package init import ( "golang.org/x/xerrors" "github.com/filecoin-project/go-address" "github.com/filecoin-project/go-state-types/abi" "github.com/filecoin-project/go-state-types/cbor" "github.com/ipfs/go-cid" "github.com/filecoin-project/lotus/chain/actors/adt" "github.com/filecoin-project/lotus/chain/actors/builtin" "github.com/filecoin-project/lotus/chain/types" "github.com/filecoin-project/lotus/node/modules/dtypes" builtin0 "github.com/filecoin-project/specs-actors/actors/builtin" builtin2 "github.com/filecoin-project/specs-actors/v2/actors/builtin" builtin3 "github.com/filecoin-project/specs-actors/v3/actors/builtin" ) func init() { builtin.RegisterActorState(builtin0.InitActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) { return load0(store, root) }) builtin.RegisterActorState(builtin2.InitActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) { return load2(store, root) }) } var ( Address = builtin2.InitActorAddr Methods = builtin2.MethodsInit ) func Load(store adt.Store, act *types.Actor) (State, error) { switch act.Code { case builtin0.InitActorCodeID: return load0(store, act.Head) case builtin2.InitActorCodeID: return load2(store, act.Head) case builtin3.InitActorCodeID: return load3(store, act.Head) } return nil, xerrors.Errorf("unknown actor code %s", act.Code) } type State interface { cbor.Marshaler ResolveAddress(address address.Address) (address.Address, bool, error) MapAddressToNewID(address address.Address) (address.Address, error) NetworkName() (dtypes.NetworkName, error) ForEachActor(func(id abi.ActorID, address address.Address) error) error // Remove exists to support tooling that manipulates state for testing. // It should not be used in production code, as init actor entries are // immutable. Remove(addrs ...address.Address) error // Sets the network's name. This should only be used on upgrade/fork. SetNetworkName(name string) error addressMap() (adt.Map, error) }