This enables the following linters
- typecheck
- unused
- staticcheck
- bidichk
- durationcheck
- exportloopref
- gosec
WIth a few exceptions.
- We use a deprecated protobuf in trezor. I didn't want to mess with that, since I cannot meaningfully test any changes there.
- The deprecated TypeMux is used in a few places still, so the warning for it is silenced for now.
- Using string type in context.WithValue is apparently wrong, one should use a custom type, to prevent collisions between different places in the hierarchy of callers. That should be fixed at some point, but may require some attention.
- The warnings for using weak random generator are squashed, since we use a lot of random without need for cryptographic guarantees.
This commit replaces ioutil.TempDir with t.TempDir in tests. The
directory created by t.TempDir is automatically removed when the test
and all its subtests complete.
Prior to this commit, temporary directory created using ioutil.TempDir
had to be removed manually by calling os.RemoveAll, which is omitted in
some tests. The error handling boilerplate e.g.
defer func() {
if err := os.RemoveAll(dir); err != nil {
t.Fatal(err)
}
}
is also tedious, but t.TempDir handles this for us nicely.
Reference: https://pkg.go.dev/testing#T.TempDir
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
Trie tracer is an auxiliary tool to capture all deleted nodes
which can't be captured by trie.Committer. The deleted nodes
can be removed from the disk later.
* trie: fix memory leak in trie iterator
In the trie iterator, live nodes are tracked in a stack while iterating.
Popped node states should be explictly set to nil in order to get
garbage-collected.
* trie: fix empty trie iterator
This change speeds up trie hashing and all other activities that require
RLP encoding of trie nodes by approximately 20%. The speedup is achieved by
avoiding reflection overhead during node encoding.
The interface type trie.node now contains a method 'encode' that works with
rlp.EncoderBuffer. Management of EncoderBuffers is left to calling code.
trie.hasher, which is pooled to avoid allocations, now maintains an
EncoderBuffer. This means memory resources related to trie node encoding
are tied to the hasher pool.
Co-authored-by: Felix Lange <fjl@twurst.com>
This PR adds an addtional API called `NewBatchWithSize` for db
batcher. It turns out that leveldb batch memory allocation is
super inefficient. The main reason is the allocation step of
leveldb Batch is too small when the batch size is large. It can
take a few second to build a leveldb batch with 100MB size.
Luckily, leveldb also offers another API called MakeBatch which can
pre-allocate the memory area. So if the approximate size of batch is
known in advance, this API can be used in this case.
It's needed in new state scheme PR which needs to commit a batch of
trie nodes in a single batch. Implement the feature in a seperate PR.
This functionality is needed in new path-based storage scheme, but
can be implemented in a seperate PR though.
When an account is deleted, then all the storage slots should be
nuked out from the disk as well. In hash-based storage scheme they
are still left in the disk but in new scheme, they will be iterated
and marked as deleted.
But why the NodeBlob API is needed in this scenario? Because when
the node is marked deleted, the previous value is also required to
be recorded to construct the reverse diff.
* trie/proof: edge case for VerifyRangeProof
* more consistency with other tests in the file
* trie: fix test todo
Co-authored-by: Martin Holst Swende <martin@swende.se>
Trim the search key from head as it's being pushed deeper into the trie. Previously the search key was never modified but each node kept information how to slice and compare it in keyOffset. Now the keyOffset is not needed as this information is included in the slice of the search key. This way the keyOffset can be removed and key manipulation
simplified.
Some tests take quite some time during exit, which I think causes
some appveyor fails like this:
https://ci.appveyor.com/project/ethereum/go-ethereum/builds/39511210/job/xhom84eg2e4uulq3
One of the things that seem to take time during exit is waiting
(up to 100ms) for the syncbloom to close. This PR changes it to use
a channel, instead of looping with a 100ms wait.
This also includes some unrelated changes improving the reliability of
eth/fetcher tests, which fail a lot because they are time-dependent.
When deleting in fullNode, and the new child node nn is not nil, there is no need
to check the number of non-nil entries in the node. This is because the fullNode
must've contained at least two children before deletion, so there must be another
child node other than nn.
Co-authored-by: Felix Lange <fjl@twurst.com>
* eth/protocols/snap: generate storage trie from full dirty snap data
* eth/protocols/snap: get rid of some more dead code
* eth/protocols/snap: less frequent logs, also log during trie generation
* eth/protocols/snap: implement dirty account range stack-hashing
* eth/protocols/snap: don't loop on account trie generation
* eth/protocols/snap: fix account format in trie
* core, eth, ethdb: glue snap packets together, but not chunks
* eth/protocols/snap: print completion log for snap phase
* eth/protocols/snap: extended tests
* eth/protocols/snap: make testcase pass
* eth/protocols/snap: fix account stacktrie commit without defer
* ethdb: fix key counts on reset
* eth/protocols: fix typos
* eth/protocols/snap: make better use of delivered data (#44)
* eth/protocols/snap: make better use of delivered data
* squashme
* eth/protocols/snap: reduce chunking
* squashme
* eth/protocols/snap: reduce chunking further
* eth/protocols/snap: break out hash range calculations
* eth/protocols/snap: use sort.Search instead of looping
* eth/protocols/snap: prevent crash on storage response with no keys
* eth/protocols/snap: nitpicks all around
* eth/protocols/snap: clear heal need on 1-chunk storage completion
* eth/protocols/snap: fix range chunker, add tests
Co-authored-by: Péter Szilágyi <peterke@gmail.com>
* trie: fix test API error
* eth/protocols/snap: fix some further liter issues
* eth/protocols/snap: fix accidental batch reuse
Co-authored-by: Martin Holst Swende <martin@swende.se>
* core/state/snapshot: reuse memory data instead of hitting disk when generating
* trie: minor nitpicks wrt the resolver optimization
* core/state/snapshot, trie: use key/value store for resolver
* trie: fix linter
Co-authored-by: Péter Szilágyi <peterke@gmail.com>
This change improves the efficiency of the nodeIterator seek
operation. Previously, seek essentially ran the iterator forward
until it found the matching node. With this change, it skips
over fullnode children and avoids resolving them from the database.
The stacktrie is a bit un-untuitive, API-wise: since it mutates input values.
Such behaviour is dangerous, and easy to get wrong if the calling code 'forgets' this quirk. The behaviour is fixed by this PR, so that the input values are not modified by the stacktrie.
Note: just as with the Trie, the stacktrie still references the live input objects, so it's still _not_ safe to mutate the values form the callsite.