204 lines
7.0 KiB
Rust
204 lines
7.0 KiB
Rust
use super::active_state::ActiveState;
|
|
use super::crystallized_state::CrystallizedState;
|
|
use super::validator_record::ValidatorRecord;
|
|
use super::utils::types::{ Bitfield, U256, Sha256Digest };
|
|
use super::utils::logging::Logger;
|
|
use super::config::Config;
|
|
|
|
use super::deposits::process_ffg_deposits;
|
|
use super::crosslinks::process_crosslinks;
|
|
use super::attestors::process_recent_attesters;
|
|
use super::proposers::process_recent_proposers;
|
|
use super::validators::get_incremented_validator_sets;
|
|
use super::shuffling::get_shuffling;
|
|
|
|
pub fn initialize_new_epoch(
|
|
cry_state: &CrystallizedState,
|
|
act_state: &ActiveState,
|
|
config: &Config,
|
|
log: &Logger)
|
|
-> (CrystallizedState, ActiveState)
|
|
{
|
|
/*
|
|
* Clone the cry_state active validators and the
|
|
* act_state ffg bitfield for later modification.
|
|
*/
|
|
let mut new_validator_records: Vec<ValidatorRecord> =
|
|
cry_state.active_validators.to_vec();
|
|
// TODO: why isnt this mut?
|
|
let ffg_voter_bitfield: Bitfield =
|
|
act_state.ffg_voter_bitfield.clone();
|
|
|
|
/*
|
|
* For each active_validator in the cry_state, reward/penalize
|
|
* them according to their presence in the ffg voter bitfield
|
|
* (also with consideration to the cry_state finality distance).
|
|
* These rewards/penalties are represented in the ffg_deltas vec.
|
|
*
|
|
* Determines if justification should take place based upon
|
|
* the ratio of total deposits to voting deposits. If justification
|
|
* is possible, finalize if the previous epoch was also justified.
|
|
*/
|
|
let (ffg_deltas, _, _, should_justify, should_finalize) =
|
|
process_ffg_deposits (
|
|
&cry_state,
|
|
&ffg_voter_bitfield,
|
|
&log);
|
|
|
|
info!(log, "processed ffg deposits";
|
|
"should_justify" => should_justify,
|
|
"should_finalize" => should_finalize);
|
|
|
|
/*
|
|
* For all the partial crosslinks in the active state, return a vec of
|
|
* complete crosslink records representing the most popular partial
|
|
* record for each shard_id.
|
|
*
|
|
* During this process, create a vec of deltas rewarding/penalizing each
|
|
* validator for thier votes/non-votes on their allocated shard_ids.
|
|
*/
|
|
let (crosslink_notaries_deltas, new_crosslinks) =
|
|
process_crosslinks(
|
|
&cry_state,
|
|
&act_state.partial_crosslinks,
|
|
&config);
|
|
|
|
info!(log, "processed crosslinks";
|
|
"new_crosslinks_count" => new_crosslinks.len());
|
|
|
|
/*
|
|
* Create a vec of deltas rewarding/penalizing each validator
|
|
* for their votes/non-votes on blocks during the last epoch.
|
|
*/
|
|
let recent_attesters_deltas = process_recent_attesters(
|
|
&cry_state,
|
|
&act_state.recent_attesters,
|
|
&config);
|
|
|
|
/*
|
|
* Create a vec of deltas rewarding/penalizing each validator
|
|
* for their block proposals during the past epoch.
|
|
*/
|
|
let recent_proposers_deltas = process_recent_proposers(
|
|
&cry_state,
|
|
&act_state.recent_proposers);
|
|
|
|
/*
|
|
* For each validator, update their balances as per the deltas calculated
|
|
* previously in this function.
|
|
*/
|
|
for (i, validator) in new_validator_records.iter_mut().enumerate() {
|
|
let balance: i64 =
|
|
validator.balance.low_u64() as i64 +
|
|
ffg_deltas[i] +
|
|
crosslink_notaries_deltas[i] +
|
|
recent_attesters_deltas[i] +
|
|
recent_proposers_deltas[i];
|
|
if balance > 0 {
|
|
validator.balance = U256::from(balance as u64);
|
|
} else {
|
|
validator.balance = U256::zero();
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Determine the new total deposit sum, determined by the individual
|
|
* rewards/penalities accrued by validators during this epoch.
|
|
*/
|
|
let deposit_sum: i64 =
|
|
ffg_deltas.iter().sum::<i64>() +
|
|
crosslink_notaries_deltas.iter().sum::<i64>() +
|
|
recent_attesters_deltas.iter().sum::<i64>() +
|
|
recent_proposers_deltas.iter().sum::<i64>();
|
|
info!(log, "processed validator deltas";
|
|
"new_total_deposits" => deposit_sum);
|
|
let total_deposits: U256 = match deposit_sum > 0 {
|
|
true => U256::from(deposit_sum as u64),
|
|
false => U256::zero()
|
|
};
|
|
|
|
let last_justified_epoch = match should_justify {
|
|
true => cry_state.current_epoch,
|
|
false => cry_state.last_justified_epoch
|
|
};
|
|
|
|
let (last_finalized_epoch, dynasty) = match should_finalize {
|
|
true => (cry_state.current_epoch - 1, cry_state.dynasty + 1),
|
|
false => (cry_state.last_finalized_epoch, cry_state.dynasty)
|
|
};
|
|
|
|
/*
|
|
* If finalization should take place, "increment" the validator sets.
|
|
* This involves exiting validators who's balance is too low (from
|
|
* deltas) or who's dynasty has ended and inducting queued validators
|
|
* (if possible).
|
|
*/
|
|
let (new_queued_validators, new_active_validators, new_exited_validators) =
|
|
match should_finalize
|
|
{
|
|
true => get_incremented_validator_sets(
|
|
&cry_state,
|
|
&new_validator_records,
|
|
&config,
|
|
&log),
|
|
false => (cry_state.queued_validators.to_vec(),
|
|
cry_state.active_validators.to_vec(),
|
|
cry_state.exited_validators.to_vec())
|
|
};
|
|
|
|
/*
|
|
* Get the validator shuffling for the new epoch, based upon
|
|
* the rando of the supplied active state.
|
|
*/
|
|
let shuffling = get_shuffling(
|
|
&act_state.randao,
|
|
&new_active_validators.len(),
|
|
&config);
|
|
|
|
/*
|
|
* Generate a new CrystallizedState
|
|
*/
|
|
let new_cry_state = CrystallizedState {
|
|
active_validators: new_active_validators,
|
|
queued_validators: new_queued_validators,
|
|
exited_validators: new_exited_validators,
|
|
current_shuffling: shuffling,
|
|
current_epoch: cry_state.current_epoch + 1,
|
|
last_justified_epoch,
|
|
last_finalized_epoch,
|
|
dynasty,
|
|
// TODO: why is this zero?
|
|
next_shard: 0,
|
|
// TODO: currenct checkpoint wasnt in reference implementation
|
|
current_checkpoint: Sha256Digest::zero(),
|
|
crosslink_records: new_crosslinks,
|
|
total_deposits
|
|
};
|
|
|
|
info!(log, "created new crystallized state";
|
|
"epoch" => new_cry_state.current_epoch,
|
|
"last_justified_epoch" => new_cry_state.last_justified_epoch,
|
|
"last_finalized_epoch" => new_cry_state.last_finalized_epoch);
|
|
/*
|
|
* Replicate the supplied active state, but reset the fields which
|
|
* accumulate things during the course of an epoch (e.g, recent_proposers,
|
|
* partial_crosslinks, etc)
|
|
*/
|
|
let new_act_state = ActiveState {
|
|
height: act_state.height,
|
|
randao: act_state.randao,
|
|
ffg_voter_bitfield: Bitfield::new(),
|
|
recent_attesters: vec![],
|
|
partial_crosslinks: vec![],
|
|
total_skip_count: act_state.total_skip_count,
|
|
recent_proposers: vec![]
|
|
};
|
|
|
|
info!(log, "reset active state";
|
|
"height" => new_act_state.height);
|
|
|
|
(new_cry_state, new_act_state)
|
|
}
|
|
|
|
|