Moved the execution of instructions to the instruction it self. This
will allow for specialised instructions (e.g. segments) to be execution
in the same manner as regular instructions.
Log filtering is now using a MIPmap like approach where addresses of
logs are added to a mapped bloom bin. The current levels for the MIP are
in ranges of 1.000.000, 500.000, 100.000, 50.000, 1.000. Logs are
therefor filtered in batches of 1.000.
* Moved `vm.Transfer` to `core` package and changed execution to call
`env.Transfer` instead of `core.Transfer` directly.
* core/vm: byte code VM moved to jump table instead of switch
* Moved `vm.Transfer` to `core` package and changed execution to call
`env.Transfer` instead of `core.Transfer` directly.
* Byte code VM now shares the same code as the JITVM
* Renamed Context to Contract
* Changed initialiser of state transition & unexported methods
* Removed the Execution object and refactor `Call`, `CallCode` &
`Create` in to their own functions instead of being methods.
* Removed the hard dep on the state for the VM. The VM now
depends on a Database interface returned by the environment. In the
process the core now depends less on the statedb by usage of the env
* Moved `Log` from package `core/state` to package `core/vm`.
Moved the filtering system from `event` to `eth/filters` package and
removed the `core.Filter` object. The `filters.Filter` object now
requires a `common.Database` rather than a `eth.Backend` and invokes the
`core.GetBlockByX` directly rather than thru a "manager".
This PR solves an issue with the chain manager posting a
`RemovedTransactionEvent`, the tx pool will try to
acquire the chainmanager lock which has previously been locked prior to
posting `RemovedTransactionEvent`. This results in a deadlock in the
core.
nodeDB.querySeeds was not safe for concurrent use but could be called
concurrenty on multiple goroutines in the following case:
- the table was empty
- a timed refresh started
- a lookup was started and initiated refresh
These conditions are unlikely to coincide during normal use, but are
much more likely to occur all at once when the user's machine just woke
from sleep. The root cause of the issue is that querySeeds reused the
same leveldb iterator until it was exhausted.
This commit moves the refresh scheduling logic into its own goroutine
(so only one refresh is ever active) and changes querySeeds to not use
a persistent iterator. The seed node selection is now more random and
ignores nodes that have not been contacted in the last 5 days.