package paychmgr import ( "context" "github.com/filecoin-project/specs-actors/actors/abi/big" "github.com/filecoin-project/specs-actors/actors/builtin/account" "github.com/filecoin-project/go-address" "github.com/filecoin-project/specs-actors/actors/builtin/paych" xerrors "golang.org/x/xerrors" "github.com/filecoin-project/lotus/chain/types" ) func (pm *Manager) loadPaychState(ctx context.Context, ch address.Address) (*types.Actor, *paych.State, error) { var pcast paych.State act, err := pm.sm.LoadActorState(ctx, ch, &pcast, nil) if err != nil { return nil, nil, err } return act, &pcast, nil } func (pm *Manager) loadStateChannelInfo(ctx context.Context, ch address.Address, dir uint64) (*ChannelInfo, error) { _, st, err := pm.loadPaychState(ctx, ch) if err != nil { return nil, err } var account account.State _, err = pm.sm.LoadActorState(ctx, st.From, &account, nil) if err != nil { return nil, err } from := account.Address _, err = pm.sm.LoadActorState(ctx, st.To, &account, nil) if err != nil { return nil, err } to := account.Address ci := &ChannelInfo{ Channel: ch, Direction: dir, NextLane: nextLaneFromState(st), } if dir == DirOutbound { ci.Control = from ci.Target = to } else { ci.Control = to ci.Target = from } return ci, nil } func nextLaneFromState(st *paych.State) uint64 { if len(st.LaneStates) == 0 { return 0 } maxLane := st.LaneStates[0].ID for _, state := range st.LaneStates { if state.ID > maxLane { maxLane = state.ID } } return maxLane + 1 } // laneState gets the LaneStates from chain, then applies all vouchers in // the data store over the chain state func (pm *Manager) laneState(state *paych.State, ch address.Address) (map[uint64]*paych.LaneState, error) { // TODO: we probably want to call UpdateChannelState with all vouchers to be fully correct // (but technically dont't need to) laneStates := make(map[uint64]*paych.LaneState, len(state.LaneStates)) // Get the lane state from the chain for _, laneState := range state.LaneStates { laneStates[laneState.ID] = laneState } // Apply locally stored vouchers vouchers, err := pm.store.VouchersForPaych(ch) if err != nil && err != ErrChannelNotTracked { return nil, err } for _, v := range vouchers { for range v.Voucher.Merges { return nil, xerrors.Errorf("paych merges not handled yet") } // If there's a voucher for a lane that isn't in chain state just // create it ls, ok := laneStates[v.Voucher.Lane] if !ok { ls = &paych.LaneState{ ID: v.Voucher.Lane, Redeemed: types.NewInt(0), Nonce: 0, } laneStates[v.Voucher.Lane] = ls } if v.Voucher.Nonce < ls.Nonce { continue } ls.Nonce = v.Voucher.Nonce ls.Redeemed = v.Voucher.Amount } return laneStates, nil } // Get the total redeemed amount across all lanes, after applying the voucher func (pm *Manager) totalRedeemedWithVoucher(laneStates map[uint64]*paych.LaneState, sv *paych.SignedVoucher) (big.Int, error) { total := big.NewInt(0) for _, ls := range laneStates { total = big.Add(total, ls.Redeemed) } lane, ok := laneStates[sv.Lane] if ok { // If the voucher is for an existing lane, and the voucher nonce // and is higher than the lane nonce if sv.Nonce > lane.Nonce { // Add the delta between the redeemed amount and the voucher // amount to the total delta := big.Sub(sv.Amount, lane.Redeemed) total = big.Add(total, delta) } } else { // If the voucher is *not* for an existing lane, just add its // value (implicitly a new lane will be created for the voucher) total = big.Add(total, sv.Amount) } return total, nil }