core/state: accumulate writes and only update tries when must
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96fb839133
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223b950944
@ -79,8 +79,9 @@ type stateObject struct {
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trie Trie // storage trie, which becomes non-nil on first access
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code Code // contract bytecode, which gets set when code is loaded
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originStorage Storage // Storage cache of original entries to dedup rewrites
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dirtyStorage Storage // Storage entries that need to be flushed to disk
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originStorage Storage // Storage cache of original entries to dedup rewrites, reset for every transaction
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pendingStorage Storage // Storage entries that need to be flushed to disk, at the end of an entire block
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dirtyStorage Storage // Storage entries that have been modified in the current transaction execution
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fakeStorage Storage // Fake storage which constructed by caller for debugging purpose.
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// Cache flags.
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@ -113,12 +114,16 @@ func newObject(db *StateDB, address common.Address, data Account) *stateObject {
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if data.CodeHash == nil {
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data.CodeHash = emptyCodeHash
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}
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if data.Root == (common.Hash{}) {
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data.Root = emptyRoot
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}
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return &stateObject{
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db: db,
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address: address,
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addrHash: crypto.Keccak256Hash(address[:]),
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data: data,
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originStorage: make(Storage),
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pendingStorage: make(Storage),
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dirtyStorage: make(Storage),
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}
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}
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@ -183,9 +188,11 @@ func (s *stateObject) GetCommittedState(db Database, key common.Hash) common.Has
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if s.fakeStorage != nil {
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return s.fakeStorage[key]
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}
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// If we have the original value cached, return that
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value, cached := s.originStorage[key]
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if cached {
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// If we have a pending write or clean cached, return that
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if value, pending := s.pendingStorage[key]; pending {
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return value
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}
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if value, cached := s.originStorage[key]; cached {
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return value
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}
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// Track the amount of time wasted on reading the storage trie
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@ -198,6 +205,7 @@ func (s *stateObject) GetCommittedState(db Database, key common.Hash) common.Has
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s.setError(err)
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return common.Hash{}
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}
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var value common.Hash
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if len(enc) > 0 {
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_, content, _, err := rlp.Split(enc)
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if err != nil {
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@ -252,17 +260,29 @@ func (s *stateObject) setState(key, value common.Hash) {
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s.dirtyStorage[key] = value
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}
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// finalise moves all dirty storage slots into the pending area to be hashed or
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// committed later. It is invoked at the end of every transaction.
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func (s *stateObject) finalise() {
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for key, value := range s.dirtyStorage {
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s.pendingStorage[key] = value
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}
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if len(s.dirtyStorage) > 0 {
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s.dirtyStorage = make(Storage)
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}
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}
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// updateTrie writes cached storage modifications into the object's storage trie.
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func (s *stateObject) updateTrie(db Database) Trie {
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// Make sure all dirty slots are finalized into the pending storage area
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s.finalise()
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// Track the amount of time wasted on updating the storge trie
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if metrics.EnabledExpensive {
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defer func(start time.Time) { s.db.StorageUpdates += time.Since(start) }(time.Now())
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}
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// Update all the dirty slots in the trie
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// Insert all the pending updates into the trie
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tr := s.getTrie(db)
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for key, value := range s.dirtyStorage {
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delete(s.dirtyStorage, key)
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for key, value := range s.pendingStorage {
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// Skip noop changes, persist actual changes
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if value == s.originStorage[key] {
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continue
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@ -277,6 +297,9 @@ func (s *stateObject) updateTrie(db Database) Trie {
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v, _ := rlp.EncodeToBytes(common.TrimLeftZeroes(value[:]))
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s.setError(tr.TryUpdate(key[:], v))
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}
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if len(s.pendingStorage) > 0 {
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s.pendingStorage = make(Storage)
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}
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return tr
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}
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@ -68,7 +68,8 @@ type StateDB struct {
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// This map holds 'live' objects, which will get modified while processing a state transition.
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stateObjects map[common.Address]*stateObject
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stateObjectsDirty map[common.Address]struct{}
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stateObjectsPending map[common.Address]struct{} // State objects finalized but not yet written to the trie
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stateObjectsDirty map[common.Address]struct{} // State objects modified in the current execution
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// DB error.
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// State objects are used by the consensus core and VM which are
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@ -114,6 +115,7 @@ func New(root common.Hash, db Database) (*StateDB, error) {
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db: db,
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trie: tr,
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stateObjects: make(map[common.Address]*stateObject),
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stateObjectsPending: make(map[common.Address]struct{}),
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stateObjectsDirty: make(map[common.Address]struct{}),
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logs: make(map[common.Hash][]*types.Log),
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preimages: make(map[common.Hash][]byte),
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@ -141,6 +143,7 @@ func (self *StateDB) Reset(root common.Hash) error {
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}
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self.trie = tr
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self.stateObjects = make(map[common.Address]*stateObject)
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self.stateObjectsPending = make(map[common.Address]struct{})
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self.stateObjectsDirty = make(map[common.Address]struct{})
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self.thash = common.Hash{}
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self.bhash = common.Hash{}
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@ -421,15 +424,15 @@ func (self *StateDB) Suicide(addr common.Address) bool {
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//
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// updateStateObject writes the given object to the trie.
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func (s *StateDB) updateStateObject(stateObject *stateObject) {
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func (s *StateDB) updateStateObject(obj *stateObject) {
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// Track the amount of time wasted on updating the account from the trie
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if metrics.EnabledExpensive {
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defer func(start time.Time) { s.AccountUpdates += time.Since(start) }(time.Now())
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}
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// Encode the account and update the account trie
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addr := stateObject.Address()
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addr := obj.Address()
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data, err := rlp.EncodeToBytes(stateObject)
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data, err := rlp.EncodeToBytes(obj)
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if err != nil {
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panic(fmt.Errorf("can't encode object at %x: %v", addr[:], err))
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}
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@ -437,25 +440,33 @@ func (s *StateDB) updateStateObject(stateObject *stateObject) {
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}
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// deleteStateObject removes the given object from the state trie.
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func (s *StateDB) deleteStateObject(stateObject *stateObject) {
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func (s *StateDB) deleteStateObject(obj *stateObject) {
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// Track the amount of time wasted on deleting the account from the trie
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if metrics.EnabledExpensive {
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defer func(start time.Time) { s.AccountUpdates += time.Since(start) }(time.Now())
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}
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// Delete the account from the trie
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stateObject.deleted = true
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addr := stateObject.Address()
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addr := obj.Address()
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s.setError(s.trie.TryDelete(addr[:]))
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}
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// Retrieve a state object given by the address. Returns nil if not found.
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func (s *StateDB) getStateObject(addr common.Address) (stateObject *stateObject) {
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// Prefer live objects
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if obj := s.stateObjects[addr]; obj != nil {
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if obj.deleted {
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// getStateObject retrieves a state object given by the address, returning nil if
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// the object is not found or was deleted in this execution context. If you need
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// to differentiate between non-existent/just-deleted, use getDeletedStateObject.
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func (s *StateDB) getStateObject(addr common.Address) *stateObject {
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if obj := s.getDeletedStateObject(addr); obj != nil && !obj.deleted {
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return obj
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}
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return nil
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}
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// getDeletedStateObject is similar to getStateObject, but instead of returning
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// nil for a deleted state object, it returns the actual object with the deleted
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// flag set. This is needed by the state journal to revert to the correct self-
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// destructed object instead of wiping all knowledge about the state object.
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func (s *StateDB) getDeletedStateObject(addr common.Address) *stateObject {
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// Prefer live objects if any is available
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if obj := s.stateObjects[addr]; obj != nil {
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return obj
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}
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// Track the amount of time wasted on loading the object from the database
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@ -486,7 +497,7 @@ func (self *StateDB) setStateObject(object *stateObject) {
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// Retrieve a state object or create a new state object if nil.
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func (self *StateDB) GetOrNewStateObject(addr common.Address) *stateObject {
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stateObject := self.getStateObject(addr)
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if stateObject == nil || stateObject.deleted {
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if stateObject == nil {
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stateObject, _ = self.createObject(addr)
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}
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return stateObject
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@ -495,7 +506,8 @@ func (self *StateDB) GetOrNewStateObject(addr common.Address) *stateObject {
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// createObject creates a new state object. If there is an existing account with
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// the given address, it is overwritten and returned as the second return value.
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func (self *StateDB) createObject(addr common.Address) (newobj, prev *stateObject) {
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prev = self.getStateObject(addr)
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prev = self.getDeletedStateObject(addr) // Note, prev might have been deleted, we need that!
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newobj = newObject(self, addr, Account{})
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newobj.setNonce(0) // sets the object to dirty
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if prev == nil {
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@ -561,6 +573,7 @@ func (self *StateDB) Copy() *StateDB {
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db: self.db,
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trie: self.db.CopyTrie(self.trie),
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stateObjects: make(map[common.Address]*stateObject, len(self.journal.dirties)),
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stateObjectsPending: make(map[common.Address]struct{}, len(self.stateObjectsPending)),
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stateObjectsDirty: make(map[common.Address]struct{}, len(self.journal.dirties)),
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refund: self.refund,
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logs: make(map[common.Hash][]*types.Log, len(self.logs)),
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@ -582,11 +595,17 @@ func (self *StateDB) Copy() *StateDB {
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// Above, we don't copy the actual journal. This means that if the copy is copied, the
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// loop above will be a no-op, since the copy's journal is empty.
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// Thus, here we iterate over stateObjects, to enable copies of copies
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for addr := range self.stateObjectsPending {
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if _, exist := state.stateObjects[addr]; !exist {
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state.stateObjects[addr] = self.stateObjects[addr].deepCopy(state)
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}
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state.stateObjectsPending[addr] = struct{}{}
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}
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for addr := range self.stateObjectsDirty {
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if _, exist := state.stateObjects[addr]; !exist {
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state.stateObjects[addr] = self.stateObjects[addr].deepCopy(state)
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state.stateObjectsDirty[addr] = struct{}{}
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}
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state.stateObjectsDirty[addr] = struct{}{}
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}
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for hash, logs := range self.logs {
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cpy := make([]*types.Log, len(logs))
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@ -631,11 +650,12 @@ func (self *StateDB) GetRefund() uint64 {
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return self.refund
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}
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// Finalise finalises the state by removing the self destructed objects
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// and clears the journal as well as the refunds.
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// Finalise finalises the state by removing the self destructed objects and clears
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// the journal as well as the refunds. Finalise, however, will not push any updates
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// into the tries just yet. Only IntermediateRoot or Commit will do that.
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func (s *StateDB) Finalise(deleteEmptyObjects bool) {
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for addr := range s.journal.dirties {
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stateObject, exist := s.stateObjects[addr]
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obj, exist := s.stateObjects[addr]
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if !exist {
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// ripeMD is 'touched' at block 1714175, in tx 0x1237f737031e40bcde4a8b7e717b2d15e3ecadfe49bb1bbc71ee9deb09c6fcf2
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// That tx goes out of gas, and although the notion of 'touched' does not exist there, the
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@ -645,13 +665,12 @@ func (s *StateDB) Finalise(deleteEmptyObjects bool) {
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// Thus, we can safely ignore it here
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continue
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}
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if stateObject.suicided || (deleteEmptyObjects && stateObject.empty()) {
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s.deleteStateObject(stateObject)
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if obj.suicided || (deleteEmptyObjects && obj.empty()) {
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obj.deleted = true
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} else {
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stateObject.updateRoot(s.db)
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s.updateStateObject(stateObject)
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obj.finalise()
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}
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s.stateObjectsPending[addr] = struct{}{}
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s.stateObjectsDirty[addr] = struct{}{}
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}
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// Invalidate journal because reverting across transactions is not allowed.
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@ -662,8 +681,21 @@ func (s *StateDB) Finalise(deleteEmptyObjects bool) {
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// It is called in between transactions to get the root hash that
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// goes into transaction receipts.
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func (s *StateDB) IntermediateRoot(deleteEmptyObjects bool) common.Hash {
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// Finalise all the dirty storage states and write them into the tries
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s.Finalise(deleteEmptyObjects)
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for addr := range s.stateObjectsPending {
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obj := s.stateObjects[addr]
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if obj.deleted {
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s.deleteStateObject(obj)
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} else {
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obj.updateRoot(s.db)
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s.updateStateObject(obj)
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}
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}
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if len(s.stateObjectsPending) > 0 {
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s.stateObjectsPending = make(map[common.Address]struct{})
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}
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// Track the amount of time wasted on hashing the account trie
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if metrics.EnabledExpensive {
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defer func(start time.Time) { s.AccountHashes += time.Since(start) }(time.Now())
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@ -680,46 +712,40 @@ func (self *StateDB) Prepare(thash, bhash common.Hash, ti int) {
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}
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func (s *StateDB) clearJournalAndRefund() {
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if len(s.journal.entries) > 0 {
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s.journal = newJournal()
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s.validRevisions = s.validRevisions[:0]
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s.refund = 0
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}
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s.validRevisions = s.validRevisions[:0] // Snapshots can be created without journal entires
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}
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// Commit writes the state to the underlying in-memory trie database.
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func (s *StateDB) Commit(deleteEmptyObjects bool) (root common.Hash, err error) {
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defer s.clearJournalAndRefund()
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func (s *StateDB) Commit(deleteEmptyObjects bool) (common.Hash, error) {
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// Finalize any pending changes and merge everything into the tries
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s.IntermediateRoot(deleteEmptyObjects)
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for addr := range s.journal.dirties {
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s.stateObjectsDirty[addr] = struct{}{}
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}
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// Commit objects to the trie, measuring the elapsed time
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for addr, stateObject := range s.stateObjects {
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_, isDirty := s.stateObjectsDirty[addr]
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switch {
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case stateObject.suicided || (isDirty && deleteEmptyObjects && stateObject.empty()):
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// If the object has been removed, don't bother syncing it
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// and just mark it for deletion in the trie.
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s.deleteStateObject(stateObject)
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case isDirty:
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for addr := range s.stateObjectsDirty {
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if obj := s.stateObjects[addr]; !obj.deleted {
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// Write any contract code associated with the state object
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if stateObject.code != nil && stateObject.dirtyCode {
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s.db.TrieDB().InsertBlob(common.BytesToHash(stateObject.CodeHash()), stateObject.code)
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stateObject.dirtyCode = false
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if obj.code != nil && obj.dirtyCode {
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s.db.TrieDB().InsertBlob(common.BytesToHash(obj.CodeHash()), obj.code)
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obj.dirtyCode = false
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}
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// Write any storage changes in the state object to its storage trie.
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if err := stateObject.CommitTrie(s.db); err != nil {
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// Write any storage changes in the state object to its storage trie
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if err := obj.CommitTrie(s.db); err != nil {
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return common.Hash{}, err
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}
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// Update the object in the main account trie.
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s.updateStateObject(stateObject)
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}
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delete(s.stateObjectsDirty, addr)
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}
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if len(s.stateObjectsDirty) > 0 {
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s.stateObjectsDirty = make(map[common.Address]struct{})
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}
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// Write the account trie changes, measuing the amount of wasted time
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if metrics.EnabledExpensive {
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defer func(start time.Time) { s.AccountCommits += time.Since(start) }(time.Now())
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}
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root, err = s.trie.Commit(func(leaf []byte, parent common.Hash) error {
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return s.trie.Commit(func(leaf []byte, parent common.Hash) error {
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var account Account
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if err := rlp.DecodeBytes(leaf, &account); err != nil {
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return nil
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@ -733,5 +759,4 @@ func (s *StateDB) Commit(deleteEmptyObjects bool) (root common.Hash, err error)
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}
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return nil
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})
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return root, err
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}
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@ -449,3 +449,38 @@ func TestCopyOfCopy(t *testing.T) {
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t.Fatalf("2nd copy fail, expected 42, got %v", got)
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}
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}
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// TestDeleteCreateRevert tests a weird state transition corner case that we hit
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// while changing the internals of statedb. The workflow is that a contract is
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// self destructed, then in a followup transaction (but same block) it's created
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// again and the transaction reverted.
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//
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// The original statedb implementation flushed dirty objects to the tries after
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// each transaction, so this works ok. The rework accumulated writes in memory
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// first, but the journal wiped the entire state object on create-revert.
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func TestDeleteCreateRevert(t *testing.T) {
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// Create an initial state with a single contract
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state, _ := New(common.Hash{}, NewDatabase(rawdb.NewMemoryDatabase()))
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addr := toAddr([]byte("so"))
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state.SetBalance(addr, big.NewInt(1))
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root, _ := state.Commit(false)
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state.Reset(root)
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// Simulate self-destructing in one transaction, then create-reverting in another
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state.Suicide(addr)
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state.Finalise(true)
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id := state.Snapshot()
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state.SetBalance(addr, big.NewInt(2))
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state.RevertToSnapshot(id)
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// Commit the entire state and make sure we don't crash and have the correct state
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root, _ = state.Commit(true)
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state.Reset(root)
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if state.getStateObject(addr) != nil {
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t.Fatalf("self-destructed contract came alive")
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}
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}
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