487 lines
15 KiB
Go
487 lines
15 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package state
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import (
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"bytes"
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"encoding/binary"
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"fmt"
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"math"
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"math/big"
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"math/rand"
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"reflect"
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"strings"
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"testing"
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"testing/quick"
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check "gopkg.in/check.v1"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/rawdb"
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"github.com/ethereum/go-ethereum/core/types"
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)
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// Tests that updating a state trie does not leak any database writes prior to
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// actually committing the state.
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func TestUpdateLeaks(t *testing.T) {
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// Create an empty state database
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db := rawdb.NewMemoryDatabase()
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state, _ := New(common.Hash{}, NewDatabase(db))
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// Update it with some accounts
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for i := byte(0); i < 255; i++ {
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addr := common.BytesToAddress([]byte{i})
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state.AddBalance(addr, big.NewInt(int64(11*i)))
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state.SetNonce(addr, uint64(42*i))
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if i%2 == 0 {
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state.SetState(addr, common.BytesToHash([]byte{i, i, i}), common.BytesToHash([]byte{i, i, i, i}))
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}
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if i%3 == 0 {
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state.SetCode(addr, []byte{i, i, i, i, i})
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}
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state.IntermediateRoot(false)
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}
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// Ensure that no data was leaked into the database
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it := db.NewIterator()
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for it.Next() {
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t.Errorf("State leaked into database: %x -> %x", it.Key(), it.Value())
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}
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it.Release()
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}
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// Tests that no intermediate state of an object is stored into the database,
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// only the one right before the commit.
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func TestIntermediateLeaks(t *testing.T) {
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// Create two state databases, one transitioning to the final state, the other final from the beginning
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transDb := rawdb.NewMemoryDatabase()
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finalDb := rawdb.NewMemoryDatabase()
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transState, _ := New(common.Hash{}, NewDatabase(transDb))
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finalState, _ := New(common.Hash{}, NewDatabase(finalDb))
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modify := func(state *StateDB, addr common.Address, i, tweak byte) {
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state.SetBalance(addr, big.NewInt(int64(11*i)+int64(tweak)))
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state.SetNonce(addr, uint64(42*i+tweak))
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if i%2 == 0 {
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state.SetState(addr, common.Hash{i, i, i, 0}, common.Hash{})
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state.SetState(addr, common.Hash{i, i, i, tweak}, common.Hash{i, i, i, i, tweak})
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}
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if i%3 == 0 {
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state.SetCode(addr, []byte{i, i, i, i, i, tweak})
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}
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}
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// Modify the transient state.
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for i := byte(0); i < 255; i++ {
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modify(transState, common.Address{i}, i, 0)
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}
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// Write modifications to trie.
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transState.IntermediateRoot(false)
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// Overwrite all the data with new values in the transient database.
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for i := byte(0); i < 255; i++ {
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modify(transState, common.Address{i}, i, 99)
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modify(finalState, common.Address{i}, i, 99)
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}
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// Commit and cross check the databases.
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if _, err := transState.Commit(false); err != nil {
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t.Fatalf("failed to commit transition state: %v", err)
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}
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if _, err := finalState.Commit(false); err != nil {
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t.Fatalf("failed to commit final state: %v", err)
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}
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it := finalDb.NewIterator()
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for it.Next() {
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key := it.Key()
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if _, err := transDb.Get(key); err != nil {
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t.Errorf("entry missing from the transition database: %x -> %x", key, it.Value())
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}
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}
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it.Release()
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it = transDb.NewIterator()
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for it.Next() {
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key := it.Key()
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if _, err := finalDb.Get(key); err != nil {
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t.Errorf("extra entry in the transition database: %x -> %x", key, it.Value())
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}
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}
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}
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// TestCopy tests that copying a statedb object indeed makes the original and
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// the copy independent of each other. This test is a regression test against
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// https://github.com/ethereum/go-ethereum/pull/15549.
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func TestCopy(t *testing.T) {
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// Create a random state test to copy and modify "independently"
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orig, _ := New(common.Hash{}, NewDatabase(rawdb.NewMemoryDatabase()))
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for i := byte(0); i < 255; i++ {
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obj := orig.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
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obj.AddBalance(big.NewInt(int64(i)))
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orig.updateStateObject(obj)
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}
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orig.Finalise(false)
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// Copy the state, modify both in-memory
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copy := orig.Copy()
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for i := byte(0); i < 255; i++ {
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origObj := orig.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
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copyObj := copy.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
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origObj.AddBalance(big.NewInt(2 * int64(i)))
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copyObj.AddBalance(big.NewInt(3 * int64(i)))
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orig.updateStateObject(origObj)
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copy.updateStateObject(copyObj)
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}
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// Finalise the changes on both concurrently
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done := make(chan struct{})
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go func() {
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orig.Finalise(true)
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close(done)
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}()
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copy.Finalise(true)
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<-done
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// Verify that the two states have been updated independently
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for i := byte(0); i < 255; i++ {
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origObj := orig.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
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copyObj := copy.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
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if want := big.NewInt(3 * int64(i)); origObj.Balance().Cmp(want) != 0 {
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t.Errorf("orig obj %d: balance mismatch: have %v, want %v", i, origObj.Balance(), want)
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}
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if want := big.NewInt(4 * int64(i)); copyObj.Balance().Cmp(want) != 0 {
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t.Errorf("copy obj %d: balance mismatch: have %v, want %v", i, copyObj.Balance(), want)
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}
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}
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}
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func TestSnapshotRandom(t *testing.T) {
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config := &quick.Config{MaxCount: 1000}
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err := quick.Check((*snapshotTest).run, config)
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if cerr, ok := err.(*quick.CheckError); ok {
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test := cerr.In[0].(*snapshotTest)
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t.Errorf("%v:\n%s", test.err, test)
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} else if err != nil {
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t.Error(err)
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}
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}
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// A snapshotTest checks that reverting StateDB snapshots properly undoes all changes
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// captured by the snapshot. Instances of this test with pseudorandom content are created
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// by Generate.
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//
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// The test works as follows:
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//
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// A new state is created and all actions are applied to it. Several snapshots are taken
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// in between actions. The test then reverts each snapshot. For each snapshot the actions
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// leading up to it are replayed on a fresh, empty state. The behaviour of all public
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// accessor methods on the reverted state must match the return value of the equivalent
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// methods on the replayed state.
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type snapshotTest struct {
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addrs []common.Address // all account addresses
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actions []testAction // modifications to the state
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snapshots []int // actions indexes at which snapshot is taken
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err error // failure details are reported through this field
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}
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type testAction struct {
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name string
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fn func(testAction, *StateDB)
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args []int64
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noAddr bool
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}
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// newTestAction creates a random action that changes state.
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func newTestAction(addr common.Address, r *rand.Rand) testAction {
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actions := []testAction{
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{
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name: "SetBalance",
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fn: func(a testAction, s *StateDB) {
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s.SetBalance(addr, big.NewInt(a.args[0]))
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},
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args: make([]int64, 1),
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},
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{
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name: "AddBalance",
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fn: func(a testAction, s *StateDB) {
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s.AddBalance(addr, big.NewInt(a.args[0]))
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},
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args: make([]int64, 1),
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},
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{
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name: "SetNonce",
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fn: func(a testAction, s *StateDB) {
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s.SetNonce(addr, uint64(a.args[0]))
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},
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args: make([]int64, 1),
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},
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{
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name: "SetState",
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fn: func(a testAction, s *StateDB) {
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var key, val common.Hash
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binary.BigEndian.PutUint16(key[:], uint16(a.args[0]))
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binary.BigEndian.PutUint16(val[:], uint16(a.args[1]))
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s.SetState(addr, key, val)
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},
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args: make([]int64, 2),
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},
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{
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name: "SetCode",
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fn: func(a testAction, s *StateDB) {
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code := make([]byte, 16)
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binary.BigEndian.PutUint64(code, uint64(a.args[0]))
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binary.BigEndian.PutUint64(code[8:], uint64(a.args[1]))
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s.SetCode(addr, code)
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},
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args: make([]int64, 2),
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},
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{
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name: "CreateAccount",
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fn: func(a testAction, s *StateDB) {
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s.CreateAccount(addr)
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},
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},
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{
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name: "Suicide",
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fn: func(a testAction, s *StateDB) {
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s.Suicide(addr)
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},
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},
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{
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name: "AddRefund",
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fn: func(a testAction, s *StateDB) {
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s.AddRefund(uint64(a.args[0]))
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},
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args: make([]int64, 1),
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noAddr: true,
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},
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{
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name: "AddLog",
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fn: func(a testAction, s *StateDB) {
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data := make([]byte, 2)
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binary.BigEndian.PutUint16(data, uint16(a.args[0]))
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s.AddLog(&types.Log{Address: addr, Data: data})
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},
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args: make([]int64, 1),
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},
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{
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name: "AddPreimage",
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fn: func(a testAction, s *StateDB) {
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preimage := []byte{1}
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hash := common.BytesToHash(preimage)
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s.AddPreimage(hash, preimage)
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},
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args: make([]int64, 1),
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},
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}
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action := actions[r.Intn(len(actions))]
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var nameargs []string
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if !action.noAddr {
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nameargs = append(nameargs, addr.Hex())
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}
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for i := range action.args {
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action.args[i] = rand.Int63n(100)
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nameargs = append(nameargs, fmt.Sprint(action.args[i]))
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}
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action.name += strings.Join(nameargs, ", ")
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return action
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}
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// Generate returns a new snapshot test of the given size. All randomness is
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// derived from r.
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func (*snapshotTest) Generate(r *rand.Rand, size int) reflect.Value {
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// Generate random actions.
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addrs := make([]common.Address, 50)
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for i := range addrs {
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addrs[i][0] = byte(i)
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}
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actions := make([]testAction, size)
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for i := range actions {
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addr := addrs[r.Intn(len(addrs))]
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actions[i] = newTestAction(addr, r)
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}
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// Generate snapshot indexes.
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nsnapshots := int(math.Sqrt(float64(size)))
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if size > 0 && nsnapshots == 0 {
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nsnapshots = 1
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}
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snapshots := make([]int, nsnapshots)
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snaplen := len(actions) / nsnapshots
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for i := range snapshots {
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// Try to place the snapshots some number of actions apart from each other.
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snapshots[i] = (i * snaplen) + r.Intn(snaplen)
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}
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return reflect.ValueOf(&snapshotTest{addrs, actions, snapshots, nil})
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}
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func (test *snapshotTest) String() string {
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out := new(bytes.Buffer)
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sindex := 0
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for i, action := range test.actions {
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if len(test.snapshots) > sindex && i == test.snapshots[sindex] {
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fmt.Fprintf(out, "---- snapshot %d ----\n", sindex)
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sindex++
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}
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fmt.Fprintf(out, "%4d: %s\n", i, action.name)
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}
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return out.String()
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}
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func (test *snapshotTest) run() bool {
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// Run all actions and create snapshots.
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var (
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state, _ = New(common.Hash{}, NewDatabase(rawdb.NewMemoryDatabase()))
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snapshotRevs = make([]int, len(test.snapshots))
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sindex = 0
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)
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for i, action := range test.actions {
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if len(test.snapshots) > sindex && i == test.snapshots[sindex] {
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snapshotRevs[sindex] = state.Snapshot()
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sindex++
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}
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action.fn(action, state)
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}
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// Revert all snapshots in reverse order. Each revert must yield a state
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// that is equivalent to fresh state with all actions up the snapshot applied.
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for sindex--; sindex >= 0; sindex-- {
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checkstate, _ := New(common.Hash{}, state.Database())
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for _, action := range test.actions[:test.snapshots[sindex]] {
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action.fn(action, checkstate)
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}
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state.RevertToSnapshot(snapshotRevs[sindex])
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if err := test.checkEqual(state, checkstate); err != nil {
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test.err = fmt.Errorf("state mismatch after revert to snapshot %d\n%v", sindex, err)
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return false
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}
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}
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return true
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}
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// checkEqual checks that methods of state and checkstate return the same values.
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func (test *snapshotTest) checkEqual(state, checkstate *StateDB) error {
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for _, addr := range test.addrs {
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var err error
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checkeq := func(op string, a, b interface{}) bool {
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if err == nil && !reflect.DeepEqual(a, b) {
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err = fmt.Errorf("got %s(%s) == %v, want %v", op, addr.Hex(), a, b)
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return false
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}
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return true
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}
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// Check basic accessor methods.
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checkeq("Exist", state.Exist(addr), checkstate.Exist(addr))
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checkeq("HasSuicided", state.HasSuicided(addr), checkstate.HasSuicided(addr))
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checkeq("GetBalance", state.GetBalance(addr), checkstate.GetBalance(addr))
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checkeq("GetNonce", state.GetNonce(addr), checkstate.GetNonce(addr))
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checkeq("GetCode", state.GetCode(addr), checkstate.GetCode(addr))
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checkeq("GetCodeHash", state.GetCodeHash(addr), checkstate.GetCodeHash(addr))
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checkeq("GetCodeSize", state.GetCodeSize(addr), checkstate.GetCodeSize(addr))
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// Check storage.
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if obj := state.getStateObject(addr); obj != nil {
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state.ForEachStorage(addr, func(key, value common.Hash) bool {
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return checkeq("GetState("+key.Hex()+")", checkstate.GetState(addr, key), value)
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})
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checkstate.ForEachStorage(addr, func(key, value common.Hash) bool {
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return checkeq("GetState("+key.Hex()+")", checkstate.GetState(addr, key), value)
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})
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}
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if err != nil {
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return err
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}
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}
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if state.GetRefund() != checkstate.GetRefund() {
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return fmt.Errorf("got GetRefund() == %d, want GetRefund() == %d",
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state.GetRefund(), checkstate.GetRefund())
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}
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if !reflect.DeepEqual(state.GetLogs(common.Hash{}), checkstate.GetLogs(common.Hash{})) {
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return fmt.Errorf("got GetLogs(common.Hash{}) == %v, want GetLogs(common.Hash{}) == %v",
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state.GetLogs(common.Hash{}), checkstate.GetLogs(common.Hash{}))
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}
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return nil
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}
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func (s *StateSuite) TestTouchDelete(c *check.C) {
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s.state.GetOrNewStateObject(common.Address{})
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root, _ := s.state.Commit(false)
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s.state.Reset(root)
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snapshot := s.state.Snapshot()
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s.state.AddBalance(common.Address{}, new(big.Int))
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if len(s.state.journal.dirties) != 1 {
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c.Fatal("expected one dirty state object")
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}
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s.state.RevertToSnapshot(snapshot)
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if len(s.state.journal.dirties) != 0 {
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c.Fatal("expected no dirty state object")
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}
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}
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// TestCopyOfCopy tests that modified objects are carried over to the copy, and the copy of the copy.
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// See https://github.com/ethereum/go-ethereum/pull/15225#issuecomment-380191512
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func TestCopyOfCopy(t *testing.T) {
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sdb, _ := New(common.Hash{}, NewDatabase(rawdb.NewMemoryDatabase()))
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addr := common.HexToAddress("aaaa")
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sdb.SetBalance(addr, big.NewInt(42))
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if got := sdb.Copy().GetBalance(addr).Uint64(); got != 42 {
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t.Fatalf("1st copy fail, expected 42, got %v", got)
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}
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if got := sdb.Copy().Copy().GetBalance(addr).Uint64(); got != 42 {
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t.Fatalf("2nd copy fail, expected 42, got %v", got)
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}
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}
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// TestDeleteCreateRevert tests a weird state transition corner case that we hit
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// while changing the internals of statedb. The workflow is that a contract is
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// self destructed, then in a followup transaction (but same block) it's created
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// again and the transaction reverted.
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//
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// The original statedb implementation flushed dirty objects to the tries after
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// each transaction, so this works ok. The rework accumulated writes in memory
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// first, but the journal wiped the entire state object on create-revert.
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func TestDeleteCreateRevert(t *testing.T) {
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// Create an initial state with a single contract
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state, _ := New(common.Hash{}, NewDatabase(rawdb.NewMemoryDatabase()))
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addr := toAddr([]byte("so"))
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state.SetBalance(addr, big.NewInt(1))
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root, _ := state.Commit(false)
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state.Reset(root)
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// Simulate self-destructing in one transaction, then create-reverting in another
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state.Suicide(addr)
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|
state.Finalise(true)
|
|
|
|
id := state.Snapshot()
|
|
state.SetBalance(addr, big.NewInt(2))
|
|
state.RevertToSnapshot(id)
|
|
|
|
// Commit the entire state and make sure we don't crash and have the correct state
|
|
root, _ = state.Commit(true)
|
|
state.Reset(root)
|
|
|
|
if state.getStateObject(addr) != nil {
|
|
t.Fatalf("self-destructed contract came alive")
|
|
}
|
|
}
|