Merge pull request #3252 from filecoin-project/fix/burnt-funds-state

fix setup of burnt funds actor state
This commit is contained in:
Whyrusleeping
2020-08-24 11:43:34 -07:00
committed by GitHub
+8 -6
View File
@@ -118,11 +118,6 @@ func MakeInitialStateTree(ctx context.Context, bs bstore.Blockstore, template ge
return nil, nil, xerrors.Errorf("making new state tree: %w", err)
}
emptyobject, err := cst.Put(context.TODO(), []struct{}{})
if err != nil {
return nil, nil, xerrors.Errorf("failed putting empty object: %w", err)
}
// Create system actor
sysact, err := SetupSystemActor(bs)
@@ -191,11 +186,18 @@ func MakeInitialStateTree(ctx context.Context, bs bstore.Blockstore, template ge
return nil, nil, xerrors.Errorf("set market actor: %w", err)
}
burntRoot, err := cst.Put(ctx, &account.State{
Address: builtin.BurntFundsActorAddr,
})
if err != nil {
return nil, nil, xerrors.Errorf("failed to setup burnt funds actor state: %w", err)
}
// Setup burnt-funds
err = state.SetActor(builtin.BurntFundsActorAddr, &types.Actor{
Code: builtin.AccountActorCodeID,
Balance: types.NewInt(0),
Head: emptyobject,
Head: burntRoot,
})
if err != nil {
return nil, nil, xerrors.Errorf("set burnt funds account actor: %w", err)