* add a basic FEVM integration test.
Exercises f4 addresses, placeholder transitions, Ethereum Account.
* remove unused parameter from newEthTxFromFilecoinMessageLookup.
* break when found in newEthTxFromFilecoinMessageLookup.
* fixup test.
* lint and gen.
* move test to itests root package.
Co-authored-by: Shrenuj Bansal <shrenuj.bansal@protocol.ai>
* feat: add support for generating tipset CIDs
(cherry-picked from feat/nv18-fevm)
* feat: fvm: add support for looking up past tipset CIDs
We do this by adding yet another "getter" to the VM that resolves an
epoch into a TipSetKey.
Co-authored-by: Kevin Li <ychiaoli18@users.noreply.github.com>
1. Embed the banner in the upgrades subsystem instead of reading it at
runtime.
2. Print it all at once instead of line-by-line.
3. Run it in the v8 upgrade itself.
1. Include the builtin-actors in the lotus source tree.
2. Embed the bundle on build instead of downloading at runtime.
3. Avoid reading the bundle whenever possible by including bundle
metadata (the bundle CID, the actor CIDs, etc.).
4. Remove everything related to dependency injection.
1. We're no longer downloading the bundle, so doing anything ahead
of time doesn't really help.
2. We register the manifests on init because, unfortunately, they're
global.
3. We explicitly load the current actors bundle in the genesis
state-tree method.
4. For testing, we just change the in-use bundle with a bit of a
hack. It's not great, but using dependency injection doesn't make
any sense either because, again, the manifest information is
global.
5. Remove the bundle.toml file. Bundles may be overridden by
specifying an override path in the parameters file, or an
environment variable.
fixes#8701
1. Include the builtin-actors in the lotus source tree.
2. Embed the bundle on build instead of downloading at runtime.
3. Avoid reading the bundle whenever possible by including bundle
metadata (the bundle CID, the actor CIDs, etc.).
4. Remove everything related to dependency injection.
1. We're no longer downloading the bundle, so doing anything ahead
of time doesn't really help.
2. We register the manifests on init because, unfortunately, they're
global.
3. We explicitly load the current actors bundle in the genesis
state-tree method.
4. For testing, we just change the in-use bundle with a bit of a
hack. It's not great, but using dependency injection doesn't make
any sense either because, again, the manifest information is
global.
5. Remove the bundle.toml file. Bundles may be overridden by
specifying an override path in the parameters file, or an
environment variable.
fixes#8701