core: changed how head events are checked
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580bae0a86
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0f76a1c6df
@ -593,7 +593,7 @@ func (self *ChainManager) InsertChain(chain types.Blocks) (int, error) {
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self.setTransState(state.New(block.Root(), self.stateDb))
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self.txState.SetState(state.New(block.Root(), self.stateDb))
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queue[i] = ChainEvent{block, logs}
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queue[i] = ChainEvent{block, block.Hash(), logs}
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queueEvent.canonicalCount++
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if glog.V(logger.Debug) {
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@ -683,7 +683,7 @@ out:
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case ChainEvent:
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// We need some control over the mining operation. Acquiring locks and waiting for the miner to create new block takes too long
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// and in most cases isn't even necessary.
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if i+1 == ev.canonicalCount {
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if self.lastBlockHash == event.Hash {
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self.currentGasLimit = CalcGasLimit(event.Block)
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self.eventMux.Post(ChainHeadEvent{event.Block})
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}
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@ -3,6 +3,7 @@ package core
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import (
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"math/big"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/state"
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"github.com/ethereum/go-ethereum/core/types"
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)
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@ -27,6 +28,7 @@ type ChainSplitEvent struct {
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type ChainEvent struct {
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Block *types.Block
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Hash common.Hash
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Logs state.Logs
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}
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