Work around crash issues when building OSX binary
This commit is contained in:
parent
c0ae5c58a6
commit
223432fa1e
@ -1,13 +1,15 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"bitbucket.org/kardianos/osext"
|
||||
"flag"
|
||||
"fmt"
|
||||
"github.com/ethereum/eth-go/ethlog"
|
||||
"github.com/ethereum/go-ethereum/utils"
|
||||
"os"
|
||||
"os/user"
|
||||
"path"
|
||||
"path/filepath"
|
||||
"runtime"
|
||||
)
|
||||
|
||||
var Identifier string
|
||||
@ -34,6 +36,31 @@ var LogLevel int
|
||||
// flags specific to gui client
|
||||
var AssetPath string
|
||||
|
||||
//TODO: If we re-use the one defined in cmd.go the binary osx image crashes. If somebody finds out why we can dry this up.
|
||||
func defaultAssetPath() string {
|
||||
var assetPath string
|
||||
// If the current working directory is the go-ethereum dir
|
||||
// assume a debug build and use the source directory as
|
||||
// asset directory.
|
||||
pwd, _ := os.Getwd()
|
||||
if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "ethereal") {
|
||||
assetPath = path.Join(pwd, "assets")
|
||||
} else {
|
||||
switch runtime.GOOS {
|
||||
case "darwin":
|
||||
// Get Binary Directory
|
||||
exedir, _ := osext.ExecutableFolder()
|
||||
assetPath = filepath.Join(exedir, "../Resources")
|
||||
case "linux":
|
||||
assetPath = "/usr/share/ethereal"
|
||||
case "windows":
|
||||
assetPath = "./assets"
|
||||
default:
|
||||
assetPath = "."
|
||||
}
|
||||
}
|
||||
return assetPath
|
||||
}
|
||||
func defaultDataDir() string {
|
||||
usr, _ := user.Current()
|
||||
return path.Join(usr.HomeDir, ".ethereal")
|
||||
@ -66,7 +93,7 @@ func Init() {
|
||||
flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)")
|
||||
flag.IntVar(&LogLevel, "loglevel", int(ethlog.InfoLevel), "loglevel: 0-5: silent,error,warn,info,debug,debug detail)")
|
||||
|
||||
flag.StringVar(&AssetPath, "asset_path", utils.DefaultAssetPath(), "absolute path to GUI assets directory")
|
||||
flag.StringVar(&AssetPath, "asset_path", defaultAssetPath(), "absolute path to GUI assets directory")
|
||||
|
||||
flag.Parse()
|
||||
}
|
||||
|
@ -191,6 +191,7 @@ func DefaultAssetPath() string {
|
||||
}
|
||||
return assetPath
|
||||
}
|
||||
|
||||
func KeyTasks(keyManager *ethcrypto.KeyManager, KeyRing string, GenAddr bool, SecretFile string, ExportDir string, NonInteractive bool) {
|
||||
ethcrypto.InitWords(DefaultAssetPath()) // Init mnemonic word list
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user