Commit Graph

30 Commits

Author SHA1 Message Date
Aayush Rajasekaran
7b4c657e90 Add v6 actors 2021-09-21 14:23:14 -04:00
Aayush Rajasekaran
b5da2655dc Introduce v5 actors 2021-05-10 19:44:28 -04:00
Łukasz Magiera
63189cd81d Generate wrappers for new actor versions 2021-05-09 21:04:50 -04:00
Łukasz Magiera
a24a73bb52 Merge tag 'v1.8.0' into release/v1.9.0 2021-04-27 10:30:33 +02:00
Aayush Rajasekaran
f1ded63d60 v4 specs-actors integration, nv12 migration 2021-04-27 02:02:44 -04:00
Steven Allen
f5029a0187 lint: don't skip builtin 2021-03-25 17:21:56 -07:00
Steven Allen
7882b0163b update actor "is" functions for v3 2021-01-21 15:21:19 -08:00
Steven Allen
c31f5130e3 update imports to v3 2021-01-21 15:21:19 -08:00
Aayush Rajasekaran
ee99e68614 Add v3 actors support for power 2021-01-21 15:21:19 -08:00
Steven Allen
bcabe7b3b5 migrate methods to abstracted methods
Method numbers never change anyways. At worst, we'll deprecate old methods and
have to explicitly import them from the correct actors version to use them.
2020-10-21 12:18:37 -07:00
Steven Allen
4e730b5ec8 port to v2 imports 2020-10-21 12:16:23 -07:00
Aayush Rajasekaran
96e1dfd8d7 Add an endpoint for precise circulating supply 2020-10-12 16:38:29 -04:00
Aayush Rajasekaran
d1555106a4 Set actorsv2 upgrade epoch 2020-10-07 19:41:36 -04:00
Aayush Rajasekaran
f55b18eabe Add funds that have left FilReserve to circ supply 2020-10-05 23:54:57 -04:00
Aayush Rajasekaran
be9d23b329 Centralize some params in builtin 2020-09-29 02:25:43 -04:00
Steven Allen
ca9448bc11 rename actors v1 -> actors v2
The actual actors version is v2, not v1. Using Version1 internally was really confusing.
2020-09-28 13:13:18 -07:00
Steven Allen
5f3160cf5b continue expanding vm abstraction layer 2020-09-28 12:48:08 -07:00
Steven Allen
d9656f5220 add a generic load method for actor state
This will make it easier to load arbitrary actors. We can:

* Type switch (sort of unsafe, may want marker methods?)
* Use this with `vm.MutateActorState`.
2020-09-25 12:49:39 -07:00
Steven Allen
87351fa35c move version to actors, from builtin
Otherwise, we're going to end up with an import cycle between the adt and this
version.
2020-09-25 12:49:39 -07:00
Steven Allen
35562bd2f9 fixup v1 actors for new methods
Also, correctly handle multiple ADT versions.
2020-09-25 12:49:39 -07:00
Aayush Rajasekaran
ebad0ded3d Introduce v1 actors 2020-09-25 12:49:39 -07:00
Aayush Rajasekaran
ed4bf9b8fe API shouldn't depend on actors directly 2020-09-23 00:51:12 -04:00
Aayush Rajasekaran
d56da1b014 Refinements to stmgr and utils 2020-09-22 01:34:20 -04:00
Aayush Rajasekaran
ed285f1114 Abstract SectorOnChainInfo and SectorPreCommitOnChainInfo 2020-09-21 01:09:42 -04:00
Aayush Rajasekaran
7c3f638f68 Abstract FilterEstimate, PreCommitDepositForPower, and InitialPledgeForPower 2020-09-19 00:41:24 -04:00
Steven Allen
1bf3b4989d rename imports to match actors code
`sed -i 's/\bv0\(\w\)\(\w*\)/\L\1\E\20/g' **/*.go`
2020-09-18 14:59:27 -07:00
Łukasz Magiera
6eda53565f Most tests passing 2020-09-17 17:30:24 +02:00
Steven Allen
92471d41d6 migrate precommit deposit function 2020-09-15 16:47:58 -07:00
Łukasz Magiera
38f87981c1 Fix some build errors 2020-09-14 13:14:06 +02:00
Steven Allen
d3594835c4 [WIP] Network upgrade support
This patch starts adding support for network upgrades.

* It adds an actors abstraction layer for loading abstract (cross-version) actors.
* It starts switching over to a shared deadline type.
* It adds an abstraction for ADTs (hamt/amt).
* It removes the callback-based API in the StateManager (difficult to abstract
across actor versions).
* It _does not_ actually add support for actors v2. We can do that in a followup
patch but that should be relatively easy.

This patch is heavily WIP and does not compile. Feel free to push changes
directly to this branch.

Notes:

* State tree access now needs a network version, because the HAMT type will change.
* I haven't figured out a nice way to abstract over changes to the _message_
types. However, many of them will be type aliased to actors v0 in actors v2 so
we can likely continue using the v0 versions (or use the v2 versions
everywhere). I've been renaming imports to `v0*` to make it clear that we're
importing types from a _specific_ actors version.

TODO:

* Consider merging incremental improvements? We'd have to get this compiling
again first but we could merge in the new abstractions, and slowly switch over.
* Finish migrating to the new abstractions.
* Remove all actor state types from the public API. See `miner.State.Info()` for
the planned approach here.
* Fix the tests. This is likely going to be a massive pain.
2020-09-11 20:16:29 -07:00