66 lines
2.0 KiB
Go
66 lines
2.0 KiB
Go
package init
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import (
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"golang.org/x/xerrors"
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"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/go-state-types/abi"
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"github.com/filecoin-project/go-state-types/cbor"
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"github.com/ipfs/go-cid"
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"github.com/filecoin-project/lotus/chain/actors/adt"
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"github.com/filecoin-project/lotus/chain/actors/builtin"
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"github.com/filecoin-project/lotus/chain/types"
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"github.com/filecoin-project/lotus/node/modules/dtypes"
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builtin0 "github.com/filecoin-project/specs-actors/actors/builtin"
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builtin2 "github.com/filecoin-project/specs-actors/v2/actors/builtin"
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builtin3 "github.com/filecoin-project/specs-actors/v3/actors/builtin"
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)
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func init() {
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builtin.RegisterActorState(builtin0.InitActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
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return load0(store, root)
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})
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builtin.RegisterActorState(builtin2.InitActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
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return load2(store, root)
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})
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}
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var (
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Address = builtin2.InitActorAddr
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Methods = builtin2.MethodsInit
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)
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func Load(store adt.Store, act *types.Actor) (State, error) {
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switch act.Code {
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case builtin0.InitActorCodeID:
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return load0(store, act.Head)
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case builtin2.InitActorCodeID:
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return load2(store, act.Head)
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case builtin3.InitActorCodeID:
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return load3(store, act.Head)
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}
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return nil, xerrors.Errorf("unknown actor code %s", act.Code)
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}
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type State interface {
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cbor.Marshaler
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ResolveAddress(address address.Address) (address.Address, bool, error)
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MapAddressToNewID(address address.Address) (address.Address, error)
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NetworkName() (dtypes.NetworkName, error)
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ForEachActor(func(id abi.ActorID, address address.Address) error) error
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// Remove exists to support tooling that manipulates state for testing.
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// It should not be used in production code, as init actor entries are
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// immutable.
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Remove(addrs ...address.Address) error
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// Sets the network's name. This should only be used on upgrade/fork.
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SetNetworkName(name string) error
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addressMap() (adt.Map, error)
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}
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