This commit replaces ioutil.TempDir with t.TempDir in tests. The
directory created by t.TempDir is automatically removed when the test
and all its subtests complete.
Prior to this commit, temporary directory created using ioutil.TempDir
had to be removed manually by calling os.RemoveAll, which is omitted in
some tests. The error handling boilerplate e.g.
defer func() {
if err := os.RemoveAll(dir); err != nil {
t.Fatal(err)
}
}
is also tedious, but t.TempDir handles this for us nicely.
Reference: https://pkg.go.dev/testing#T.TempDir
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
Trie tracer is an auxiliary tool to capture all deleted nodes
which can't be captured by trie.Committer. The deleted nodes
can be removed from the disk later.
This change speeds up trie hashing and all other activities that require
RLP encoding of trie nodes by approximately 20%. The speedup is achieved by
avoiding reflection overhead during node encoding.
The interface type trie.node now contains a method 'encode' that works with
rlp.EncoderBuffer. Management of EncoderBuffers is left to calling code.
trie.hasher, which is pooled to avoid allocations, now maintains an
EncoderBuffer. This means memory resources related to trie node encoding
are tied to the hasher pool.
Co-authored-by: Felix Lange <fjl@twurst.com>
This PR adds an addtional API called `NewBatchWithSize` for db
batcher. It turns out that leveldb batch memory allocation is
super inefficient. The main reason is the allocation step of
leveldb Batch is too small when the batch size is large. It can
take a few second to build a leveldb batch with 100MB size.
Luckily, leveldb also offers another API called MakeBatch which can
pre-allocate the memory area. So if the approximate size of batch is
known in advance, this API can be used in this case.
It's needed in new state scheme PR which needs to commit a batch of
trie nodes in a single batch. Implement the feature in a seperate PR.
* eth/protocols/snap: generate storage trie from full dirty snap data
* eth/protocols/snap: get rid of some more dead code
* eth/protocols/snap: less frequent logs, also log during trie generation
* eth/protocols/snap: implement dirty account range stack-hashing
* eth/protocols/snap: don't loop on account trie generation
* eth/protocols/snap: fix account format in trie
* core, eth, ethdb: glue snap packets together, but not chunks
* eth/protocols/snap: print completion log for snap phase
* eth/protocols/snap: extended tests
* eth/protocols/snap: make testcase pass
* eth/protocols/snap: fix account stacktrie commit without defer
* ethdb: fix key counts on reset
* eth/protocols: fix typos
* eth/protocols/snap: make better use of delivered data (#44)
* eth/protocols/snap: make better use of delivered data
* squashme
* eth/protocols/snap: reduce chunking
* squashme
* eth/protocols/snap: reduce chunking further
* eth/protocols/snap: break out hash range calculations
* eth/protocols/snap: use sort.Search instead of looping
* eth/protocols/snap: prevent crash on storage response with no keys
* eth/protocols/snap: nitpicks all around
* eth/protocols/snap: clear heal need on 1-chunk storage completion
* eth/protocols/snap: fix range chunker, add tests
Co-authored-by: Péter Szilágyi <peterke@gmail.com>
* trie: fix test API error
* eth/protocols/snap: fix some further liter issues
* eth/protocols/snap: fix accidental batch reuse
Co-authored-by: Martin Holst Swende <martin@swende.se>
* remove uneeded convertion type
* remove redundant type in composite literal
* omit explicit type where implicit
* remove unused redundant parenthesis
* remove redundant import alias duktape
* trie: fix tests to work on 32-bit systems
* les: make test work on 32-bit platform
* cmd/geth: fix windows-issues on tests
* trie: improve balance
* cmd/geth: make account tests less verbose + less mem intense
* rpc: make debug-level log output less verbose
* cmd/geth: lint
* trie: fix error in stacktrie not committing small roots
* fuzzers: make trie-fuzzer use correct returnvalues
* trie: improved tests
* tests/fuzzers: fuzzer for stacktrie vs regular trie
* test/fuzzers: make stacktrie fuzzer use 32-byte keys
* trie: fix error in stacktrie with small nodes
* trie: add (skipped) testcase for stacktrie
* tests/fuzzers: address review comments for stacktrie fuzzer
* trie: fix docs in stacktrie
* trie: update tests to check commit integrity
* trie: polish committer
* trie: fix typo
* trie: remove hasvalue notion
According to the benchmarks, type assertion between the pointer and
interface is extremely fast.
BenchmarkIntmethod-12 1000000000 1.91 ns/op
BenchmarkInterface-12 1000000000 2.13 ns/op
BenchmarkTypeSwitch-12 1000000000 1.81 ns/op
BenchmarkTypeAssertion-12 2000000000 1.78 ns/op
So the overhead for asserting whether the shortnode has "valuenode"
child is super tiny. No necessary to have another field.
* trie: linter nitpicks
Co-authored-by: Martin Holst Swende <martin@swende.se>
This change introduces garbage collection for the light client. Historical
chain data is deleted periodically. If you want to disable the GC, use
the --light.nopruning flag.
* ethdb: remove Set
Set deadlocks immediately and isn't part of the Database interface.
* trie: add Err to Iterator
This is useful for testing because the underlying NodeIterator doesn't
need to be kept in a separate variable just to get the error.
* trie: add LeafKey to iterator, panic when not at leaf
LeafKey is useful for callers that can't interpret Path.
* trie: retry failed seek/peek in iterator Next
Instead of failing iteration irrecoverably, make it so Next retries the
pending seek or peek every time.
Smaller changes in this commit make this easier to test:
* The iterator previously returned from Next on encountering a hash
node. This caused it to visit the same path twice.
* Path returned nibbles with terminator symbol for valueNode attached
to fullNode, but removed it for valueNode attached to shortNode. Now
the terminator is always present. This makes Path unique to each node
and simplifies Leaf.
* trie: add Path to MissingNodeError
The light client trie iterator needs to know the path of the node that's
missing so it can retrieve a proof for it. NodeIterator.Path is not
sufficient because it is updated when the node is resolved and actually
visited by the iterator.
Also remove unused fields. They were added a long time ago before we
knew which fields would be needed for the light client.
The 'step' method is split into two parts, 'peek' and 'push'. peek
returns the next state but doesn't make it current.
The end of iteration was previously tracked by setting 'trie' to nil.
End of iteration is now tracked using the 'iteratorEnd' error, which is
slightly cleaner and requires less code.
Make it so each iterator has exactly one public constructor:
- NodeIterators can be created through a method.
- Iterators can be created through NewIterator on any NodeIterator.
Commit 40cdcf1183 broke the optimisation which kept nodes resolved
during Get in the trie. The decoder assigned cache generation 0
unconditionally, causing resolved nodes to get flushed on Commit.
This commit fixes it and adds two tests.
* trie: store nodes as pointers
This avoids memory copies when unwrapping node interface values.
name old time/op new time/op delta
Get 388ns ± 8% 215ns ± 2% -44.56% (p=0.000 n=15+15)
GetDB 363ns ± 3% 202ns ± 2% -44.21% (p=0.000 n=15+15)
UpdateBE 1.57µs ± 2% 1.29µs ± 3% -17.80% (p=0.000 n=13+15)
UpdateLE 1.92µs ± 2% 1.61µs ± 2% -16.25% (p=0.000 n=14+14)
HashBE 2.16µs ± 6% 2.18µs ± 6% ~ (p=0.436 n=15+15)
HashLE 7.43µs ± 3% 7.21µs ± 3% -2.96% (p=0.000 n=15+13)
* trie: close temporary databases in GetDB benchmark
* trie: don't keep []byte from DB load around
Nodes decoded from a DB load kept hashes and values as sub-slices of
the DB value. This can be a problem because loading from leveldb often
returns []byte with a cap that's larger than necessary, increasing
memory usage.
* trie: unload old cached nodes
* trie, core/state: use cache unloading for account trie
* trie: use explicit private flags (fixes Go 1.5 reflection issue).
* trie: fixup cachegen overflow at request of nick
* core/state: rename journal size constant
Delete crashed if a fullNode contained a valueNode directly. This bug is
very unlikely to occur with SecureTrie, but can happen with regular
tries. This commit also introduces a randomised test which triggers all
trie operations, which should prevent such bugs in the future.
Credit for finding this bug goes to Github user @rjl493456442.