- follow up locks and fix them
- chainManager: call SetQueued for parentErr future blocks, uncomment TD checks, unskip test
- make ErrIncorrectTD non-fatal to be forgiving to genuine mistaken nodes (temp) but demote them to guard against stuck best peers.
- add purging to bounded nodeCache (config nodeCacheSize)
- use nodeCache when creating blockpool entries and let non-best peers add blocks (performance boost)
- minor error in addError
- reduce idleBestPeerTimeout to 1 minute
- correct status counts and unskip status passing status test
- glogified logging
- reorg and simplify AddBlock
- introduce nodeCache
- TestPeerPromotionByTdOnBlock unskipped and passes
- move switchC/idleC channel creation around: solves deadlock (now respects the contract with section process: either can activate or complete at any one time)
This is supposed to apply some back pressure so Server is not accepting
more connections than it can actually handle. The current limit is 50.
This doesn't really need to be configurable, but we'll see how it
behaves in our test nodes and adjust accordingly.
As of this commit, p2p will disconnect nodes directly after the
encryption handshake if too many peer connections are active.
Errors in the protocol handshake packet are now handled more politely
by sending a disconnect packet before closing the connection.
There were multiple synchronization issues in the disconnect handling,
all caused by the odd special-casing of Peer.readLoop errors. Remove the
special handling of read errors and make readLoop part of the Peer
WaitGroup.
Thanks to @Gustav-Simonsson for pointing at arrows in a diagram
and playing rubber-duck.
* Add initial go wrapping for TransactionTests with some tests
disabled in lieu of consistent HEX encodings and a few other
pending bugfixes
* TODO: Consider better way of perhaps modelling each test in
the JSON files as a single Go test, instead of one Go test per
JSON file
Fetching the recipient address from a transaction was changed to return nil
instead of a zero-address, but this code path was not updated, so whenever
a contract was created, a nil panic occured.