
|
|
// CommitBatch commits all state changes to a write batch but does not
|
|
// execute the batch. It is used to validate state changes against
|
|
// the root hash stored in a block.
|
|
func (s *StateDB) CommitBatch(deleteEmptyObjects bool) (root common.Hash, batch ethdb.Batch) {
|
|
batch = s.db.NewBatch()
|
|
root, _ = s.CommitTo(batch, deleteEmptyObjects)
|
|
|
|
log.Debug("Trie cache stats after commit", "misses", trie.CacheMisses(), "unloads", trie.CacheUnloads())
|
|
return root, batch
|
|
}
|
|
|
|
func (s *StateDB) clearJournalAndRefund() {
|
|
s.journal = nil
|
|
s.validRevisions = s.validRevisions[:0]
|
|
s.refund = new(big.Int)
|
|
}
|
|
|
|
// CommitTo writes the state to the given database.
|
|
func (s *StateDB) CommitTo(dbw trie.DatabaseWriter, deleteEmptyObjects bool) (root common.Hash, err error) {
|
|
defer s.clearJournalAndRefund()
|
|
|
|
// Commit objects to the trie.
|
|
for addr, stateObject := range s.stateObjects {
|
|
_, isDirty := s.stateObjectsDirty[addr]
|
|
switch {
|
|
case stateObject.suicided || (isDirty && deleteEmptyObjects && stateObject.empty()):
|
|
// If the object has been removed, don't bother syncing it
|
|
// and just mark it for deletion in the trie.
|
|
s.deleteStateObject(stateObject)
|
|
case isDirty:
|
|
// Write any contract code associated with the state object
|
|
if stateObject.code != nil && stateObject.dirtyCode {
|
|
if err := dbw.Put(stateObject.CodeHash(), stateObject.code); err != nil {
|
|
return common.Hash{}, err
|
|
}
|
|
stateObject.dirtyCode = false
|
|
}
|
|
// Write any storage changes in the state object to its storage trie.
|
|
if err := stateObject.CommitTrie(s.db, dbw); err != nil {
|
|
return common.Hash{}, err
|
|
}
|
|
// Update the object in the main account trie.
|
|
s.updateStateObject(stateObject)
|
|
}
|
|
delete(s.stateObjectsDirty, addr)
|
|
}
|
|
// Write trie changes.
|
|
root, err = s.trie.CommitTo(dbw)
|
|
if err == nil {
|
|
s.pushTrie(s.trie)
|
|
}
|
|
return root, err
|
|
}
|