The changes are somewhat simple but should solve two issues:
- When quickly changing between chains once and a second time back again, batchIds would collide and cause havoc.
- If we got an out of range response from a peer, sync would remain in syncing but without advancing
Changes:
- remove the batch id. Identify each batch (inside a chain) by its starting epoch. Target epochs for downloading and processing now advance by EPOCHS_PER_BATCH
- for the same reason, move the "to_be_downloaded_id" to be an epoch
- remove a sneaky line that dropped an out of range batch without downloading it
- bonus: put the chain_id in the log given to the chain. This is why explicitly logging the chain_id is removed
## Issue Addressed
#1384
Only catch, as currently implemented, when dialing the multiaddr nodes, there is no way to ask the peer manager if they are already connected or dialing
limit simultaneous outgoing connections attempts to a reasonable top as an extra layer of protection
also shift the keep alive logic of the rpc handler to avoid needing to update it by hand. I think In rare cases this could make shutting down a connection a bit faster.
## Issue Addressed
#1028
A bit late, but I think if `BlockError` had a kind (the current `BlockError` minus everything on the variants that comes directly from the block) and the original block, more clones could be removed
## Issue Addressed
#1056
## Proposed Changes
- Add a rate limiter to the RPC behaviour. This also means the rate limiting occurs just before the door to the application level, so the number of connections a peer opens does not affect this (this would happen in the future if put on the handler)
- The algorithm used is the leaky bucket as a meter / token bucket implemented the GCRA way
- Each protocol has its own limit. Due to the way the algorithm works, the "small" protocols have a hard limit, while bbrange and bbroot allow [burstiness](https://www.wikiwand.com/en/Burstiness). This is so that a peer can't request hundreds of individual requests expecting only one block in a short period of time, it also allows a peer to send two half size requests instead of one with max if they want to without getting limited, and.. it also allows a peer to request a batch of the maximum size and then send _appropriately spaced_ requests of really small sizes. From what I've seen in sync this is plausible when reaching the target slot.
## Additional Info
Needs to be heavily tested
## Issue Addressed
#1388 partially (eth2_libp2p & network)
## Proposed Changes
TLDR at the end
- *Complex types* are 3 on the handlers/Behaviours but the types are `Poll<ComplexType>` where `ComplexType` comes from the traits of libp2p. Those, I don't thing are worth an alias. A couple more were from using tokio combinators and were removed writing things the async way and using [`BoxFuture`](https://docs.rs/futures/0.3.5/futures/future/type.BoxFuture.html)
- The *cognitive complexity*.. I tried to address those before (they come from the poll functions too) and tbh they are cognitively simpler to understand the way they are now. Moving separate parts to functions doesn't add much since that code is not repeated and they all do early returns. If moved those returns would now need to be wrapped in an Option, probably, and checked to be returned again. I would leave them like that but that's just preference.
- *Too many arguments*: They are not easily put together in a wrapping struct since the parameters don't relate semantically (Ex: fn new with a log, a reference to the chain, a peer, etc) but some may differ.
- *Needless returns* were indeed needless
## Additional Info
TLDR: removed needless return, used BoxFuture and async, left the rest untouched since those lgtm
## Issue Addressed
#1112
The logic is slightly different but still valid wrt to error handling.
- Inbound state is either Busy with a future that return the subtream (and info about the processing)
- The state machine works as follows:
- `Idle` with pending responses => `Busy`
- `Busy` => finished ? if so and there are new pending responses then `Busy`, if not then `Idle`
=> not finished remains `Busy`
- Add an `InboundInfo` for readability
- Other stuff:
- Close inbound substreams when all expected responses are sent
- Remove the error variants from `RPCCodedResponse` and use the codes instead
- Fix various spelling mistakes because I got sloppy last time
Sorry for the delay
Co-authored-by: Age Manning <Age@AgeManning.com>
* wip: mwake the request id optional
* make the request_id optional
* cleanup
* address clippy lints inside rpc
* WIP: Separate sent RPC events from received ones
* WIP: Separate sent RPC events from received ones
* cleanup
* Separate request ids from substream ids
* Make RPC's message handling independent of RequestIds
* Change behaviour RPC events to be more outside-crate friendly
* Propage changes across the network + router + processor
* Propage changes across the network + router + processor
* fmt
* "tiny" refactor
* more tiny refactors
* fmt eth2-libp2p
* wip: propagating changes
* wip: propagating changes
* cleaning up
* more cleanup
* fmt
* tests HOT fix
Co-authored-by: Age Manning <Age@AgeManning.com>
* expand NetworkBehaviour derive
* add handler placeholder
* add dummy custom handler wrapping the select
* cleanup behaviour's expanded impl of NetworkBehaviour
* cleanup behaviour with macro
* add missing function and clean with macros
* add custom InEvent for Behaviour's handler
* cleanup
* replace InboundProtocol with a "custom" one
* add a delegating handler to put the encapsulate the noice
* partially implement poll for handler
* partially implement poll for handler
* cleanup
* Remove warnings before merge
Co-authored-by: Age Manning <Age@AgeManning.com>
* Upgrade the parent lookup logic
* Apply reviewer suggestions
* move the parent lookup process to a dedicated thread
* move the logic of parent lookup and range syncing to a block processor
* review suggestions
* more review suggestions
* Add small logging changes
* Process parent lookups in reverse
Co-authored-by: Age Manning <Age@AgeManning.com>