lotus/chain/actors/builtin/reward/reward.go

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package reward
import (
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"github.com/filecoin-project/go-state-types/abi"
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reward0 "github.com/filecoin-project/specs-actors/actors/builtin/reward"
"github.com/ipfs/go-cid"
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"github.com/filecoin-project/lotus/chain/actors"
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"golang.org/x/xerrors"
"github.com/filecoin-project/go-state-types/cbor"
builtin0 "github.com/filecoin-project/specs-actors/actors/builtin"
builtin2 "github.com/filecoin-project/specs-actors/v2/actors/builtin"
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builtin3 "github.com/filecoin-project/specs-actors/v3/actors/builtin"
builtin4 "github.com/filecoin-project/specs-actors/v4/actors/builtin"
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builtin5 "github.com/filecoin-project/specs-actors/v5/actors/builtin"
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builtin6 "github.com/filecoin-project/specs-actors/v6/actors/builtin"
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builtin7 "github.com/filecoin-project/specs-actors/v7/actors/builtin"
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builtin8 "github.com/filecoin-project/specs-actors/v8/actors/builtin"
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"github.com/filecoin-project/lotus/chain/actors/adt"
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"github.com/filecoin-project/lotus/chain/actors/builtin"
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"github.com/filecoin-project/lotus/chain/types"
)
func init() {
builtin.RegisterActorState(builtin0.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load0(store, root)
})
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if c, ok := actors.GetActorCodeID(actors.Version0, "reward"); ok {
builtin.RegisterActorState(c, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load0(store, root)
})
}
builtin.RegisterActorState(builtin2.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load2(store, root)
})
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if c, ok := actors.GetActorCodeID(actors.Version2, "reward"); ok {
builtin.RegisterActorState(c, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load2(store, root)
})
}
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builtin.RegisterActorState(builtin3.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load3(store, root)
})
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if c, ok := actors.GetActorCodeID(actors.Version3, "reward"); ok {
builtin.RegisterActorState(c, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load3(store, root)
})
}
builtin.RegisterActorState(builtin4.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load4(store, root)
})
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if c, ok := actors.GetActorCodeID(actors.Version4, "reward"); ok {
builtin.RegisterActorState(c, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load4(store, root)
})
}
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builtin.RegisterActorState(builtin5.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load5(store, root)
})
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if c, ok := actors.GetActorCodeID(actors.Version5, "reward"); ok {
builtin.RegisterActorState(c, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load5(store, root)
})
}
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builtin.RegisterActorState(builtin6.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load6(store, root)
})
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if c, ok := actors.GetActorCodeID(actors.Version6, "reward"); ok {
builtin.RegisterActorState(c, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load6(store, root)
})
}
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builtin.RegisterActorState(builtin7.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load7(store, root)
})
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if c, ok := actors.GetActorCodeID(actors.Version7, "reward"); ok {
builtin.RegisterActorState(c, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load7(store, root)
})
}
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builtin.RegisterActorState(builtin8.RewardActorCodeID, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load8(store, root)
})
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if c, ok := actors.GetActorCodeID(actors.Version8, "reward"); ok {
builtin.RegisterActorState(c, func(store adt.Store, root cid.Cid) (cbor.Marshaler, error) {
return load8(store, root)
})
}
}
var (
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Address = builtin8.RewardActorAddr
Methods = builtin8.MethodsReward
)
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func Load(store adt.Store, act *types.Actor) (State, error) {
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if name, av, ok := actors.GetActorMetaByCode(act.Code); ok {
if name != "reward" {
return nil, xerrors.Errorf("actor code is not reward: %s", name)
}
switch av {
case actors.Version0:
return load0(store, act.Head)
case actors.Version2:
return load2(store, act.Head)
case actors.Version3:
return load3(store, act.Head)
case actors.Version4:
return load4(store, act.Head)
case actors.Version5:
return load5(store, act.Head)
case actors.Version6:
return load6(store, act.Head)
case actors.Version7:
return load7(store, act.Head)
case actors.Version8:
return load8(store, act.Head)
default:
return nil, xerrors.Errorf("unknown actor version: %d", av)
}
}
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switch act.Code {
case builtin0.RewardActorCodeID:
return load0(store, act.Head)
case builtin2.RewardActorCodeID:
return load2(store, act.Head)
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case builtin3.RewardActorCodeID:
return load3(store, act.Head)
case builtin4.RewardActorCodeID:
return load4(store, act.Head)
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case builtin5.RewardActorCodeID:
return load5(store, act.Head)
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case builtin6.RewardActorCodeID:
return load6(store, act.Head)
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case builtin7.RewardActorCodeID:
return load7(store, act.Head)
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case builtin8.RewardActorCodeID:
return load8(store, act.Head)
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}
return nil, xerrors.Errorf("unknown actor code %s", act.Code)
}
func MakeState(store adt.Store, av actors.Version, currRealizedPower abi.StoragePower) (State, error) {
switch av {
case actors.Version0:
return make0(store, currRealizedPower)
case actors.Version2:
return make2(store, currRealizedPower)
case actors.Version3:
return make3(store, currRealizedPower)
case actors.Version4:
return make4(store, currRealizedPower)
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case actors.Version5:
return make5(store, currRealizedPower)
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case actors.Version6:
return make6(store, currRealizedPower)
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case actors.Version7:
return make7(store, currRealizedPower)
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case actors.Version8:
return make8(store, currRealizedPower)
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}
return nil, xerrors.Errorf("unknown actor version %d", av)
}
func GetActorCodeID(av actors.Version) (cid.Cid, error) {
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if c, ok := actors.GetActorCodeID(av, "reward"); ok {
return c, nil
}
switch av {
case actors.Version0:
return builtin0.RewardActorCodeID, nil
case actors.Version2:
return builtin2.RewardActorCodeID, nil
case actors.Version3:
return builtin3.RewardActorCodeID, nil
case actors.Version4:
return builtin4.RewardActorCodeID, nil
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case actors.Version5:
return builtin5.RewardActorCodeID, nil
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case actors.Version6:
return builtin6.RewardActorCodeID, nil
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case actors.Version7:
return builtin7.RewardActorCodeID, nil
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case actors.Version8:
return builtin8.RewardActorCodeID, nil
}
return cid.Undef, xerrors.Errorf("unknown actor version %d", av)
}
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type State interface {
cbor.Marshaler
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ThisEpochBaselinePower() (abi.StoragePower, error)
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ThisEpochReward() (abi.StoragePower, error)
ThisEpochRewardSmoothed() (builtin.FilterEstimate, error)
EffectiveBaselinePower() (abi.StoragePower, error)
EffectiveNetworkTime() (abi.ChainEpoch, error)
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TotalStoragePowerReward() (abi.TokenAmount, error)
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CumsumBaseline() (abi.StoragePower, error)
CumsumRealized() (abi.StoragePower, error)
InitialPledgeForPower(abi.StoragePower, abi.TokenAmount, *builtin.FilterEstimate, abi.TokenAmount) (abi.TokenAmount, error)
PreCommitDepositForPower(builtin.FilterEstimate, abi.StoragePower) (abi.TokenAmount, error)
GetState() interface{}
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}
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type AwardBlockRewardParams = reward0.AwardBlockRewardParams