lotus/extern/storage-sealing/sector_state.go

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package sealing
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type SectorState string
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var ExistSectorStateList = map[SectorState]struct{}{
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Empty: {},
WaitDeals: {},
Packing: {},
AddPiece: {},
AddPieceFailed: {},
GetTicket: {},
PreCommit1: {},
PreCommit2: {},
PreCommitting: {},
PreCommitWait: {},
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SubmitPreCommitBatch: {},
PreCommitBatchWait: {},
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WaitSeed: {},
Committing: {},
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CommitFinalize: {},
CommitFinalizeFailed: {},
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SubmitCommit: {},
CommitWait: {},
SubmitCommitAggregate: {},
CommitAggregateWait: {},
FinalizeSector: {},
Proving: {},
FailedUnrecoverable: {},
SealPreCommit1Failed: {},
SealPreCommit2Failed: {},
PreCommitFailed: {},
ComputeProofFailed: {},
CommitFailed: {},
PackingFailed: {},
FinalizeFailed: {},
DealsExpired: {},
RecoverDealIDs: {},
Faulty: {},
FaultReported: {},
FaultedFinal: {},
Terminating: {},
TerminateWait: {},
TerminateFinality: {},
TerminateFailed: {},
Removing: {},
RemoveFailed: {},
Removed: {},
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}
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const (
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UndefinedSectorState SectorState = ""
// happy path
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Empty SectorState = "Empty" // deprecated
WaitDeals SectorState = "WaitDeals" // waiting for more pieces (deals) to be added to the sector
AddPiece SectorState = "AddPiece" // put deal data (and padding if required) into the sector
Packing SectorState = "Packing" // sector not in sealStore, and not on chain
GetTicket SectorState = "GetTicket" // generate ticket
PreCommit1 SectorState = "PreCommit1" // do PreCommit1
PreCommit2 SectorState = "PreCommit2" // do PreCommit2
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PreCommitting SectorState = "PreCommitting" // on chain pre-commit
PreCommitWait SectorState = "PreCommitWait" // waiting for precommit to land on chain
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SubmitPreCommitBatch SectorState = "SubmitPreCommitBatch"
PreCommitBatchWait SectorState = "PreCommitBatchWait"
WaitSeed SectorState = "WaitSeed" // waiting for seed
Committing SectorState = "Committing" // compute PoRep
CommitFinalize SectorState = "CommitFinalize" // cleanup sector metadata before submitting the proof (early finalize)
CommitFinalizeFailed SectorState = "CommitFinalizeFailed"
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// single commit
SubmitCommit SectorState = "SubmitCommit" // send commit message to the chain
CommitWait SectorState = "CommitWait" // wait for the commit message to land on chain
SubmitCommitAggregate SectorState = "SubmitCommitAggregate"
CommitAggregateWait SectorState = "CommitAggregateWait"
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FinalizeSector SectorState = "FinalizeSector"
Proving SectorState = "Proving"
// error modes
FailedUnrecoverable SectorState = "FailedUnrecoverable"
AddPieceFailed SectorState = "AddPieceFailed"
SealPreCommit1Failed SectorState = "SealPreCommit1Failed"
SealPreCommit2Failed SectorState = "SealPreCommit2Failed"
PreCommitFailed SectorState = "PreCommitFailed"
ComputeProofFailed SectorState = "ComputeProofFailed"
CommitFailed SectorState = "CommitFailed"
PackingFailed SectorState = "PackingFailed" // TODO: deprecated, remove
FinalizeFailed SectorState = "FinalizeFailed"
DealsExpired SectorState = "DealsExpired"
RecoverDealIDs SectorState = "RecoverDealIDs"
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Faulty SectorState = "Faulty" // sector is corrupted or gone for some reason
FaultReported SectorState = "FaultReported" // sector has been declared as a fault on chain
FaultedFinal SectorState = "FaultedFinal" // fault declared on chain
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Terminating SectorState = "Terminating"
TerminateWait SectorState = "TerminateWait"
TerminateFinality SectorState = "TerminateFinality"
TerminateFailed SectorState = "TerminateFailed"
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Removing SectorState = "Removing"
RemoveFailed SectorState = "RemoveFailed"
Removed SectorState = "Removed"
)
func toStatState(st SectorState) statSectorState {
switch st {
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case UndefinedSectorState, Empty, WaitDeals, AddPiece:
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return sstStaging
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case Packing, GetTicket, PreCommit1, PreCommit2, PreCommitting, PreCommitWait, SubmitPreCommitBatch, PreCommitBatchWait, WaitSeed, Committing, CommitFinalize, SubmitCommit, CommitWait, SubmitCommitAggregate, CommitAggregateWait, FinalizeSector:
return sstSealing
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case Proving, Removed, Removing, Terminating, TerminateWait, TerminateFinality, TerminateFailed:
return sstProving
}
return sstFailed
}