lotus/paychmgr/state.go

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package paychmgr
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import (
"context"
"github.com/filecoin-project/specs-actors/actors/abi/big"
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"github.com/filecoin-project/specs-actors/actors/builtin/account"
"github.com/filecoin-project/go-address"
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"github.com/filecoin-project/specs-actors/actors/builtin/paych"
xerrors "golang.org/x/xerrors"
"github.com/filecoin-project/lotus/chain/types"
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)
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func (pm *Manager) loadPaychState(ctx context.Context, ch address.Address) (*types.Actor, *paych.State, error) {
var pcast paych.State
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act, err := pm.sm.LoadActorState(ctx, ch, &pcast, nil)
if err != nil {
return nil, nil, err
}
return act, &pcast, nil
}
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func (pm *Manager) loadStateChannelInfo(ctx context.Context, ch address.Address, dir uint64) (*ChannelInfo, error) {
_, st, err := pm.loadPaychState(ctx, ch)
if err != nil {
return nil, err
}
var account account.State
_, err = pm.sm.LoadActorState(ctx, st.From, &account, nil)
if err != nil {
return nil, err
}
from := account.Address
_, err = pm.sm.LoadActorState(ctx, st.To, &account, nil)
if err != nil {
return nil, err
}
to := account.Address
ci := &ChannelInfo{
Channel: ch,
Direction: dir,
NextLane: nextLaneFromState(st),
}
if dir == DirOutbound {
ci.Control = from
ci.Target = to
} else {
ci.Control = to
ci.Target = from
}
return ci, nil
}
func nextLaneFromState(st *paych.State) uint64 {
if len(st.LaneStates) == 0 {
return 0
}
maxLane := st.LaneStates[0].ID
for _, state := range st.LaneStates {
if state.ID > maxLane {
maxLane = state.ID
}
}
return maxLane + 1
}
// laneState gets the LaneStates from chain, then applies all vouchers in
// the data store over the chain state
func (pm *Manager) laneState(state *paych.State, ch address.Address) (map[uint64]*paych.LaneState, error) {
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// TODO: we probably want to call UpdateChannelState with all vouchers to be fully correct
// (but technically dont't need to)
laneStates := make(map[uint64]*paych.LaneState, len(state.LaneStates))
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// Get the lane state from the chain
for _, laneState := range state.LaneStates {
laneStates[laneState.ID] = laneState
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}
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// Apply locally stored vouchers
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vouchers, err := pm.store.VouchersForPaych(ch)
if err != nil && err != ErrChannelNotTracked {
return nil, err
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}
for _, v := range vouchers {
for range v.Voucher.Merges {
return nil, xerrors.Errorf("paych merges not handled yet")
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}
// If there's a voucher for a lane that isn't in chain state just
// create it
ls, ok := laneStates[v.Voucher.Lane]
if !ok {
ls = &paych.LaneState{
ID: v.Voucher.Lane,
Redeemed: types.NewInt(0),
Nonce: 0,
}
laneStates[v.Voucher.Lane] = ls
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}
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if v.Voucher.Nonce < ls.Nonce {
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continue
}
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ls.Nonce = v.Voucher.Nonce
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ls.Redeemed = v.Voucher.Amount
}
return laneStates, nil
}
// Get the total redeemed amount across all lanes, after applying the voucher
func (pm *Manager) totalRedeemedWithVoucher(laneStates map[uint64]*paych.LaneState, sv *paych.SignedVoucher) (big.Int, error) {
total := big.NewInt(0)
for _, ls := range laneStates {
total = big.Add(total, ls.Redeemed)
}
lane, ok := laneStates[sv.Lane]
if ok {
// If the voucher is for an existing lane, and the voucher nonce
// and is higher than the lane nonce
if sv.Nonce > lane.Nonce {
// Add the delta between the redeemed amount and the voucher
// amount to the total
delta := big.Sub(sv.Amount, lane.Redeemed)
total = big.Add(total, delta)
}
} else {
// If the voucher is *not* for an existing lane, just add its
// value (implicitly a new lane will be created for the voucher)
total = big.Add(total, sv.Amount)
}
return total, nil
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}