- Event keys are now t1, t2, t3, t4 for topics; and d for data.
- ref-fvm no longer stores events in the blockstore for us. It just
returns events to the client, who is now responsible for handling
them as it wishes / according to its configuration.
- Add a flag to VMOpts to have the events AMT be written in the blockstore.
- Add a flag to the ChainStore to advertise to the rest of the system
if the ChainStore is storing events.
- Enable that flag if the EthRPC is enabled (can also add an explicit
configuration flag if wanted).
* feat: add support for generating tipset CIDs
(cherry-picked from feat/nv18-fevm)
* feat: fvm: add support for looking up past tipset CIDs
We do this by adding yet another "getter" to the VM that resolves an
epoch into a TipSetKey.
Co-authored-by: Kevin Li <ychiaoli18@users.noreply.github.com>
1. Embed the banner in the upgrades subsystem instead of reading it at
runtime.
2. Print it all at once instead of line-by-line.
3. Run it in the v8 upgrade itself.
1. Include the builtin-actors in the lotus source tree.
2. Embed the bundle on build instead of downloading at runtime.
3. Avoid reading the bundle whenever possible by including bundle
metadata (the bundle CID, the actor CIDs, etc.).
4. Remove everything related to dependency injection.
1. We're no longer downloading the bundle, so doing anything ahead
of time doesn't really help.
2. We register the manifests on init because, unfortunately, they're
global.
3. We explicitly load the current actors bundle in the genesis
state-tree method.
4. For testing, we just change the in-use bundle with a bit of a
hack. It's not great, but using dependency injection doesn't make
any sense either because, again, the manifest information is
global.
5. Remove the bundle.toml file. Bundles may be overridden by
specifying an override path in the parameters file, or an
environment variable.
fixes#8701
1. Include the builtin-actors in the lotus source tree.
2. Embed the bundle on build instead of downloading at runtime.
3. Avoid reading the bundle whenever possible by including bundle
metadata (the bundle CID, the actor CIDs, etc.).
4. Remove everything related to dependency injection.
1. We're no longer downloading the bundle, so doing anything ahead
of time doesn't really help.
2. We register the manifests on init because, unfortunately, they're
global.
3. We explicitly load the current actors bundle in the genesis
state-tree method.
4. For testing, we just change the in-use bundle with a bit of a
hack. It's not great, but using dependency injection doesn't make
any sense either because, again, the manifest information is
global.
5. Remove the bundle.toml file. Bundles may be overridden by
specifying an override path in the parameters file, or an
environment variable.
fixes#8701
The next FVM version will only support nv15+.
This change also disables the FVM before nv15, even if enabled through
the environment variable. This allows "catching up" from before nv15.
We need to use the height at which the messages will be executed, not
the height of the previous tipset. This brings the gas checking for
validation with the gas we actually _charge_ during message execution.
This only matters for the Calico upgrade (the only upgrade where we
changed the gas prices).
This change could potentially cause a block at that height to be
rejected if it includes a message with insufficient gas for inclusion.
However, that _should_ have shown up as a miner penalty when we executed
the blocks in the following tipset. Given that there were no miner
penalties at 265199-265201, this change should be "safe".
1. Move lock, loading, etc into GetFilVested.
2. Call it directly when creating the FVM.
3. Detach GetFilLocked from state manager.
Really, this just makes it a bit easier to reason about this code.