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package sector
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import (
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"context"
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"fmt"
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"math/rand"
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"sort"
"sync"
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"time"
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"golang.org/x/xerrors"
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"github.com/filecoin-project/specs-actors/actors/abi"
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"github.com/filecoin-project/lotus/storage/sector/sealtasks"
"github.com/filecoin-project/lotus/storage/sector/storiface"
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)
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type schedPrioCtxKey int
var SchedPriorityKey schedPrioCtxKey
var DefaultSchedPriority = 0
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var SelectorTimeout = 5 * time . Second
var (
SchedWindows = 2
)
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func getPriority ( ctx context . Context ) int {
sp := ctx . Value ( SchedPriorityKey )
if p , ok := sp . ( int ) ; ok {
return p
}
return DefaultSchedPriority
}
func WithPriority ( ctx context . Context , priority int ) context . Context {
return context . WithValue ( ctx , SchedPriorityKey , priority )
}
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const mib = 1 << 20
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type WorkerAction func ( ctx context . Context , w Worker ) error
type WorkerSelector interface {
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Ok ( ctx context . Context , task sealtasks . TaskType , spt abi . RegisteredSealProof , a * workerHandle ) ( bool , error ) // true if worker is acceptable for performing a task
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Cmp ( ctx context . Context , task sealtasks . TaskType , a , b * workerHandle ) ( bool , error ) // true if a is preferred over b
}
type scheduler struct {
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spt abi . RegisteredSealProof
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workersLk sync . RWMutex
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nextWorker WorkerID
workers map [ WorkerID ] * workerHandle
newWorkers chan * workerHandle
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watchClosing chan WorkerID
workerClosing chan WorkerID
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schedule chan * workerRequest
windowRequests chan * schedWindowRequest
// owned by the sh.runSched goroutine
schedQueue * requestQueue
openWindows [ ] * schedWindowRequest
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info chan func ( interface { } )
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closing chan struct { }
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closed chan struct { }
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testSync chan struct { } // used for testing
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}
type workerHandle struct {
w Worker
info storiface . WorkerInfo
preparing * activeResources
active * activeResources
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lk sync . Mutex
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// stats / tracking
wt * workTracker
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// for sync manager goroutine closing
cleanupStarted bool
closedMgr chan struct { }
closingMgr chan struct { }
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}
type schedWindowRequest struct {
worker WorkerID
done chan * schedWindow
}
type schedWindow struct {
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allocated activeResources
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todo [ ] * workerRequest
}
type activeResources struct {
memUsedMin uint64
memUsedMax uint64
gpuUsed bool
cpuUse uint64
cond * sync . Cond
}
type workerRequest struct {
sector abi . SectorID
taskType sealtasks . TaskType
priority int // larger values more important
sel WorkerSelector
prepare WorkerAction
work WorkerAction
index int // The index of the item in the heap.
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indexHeap int
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ret chan <- workerResponse
ctx context . Context
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}
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type workerResponse struct {
err error
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}
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func newScheduler ( spt abi . RegisteredSealProof ) * scheduler {
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return & scheduler {
spt : spt ,
nextWorker : 0 ,
workers : map [ WorkerID ] * workerHandle { } ,
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newWorkers : make ( chan * workerHandle ) ,
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watchClosing : make ( chan WorkerID ) ,
workerClosing : make ( chan WorkerID ) ,
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schedule : make ( chan * workerRequest ) ,
windowRequests : make ( chan * schedWindowRequest ) ,
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schedQueue : & requestQueue { } ,
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info : make ( chan func ( interface { } ) ) ,
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closing : make ( chan struct { } ) ,
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closed : make ( chan struct { } ) ,
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}
}
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func ( sh * scheduler ) Schedule ( ctx context . Context , sector abi . SectorID , taskType sealtasks . TaskType , sel WorkerSelector , prepare WorkerAction , work WorkerAction ) error {
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ret := make ( chan workerResponse )
select {
case sh . schedule <- & workerRequest {
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sector : sector ,
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taskType : taskType ,
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priority : getPriority ( ctx ) ,
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sel : sel ,
prepare : prepare ,
work : work ,
ret : ret ,
ctx : ctx ,
} :
case <- sh . closing :
return xerrors . New ( "closing" )
case <- ctx . Done ( ) :
return ctx . Err ( )
}
select {
case resp := <- ret :
return resp . err
case <- sh . closing :
return xerrors . New ( "closing" )
case <- ctx . Done ( ) :
return ctx . Err ( )
}
}
func ( r * workerRequest ) respond ( err error ) {
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select {
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case r . ret <- workerResponse { err : err } :
case <- r . ctx . Done ( ) :
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log . Warnf ( "request got cancelled before we could respond" )
}
}
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type SchedDiagRequestInfo struct {
Sector abi . SectorID
TaskType sealtasks . TaskType
Priority int
}
type SchedDiagInfo struct {
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Requests [ ] SchedDiagRequestInfo
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OpenWindows [ ] WorkerID
}
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func ( sh * scheduler ) runSched ( ) {
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defer close ( sh . closed )
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go sh . runWorkerWatcher ( )
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for {
select {
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case w := <- sh . newWorkers :
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sh . newWorker ( w )
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case wid := <- sh . workerClosing :
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sh . dropWorker ( wid )
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case req := <- sh . schedule :
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sh . schedQueue . Push ( req )
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sh . trySched ( )
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if sh . testSync != nil {
sh . testSync <- struct { } { }
}
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case req := <- sh . windowRequests :
sh . openWindows = append ( sh . openWindows , req )
sh . trySched ( )
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case ireq := <- sh . info :
ireq ( sh . diag ( ) )
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case <- sh . closing :
sh . schedClose ( )
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return
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}
}
}
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func ( sh * scheduler ) diag ( ) SchedDiagInfo {
var out SchedDiagInfo
for sqi := 0 ; sqi < sh . schedQueue . Len ( ) ; sqi ++ {
task := ( * sh . schedQueue ) [ sqi ]
out . Requests = append ( out . Requests , SchedDiagRequestInfo {
Sector : task . sector ,
TaskType : task . taskType ,
Priority : task . priority ,
} )
}
for _ , window := range sh . openWindows {
out . OpenWindows = append ( out . OpenWindows , window . worker )
}
return out
}
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func ( sh * scheduler ) trySched ( ) {
/ *
This assigns tasks to workers based on :
- Task priority ( achieved by handling sh . schedQueue in order , since it ' s already sorted by priority )
- Worker resource availability
- Task - specified worker preference ( acceptableWindows array below sorted by this preference )
- Window request age
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1. For each task in the schedQueue find windows which can handle them
1.1 . Create list of windows capable of handling a task
1.2 . Sort windows according to task selector preferences
2. Going through schedQueue again , assign task to first acceptable window
with resources available
3. Submit windows with scheduled tasks to workers
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* /
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windows := make ( [ ] schedWindow , len ( sh . openWindows ) )
acceptableWindows := make ( [ ] [ ] int , sh . schedQueue . Len ( ) )
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log . Debugf ( "SCHED %d queued; %d open windows" , sh . schedQueue . Len ( ) , len ( windows ) )
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sh . workersLk . RLock ( )
defer sh . workersLk . RUnlock ( )
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// Step 1
for sqi := 0 ; sqi < sh . schedQueue . Len ( ) ; sqi ++ {
task := ( * sh . schedQueue ) [ sqi ]
needRes := ResourceTable [ task . taskType ] [ sh . spt ]
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task . indexHeap = sqi
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for wnd , windowRequest := range sh . openWindows {
worker := sh . workers [ windowRequest . worker ]
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// TODO: allow bigger windows
if ! windows [ wnd ] . allocated . canHandleRequest ( needRes , windowRequest . worker , worker . info . Resources ) {
continue
}
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rpcCtx , cancel := context . WithTimeout ( task . ctx , SelectorTimeout )
ok , err := task . sel . Ok ( rpcCtx , task . taskType , sh . spt , worker )
cancel ( )
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if err != nil {
log . Errorf ( "trySched(1) req.sel.Ok error: %+v" , err )
continue
}
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if ! ok {
continue
}
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acceptableWindows [ sqi ] = append ( acceptableWindows [ sqi ] , wnd )
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}
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if len ( acceptableWindows [ sqi ] ) == 0 {
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continue
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}
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// Pick best worker (shuffle in case some workers are equally as good)
rand . Shuffle ( len ( acceptableWindows [ sqi ] ) , func ( i , j int ) {
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acceptableWindows [ sqi ] [ i ] , acceptableWindows [ sqi ] [ j ] = acceptableWindows [ sqi ] [ j ] , acceptableWindows [ sqi ] [ i ] // nolint:scopelint
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} )
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sort . SliceStable ( acceptableWindows [ sqi ] , func ( i , j int ) bool {
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wii := sh . openWindows [ acceptableWindows [ sqi ] [ i ] ] . worker // nolint:scopelint
wji := sh . openWindows [ acceptableWindows [ sqi ] [ j ] ] . worker // nolint:scopelint
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if wii == wji {
// for the same worker prefer older windows
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return acceptableWindows [ sqi ] [ i ] < acceptableWindows [ sqi ] [ j ] // nolint:scopelint
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}
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wi := sh . workers [ wii ]
wj := sh . workers [ wji ]
rpcCtx , cancel := context . WithTimeout ( task . ctx , SelectorTimeout )
defer cancel ( )
r , err := task . sel . Cmp ( rpcCtx , task . taskType , wi , wj )
if err != nil {
log . Error ( "selecting best worker: %s" , err )
}
return r
} )
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}
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log . Debugf ( "SCHED windows: %+v" , windows )
log . Debugf ( "SCHED Acceptable win: %+v" , acceptableWindows )
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// Step 2
scheduled := 0
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for sqi := 0 ; sqi < sh . schedQueue . Len ( ) ; sqi ++ {
task := ( * sh . schedQueue ) [ sqi ]
needRes := ResourceTable [ task . taskType ] [ sh . spt ]
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selectedWindow := - 1
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for _ , wnd := range acceptableWindows [ task . indexHeap ] {
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wid := sh . openWindows [ wnd ] . worker
wr := sh . workers [ wid ] . info . Resources
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log . Debugf ( "SCHED try assign sqi:%d sector %d to window %d" , sqi , task . sector . Number , wnd )
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// TODO: allow bigger windows
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if ! windows [ wnd ] . allocated . canHandleRequest ( needRes , wid , wr ) {
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continue
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}
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log . Debugf ( "SCHED ASSIGNED sqi:%d sector %d to window %d" , sqi , task . sector . Number , wnd )
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windows [ wnd ] . allocated . add ( wr , needRes )
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selectedWindow = wnd
break
}
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if selectedWindow < 0 {
// all windows full
continue
}
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windows [ selectedWindow ] . todo = append ( windows [ selectedWindow ] . todo , task )
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sh . schedQueue . Remove ( sqi )
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sqi --
scheduled ++
}
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// Step 3
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if scheduled == 0 {
return
}
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scheduledWindows := map [ int ] struct { } { }
for wnd , window := range windows {
if len ( window . todo ) == 0 {
// Nothing scheduled here, keep the window open
continue
}
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scheduledWindows [ wnd ] = struct { } { }
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window := window // copy
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select {
case sh . openWindows [ wnd ] . done <- & window :
default :
log . Error ( "expected sh.openWindows[wnd].done to be buffered" )
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}
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}
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// Rewrite sh.openWindows array, removing scheduled windows
newOpenWindows := make ( [ ] * schedWindowRequest , 0 , len ( sh . openWindows ) - len ( scheduledWindows ) )
for wnd , window := range sh . openWindows {
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if _ , scheduled := scheduledWindows [ wnd ] ; scheduled {
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// keep unscheduled windows open
continue
}
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newOpenWindows = append ( newOpenWindows , window )
}
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sh . openWindows = newOpenWindows
}
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func ( sh * scheduler ) runWorker ( wid WorkerID ) {
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var ready sync . WaitGroup
ready . Add ( 1 )
defer ready . Wait ( )
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go func ( ) {
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sh . workersLk . RLock ( )
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worker , found := sh . workers [ wid ]
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sh . workersLk . RUnlock ( )
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ready . Done ( )
if ! found {
panic ( fmt . Sprintf ( "worker %d not found" , wid ) )
}
defer close ( worker . closedMgr )
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scheduledWindows := make ( chan * schedWindow , SchedWindows )
taskDone := make ( chan struct { } , 1 )
windowsRequested := 0
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var activeWindows [ ] * schedWindow
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ctx , cancel := context . WithCancel ( context . TODO ( ) )
defer cancel ( )
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workerClosing , err := worker . w . Closing ( ctx )
if err != nil {
return
}
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defer func ( ) {
log . Warnw ( "Worker closing" , "workerid" , wid )
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// TODO: close / return all queued tasks
} ( )
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for {
// ask for more windows if we need them
for ; windowsRequested < SchedWindows ; windowsRequested ++ {
select {
case sh . windowRequests <- & schedWindowRequest {
worker : wid ,
done : scheduledWindows ,
} :
case <- sh . closing :
return
case <- workerClosing :
return
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case <- worker . closingMgr :
return
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}
}
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select {
case w := <- scheduledWindows :
activeWindows = append ( activeWindows , w )
case <- taskDone :
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log . Debugw ( "task done" , "workerid" , wid )
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case <- sh . closing :
return
case <- workerClosing :
return
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case <- worker . closingMgr :
return
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}
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assignLoop :
// process windows in order
for len ( activeWindows ) > 0 {
// process tasks within a window in order
for len ( activeWindows [ 0 ] . todo ) > 0 {
todo := activeWindows [ 0 ] . todo [ 0 ]
needRes := ResourceTable [ todo . taskType ] [ sh . spt ]
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sh . workersLk . RLock ( )
worker . lk . Lock ( )
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ok := worker . preparing . canHandleRequest ( needRes , wid , worker . info . Resources )
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worker . lk . Unlock ( )
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if ! ok {
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sh . workersLk . RUnlock ( )
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break assignLoop
}
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log . Debugf ( "assign worker sector %d" , todo . sector . Number )
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err := sh . assignWorker ( taskDone , wid , worker , todo )
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sh . workersLk . RUnlock ( )
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if err != nil {
log . Error ( "assignWorker error: %+v" , err )
go todo . respond ( xerrors . Errorf ( "assignWorker error: %w" , err ) )
}
activeWindows [ 0 ] . todo = activeWindows [ 0 ] . todo [ 1 : ]
}
copy ( activeWindows , activeWindows [ 1 : ] )
activeWindows [ len ( activeWindows ) - 1 ] = nil
activeWindows = activeWindows [ : len ( activeWindows ) - 1 ]
windowsRequested --
}
}
} ( )
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}
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func ( sh * scheduler ) assignWorker ( taskDone chan struct { } , wid WorkerID , w * workerHandle , req * workerRequest ) error {
needRes := ResourceTable [ req . taskType ] [ sh . spt ]
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w . lk . Lock ( )
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w . preparing . add ( w . info . Resources , needRes )
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w . lk . Unlock ( )
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go func ( ) {
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err := req . prepare ( req . ctx , w . wt . worker ( w . w ) )
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sh . workersLk . Lock ( )
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if err != nil {
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w . lk . Lock ( )
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w . preparing . free ( w . info . Resources , needRes )
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w . lk . Unlock ( )
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sh . workersLk . Unlock ( )
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select {
case taskDone <- struct { } { } :
case <- sh . closing :
log . Warnf ( "scheduler closed while sending response (prepare error: %+v)" , err )
}
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select {
case req . ret <- workerResponse { err : err } :
case <- req . ctx . Done ( ) :
log . Warnf ( "request got cancelled before we could respond (prepare error: %+v)" , err )
case <- sh . closing :
log . Warnf ( "scheduler closed while sending response (prepare error: %+v)" , err )
}
return
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}
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err = w . active . withResources ( wid , w . info . Resources , needRes , & sh . workersLk , func ( ) error {
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w . lk . Lock ( )
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w . preparing . free ( w . info . Resources , needRes )
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w . lk . Unlock ( )
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sh . workersLk . Unlock ( )
defer sh . workersLk . Lock ( ) // we MUST return locked from this function
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select {
case taskDone <- struct { } { } :
case <- sh . closing :
}
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err = req . work ( req . ctx , w . wt . worker ( w . w ) )
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select {
case req . ret <- workerResponse { err : err } :
case <- req . ctx . Done ( ) :
log . Warnf ( "request got cancelled before we could respond" )
case <- sh . closing :
log . Warnf ( "scheduler closed while sending response" )
}
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return nil
} )
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sh . workersLk . Unlock ( )
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// This error should always be nil, since nothing is setting it, but just to be safe:
if err != nil {
log . Errorf ( "error executing worker (withResources): %+v" , err )
}
} ( )
return nil
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}
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func ( sh * scheduler ) newWorker ( w * workerHandle ) {
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w . closedMgr = make ( chan struct { } )
w . closingMgr = make ( chan struct { } )
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sh . workersLk . Lock ( )
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id := sh . nextWorker
sh . workers [ id ] = w
sh . nextWorker ++
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sh . workersLk . Unlock ( )
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sh . runWorker ( id )
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select {
case sh . watchClosing <- id :
case <- sh . closing :
return
}
}
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func ( sh * scheduler ) dropWorker ( wid WorkerID ) {
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sh . workersLk . Lock ( )
defer sh . workersLk . Unlock ( )
w := sh . workers [ wid ]
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sh . workerCleanup ( wid , w )
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delete ( sh . workers , wid )
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}
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func ( sh * scheduler ) workerCleanup ( wid WorkerID , w * workerHandle ) {
if ! w . cleanupStarted {
close ( w . closingMgr )
}
select {
case <- w . closedMgr :
case <- time . After ( time . Second ) :
log . Errorf ( "timeout closing worker manager goroutine %d" , wid )
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}
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if ! w . cleanupStarted {
w . cleanupStarted = true
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newWindows := make ( [ ] * schedWindowRequest , 0 , len ( sh . openWindows ) )
for _ , window := range sh . openWindows {
if window . worker != wid {
newWindows = append ( newWindows , window )
}
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}
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sh . openWindows = newWindows
log . Debugf ( "dropWorker %d" , wid )
go func ( ) {
if err := w . w . Close ( ) ; err != nil {
log . Warnf ( "closing worker %d: %+v" , err )
}
} ( )
}
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}
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func ( sh * scheduler ) schedClose ( ) {
sh . workersLk . Lock ( )
defer sh . workersLk . Unlock ( )
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log . Debugf ( "closing scheduler" )
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for i , w := range sh . workers {
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sh . workerCleanup ( i , w )
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}
}
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func ( sh * scheduler ) Info ( ctx context . Context ) ( interface { } , error ) {
ch := make ( chan interface { } , 1 )
sh . info <- func ( res interface { } ) {
ch <- res
}
select {
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case res := <- ch :
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return res , nil
case <- ctx . Done ( ) :
return nil , ctx . Err ( )
}
}
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func ( sh * scheduler ) Close ( ctx context . Context ) error {
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close ( sh . closing )
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select {
case <- sh . closed :
case <- ctx . Done ( ) :
return ctx . Err ( )
}
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return nil
}