downloader: improved downloading and synchronisation
* Downloader's peers keeps track of peer's previously requested hashes so that we don't have to re-request * Changed `AddBlock` to be fully synchronous
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60613b57d1
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c2c24b3bb4
@ -29,6 +29,9 @@ var (
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errLowTd = errors.New("peer's TD is too low")
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errBusy = errors.New("busy")
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errUnknownPeer = errors.New("peer's unknown or unhealthy")
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errBadPeer = errors.New("action from bad peer ignored")
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errTimeout = errors.New("timeout")
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errEmptyHashSet = errors.New("empty hash set by peer")
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)
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type hashCheckFn func(common.Hash) bool
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@ -116,73 +119,6 @@ func (d *Downloader) UnregisterPeer(id string) {
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delete(d.peers, id)
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}
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// SynchroniseWithPeer will select the peer and use it for synchronising. If an empty string is given
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// it will use the best peer possible and synchronise if it's TD is higher than our own. If any of the
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// checks fail an error will be returned. This method is synchronous
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func (d *Downloader) SynchroniseWithPeer(id string) (types.Blocks, error) {
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// Check if we're busy
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if d.isBusy() {
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return nil, errBusy
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}
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// Attempt to select a peer. This can either be nothing, which returns, best peer
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// or selected peer. If no peer could be found an error will be returned
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var p *peer
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if len(id) == 0 {
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p = d.peers[id]
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if p == nil {
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return nil, errUnknownPeer
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}
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} else {
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p = d.peers.bestPeer()
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}
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// Make sure our td is lower than the peer's td
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if p.td.Cmp(d.currentTd()) <= 0 || d.hasBlock(p.recentHash) {
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return nil, errLowTd
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}
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// Get the hash from the peer and initiate the downloading progress.
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err := d.getFromPeer(p, p.recentHash, false)
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if err != nil {
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return nil, err
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}
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return d.queue.blocks, nil
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}
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// Synchronise will synchronise using the best peer.
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func (d *Downloader) Synchronise() (types.Blocks, error) {
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return d.SynchroniseWithPeer("")
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}
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func (d *Downloader) getFromPeer(p *peer, hash common.Hash, ignoreInitial bool) error {
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glog.V(logger.Detail).Infoln("Synchronising with the network using:", p.id)
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// Start the fetcher. This will block the update entirely
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// interupts need to be send to the appropriate channels
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// respectively.
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if err := d.startFetchingHashes(p, hash, ignoreInitial); err != nil {
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// handle error
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glog.V(logger.Debug).Infoln("Error fetching hashes:", err)
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// XXX Reset
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return err
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}
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// Start fetching blocks in paralel. The strategy is simple
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// take any available peers, seserve a chunk for each peer available,
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// let the peer deliver the chunkn and periodically check if a peer
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// has timedout. When done downloading, process blocks.
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if err := d.startFetchingBlocks(p); err != nil {
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glog.V(logger.Debug).Infoln("Error downloading blocks:", err)
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// XXX reset
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return err
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}
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glog.V(logger.Detail).Infoln("Sync completed")
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return nil
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}
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func (d *Downloader) peerHandler() {
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// itimer is used to determine when to start ignoring `minDesiredPeerCount`
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itimer := time.NewTimer(peerCountTimeout)
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@ -236,34 +172,14 @@ out:
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for {
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select {
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case sync := <-d.syncCh:
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start := time.Now()
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var peer *peer = sync.peer
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d.activePeer = peer.id
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glog.V(logger.Detail).Infoln("Synchronising with the network using:", peer.id)
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// Start the fetcher. This will block the update entirely
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// interupts need to be send to the appropriate channels
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// respectively.
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if err := d.startFetchingHashes(peer, sync.hash, sync.ignoreInitial); err != nil {
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// handle error
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glog.V(logger.Debug).Infoln("Error fetching hashes:", err)
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// XXX Reset
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err := d.getFromPeer(peer, sync.hash, sync.ignoreInitial)
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if err != nil {
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break
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}
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// Start fetching blocks in paralel. The strategy is simple
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// take any available peers, seserve a chunk for each peer available,
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// let the peer deliver the chunkn and periodically check if a peer
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// has timedout. When done downloading, process blocks.
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if err := d.startFetchingBlocks(peer); err != nil {
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glog.V(logger.Debug).Infoln("Error downloading blocks:", err)
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// XXX reset
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break
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}
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glog.V(logger.Detail).Infoln("Network sync completed in", time.Since(start))
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d.process()
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case <-d.quit:
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break out
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@ -314,9 +230,8 @@ out:
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glog.V(logger.Debug).Infof("Peer (%s) responded with empty hash set\n", p.id)
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d.queue.reset()
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break out
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return errEmptyHashSet
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} else if !done { // Check if we're done fetching
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//fmt.Println("re-fetch. current =", d.queue.hashPool.Size())
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// Get the next set of hashes
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p.getHashes(hashes[len(hashes)-1])
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} else { // we're done
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@ -324,9 +239,12 @@ out:
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}
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case <-failureResponse.C:
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glog.V(logger.Debug).Infof("Peer (%s) didn't respond in time for hash request\n", p.id)
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// TODO instead of reseting the queue select a new peer from which we can start downloading hashes.
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// 1. check for peer's best hash to be included in the current hash set;
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// 2. resume from last point (hashes[len(hashes)-1]) using the newly selected peer.
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d.queue.reset()
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break out
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return errTimeout
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}
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}
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glog.V(logger.Detail).Infof("Downloaded hashes (%d) in %v\n", d.queue.hashPool.Size(), time.Since(start))
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@ -367,7 +285,6 @@ out:
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continue
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}
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//fmt.Println("fetching for", peer.id)
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// XXX make fetch blocking.
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// Fetch the chunk and check for error. If the peer was somehow
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// already fetching a chunk due to a bug, it will be returned to
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@ -417,7 +334,6 @@ out:
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}
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}
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//fmt.Println(d.queue.hashPool.Size(), len(d.queue.fetching))
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}
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}
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@ -441,11 +357,14 @@ func (d *Downloader) AddHashes(id string, hashes []common.Hash) error {
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// Add an (unrequested) block to the downloader. This is usually done through the
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// NewBlockMsg by the protocol handler.
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func (d *Downloader) AddBlock(id string, block *types.Block, td *big.Int) {
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// Adding blocks is done synchronously. if there are missing blocks, blocks will be
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// fetched first. If the downloader is busy or if some other processed failed an error
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// will be returned.
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func (d *Downloader) AddBlock(id string, block *types.Block, td *big.Int) error {
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hash := block.Hash()
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if d.hasBlock(hash) {
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return
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return fmt.Errorf("known block %x", hash.Bytes()[:4])
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}
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peer := d.peers.getPeer(id)
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@ -453,7 +372,7 @@ func (d *Downloader) AddBlock(id string, block *types.Block, td *big.Int) {
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// and add the block. Otherwise just ignore it
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if peer == nil {
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glog.V(logger.Detail).Infof("Ignored block from bad peer %s\n", id)
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return
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return errBadPeer
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}
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peer.mu.Lock()
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@ -466,17 +385,24 @@ func (d *Downloader) AddBlock(id string, block *types.Block, td *big.Int) {
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d.queue.addBlock(id, block, td)
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// if neither go ahead to process
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if !d.isBusy() {
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if d.isBusy() {
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return errBusy
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}
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// Check if the parent of the received block is known.
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// If the block is not know, request it otherwise, request.
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phash := block.ParentHash()
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if !d.hasBlock(phash) {
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glog.V(logger.Detail).Infof("Missing parent %x, requires fetching\n", phash.Bytes()[:4])
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d.syncCh <- syncPack{peer, peer.recentHash, true}
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} else {
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d.process()
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// Get the missing hashes from the peer (synchronously)
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err := d.getFromPeer(peer, peer.recentHash, true)
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if err != nil {
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return err
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}
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}
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return d.process()
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}
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// Deliver a chunk to the downloader. This is usually done through the BlocksMsg by
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@ -6,6 +6,7 @@ import (
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"sync"
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"github.com/ethereum/go-ethereum/common"
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"gopkg.in/fatih/set.v0"
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)
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const (
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@ -64,13 +65,23 @@ type peer struct {
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td *big.Int
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recentHash common.Hash
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requested *set.Set
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getHashes hashFetcherFn
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getBlocks blockFetcherFn
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}
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// create a new peer
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func newPeer(id string, td *big.Int, hash common.Hash, getHashes hashFetcherFn, getBlocks blockFetcherFn) *peer {
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return &peer{id: id, td: td, recentHash: hash, getHashes: getHashes, getBlocks: getBlocks, state: idleState}
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return &peer{
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id: id,
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td: td,
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recentHash: hash,
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getHashes: getHashes,
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getBlocks: getBlocks,
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state: idleState,
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requested: set.New(),
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}
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}
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// fetch a chunk using the peer
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@ -82,6 +93,8 @@ func (p *peer) fetch(chunk *chunk) error {
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return errors.New("peer already fetching chunk")
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}
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p.requested.Merge(chunk.hashes)
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// set working state
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p.state = workingState
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// convert the set to a fetchable slice
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@ -65,6 +65,9 @@ func (c *queue) get(p *peer, max int) *chunk {
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return true
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})
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// remove hashes that have previously been fetched
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hashes.Separate(p.requested)
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// remove the fetchable hashes from hash pool
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c.hashPool.Separate(hashes)
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c.fetchPool.Merge(hashes)
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77
eth/downloader/synchronous.go
Normal file
77
eth/downloader/synchronous.go
Normal file
@ -0,0 +1,77 @@
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package downloader
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import (
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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)
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// THIS IS PENDING AND TO DO CHANGES FOR MAKING THE DOWNLOADER SYNCHRONOUS
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// SynchroniseWithPeer will select the peer and use it for synchronising. If an empty string is given
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// it will use the best peer possible and synchronise if it's TD is higher than our own. If any of the
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// checks fail an error will be returned. This method is synchronous
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func (d *Downloader) SynchroniseWithPeer(id string) (types.Blocks, error) {
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// Check if we're busy
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if d.isBusy() {
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return nil, errBusy
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}
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// Attempt to select a peer. This can either be nothing, which returns, best peer
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// or selected peer. If no peer could be found an error will be returned
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var p *peer
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if len(id) == 0 {
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p = d.peers[id]
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if p == nil {
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return nil, errUnknownPeer
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}
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} else {
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p = d.peers.bestPeer()
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}
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// Make sure our td is lower than the peer's td
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if p.td.Cmp(d.currentTd()) <= 0 || d.hasBlock(p.recentHash) {
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return nil, errLowTd
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}
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// Get the hash from the peer and initiate the downloading progress.
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err := d.getFromPeer(p, p.recentHash, false)
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if err != nil {
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return nil, err
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}
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return d.queue.blocks, nil
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}
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// Synchronise will synchronise using the best peer.
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func (d *Downloader) Synchronise() (types.Blocks, error) {
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return d.SynchroniseWithPeer("")
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}
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func (d *Downloader) getFromPeer(p *peer, hash common.Hash, ignoreInitial bool) error {
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glog.V(logger.Detail).Infoln("Synchronising with the network using:", p.id)
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// Start the fetcher. This will block the update entirely
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// interupts need to be send to the appropriate channels
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// respectively.
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if err := d.startFetchingHashes(p, hash, ignoreInitial); err != nil {
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// handle error
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glog.V(logger.Debug).Infoln("Error fetching hashes:", err)
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// XXX Reset
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return err
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}
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// Start fetching blocks in paralel. The strategy is simple
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// take any available peers, seserve a chunk for each peer available,
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// let the peer deliver the chunkn and periodically check if a peer
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// has timedout. When done downloading, process blocks.
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if err := d.startFetchingBlocks(p); err != nil {
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glog.V(logger.Debug).Infoln("Error downloading blocks:", err)
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// XXX reset
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return err
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}
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glog.V(logger.Detail).Infoln("Sync completed")
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return nil
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}
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