adjust compaction range
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@ -44,15 +44,15 @@ var (
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// === :: cold (already archived)
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// === :: cold (already archived)
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// ≡≡≡ :: to be archived in this compaction
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// ≡≡≡ :: to be archived in this compaction
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// --- :: hot
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// --- :: hot
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CompactionThreshold = 4 * build.Finality
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CompactionThreshold = 7 * build.Finality
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// CompactionBoundary is the number of epochs from the current epoch at which
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// CompactionBoundary is the number of epochs from the current epoch at which
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// we will walk the chain for live objects.
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// we will walk the chain for live objects.
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CompactionBoundary = 2 * build.Finality
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CompactionBoundary = 4 * build.Finality
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// CompactionSlack is the number of epochs from the compaction boundary to the beginning
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// CompactionSlack is the number of epochs from the compaction boundary to the beginning
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// of the cold epoch.
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// of the cold epoch.
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CompactionSlack = build.Finality
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CompactionSlack = 2 * build.Finality
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// SyncGapTime is the time delay from a tipset's min timestamp before we decide
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// SyncGapTime is the time delay from a tipset's min timestamp before we decide
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// there is a sync gap
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// there is a sync gap
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