293dd2e848
* Add vendor dir so builds dont require dep * Pin specific version go-eth version
280 lines
9.4 KiB
Go
280 lines
9.4 KiB
Go
// Copyright (c) 2017 The btcsuite developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package main
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import (
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"sync/atomic"
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"github.com/btcsuite/btcd/blockchain"
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"github.com/btcsuite/btcd/chaincfg/chainhash"
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"github.com/btcsuite/btcd/mempool"
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"github.com/btcsuite/btcd/netsync"
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"github.com/btcsuite/btcd/peer"
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"github.com/btcsuite/btcd/wire"
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"github.com/btcsuite/btcutil"
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)
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// rpcPeer provides a peer for use with the RPC server and implements the
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// rpcserverPeer interface.
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type rpcPeer serverPeer
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// Ensure rpcPeer implements the rpcserverPeer interface.
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var _ rpcserverPeer = (*rpcPeer)(nil)
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// ToPeer returns the underlying peer instance.
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//
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// This function is safe for concurrent access and is part of the rpcserverPeer
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// interface implementation.
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func (p *rpcPeer) ToPeer() *peer.Peer {
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if p == nil {
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return nil
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}
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return (*serverPeer)(p).Peer
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}
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// IsTxRelayDisabled returns whether or not the peer has disabled transaction
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// relay.
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//
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// This function is safe for concurrent access and is part of the rpcserverPeer
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// interface implementation.
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func (p *rpcPeer) IsTxRelayDisabled() bool {
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return (*serverPeer)(p).disableRelayTx
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}
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// BanScore returns the current integer value that represents how close the peer
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// is to being banned.
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//
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// This function is safe for concurrent access and is part of the rpcserverPeer
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// interface implementation.
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func (p *rpcPeer) BanScore() uint32 {
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return (*serverPeer)(p).banScore.Int()
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}
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// FeeFilter returns the requested current minimum fee rate for which
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// transactions should be announced.
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//
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// This function is safe for concurrent access and is part of the rpcserverPeer
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// interface implementation.
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func (p *rpcPeer) FeeFilter() int64 {
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return atomic.LoadInt64(&(*serverPeer)(p).feeFilter)
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}
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// rpcConnManager provides a connection manager for use with the RPC server and
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// implements the rpcserverConnManager interface.
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type rpcConnManager struct {
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server *server
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}
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// Ensure rpcConnManager implements the rpcserverConnManager interface.
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var _ rpcserverConnManager = &rpcConnManager{}
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// Connect adds the provided address as a new outbound peer. The permanent flag
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// indicates whether or not to make the peer persistent and reconnect if the
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// connection is lost. Attempting to connect to an already existing peer will
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// return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverConnManager interface implementation.
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func (cm *rpcConnManager) Connect(addr string, permanent bool) error {
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replyChan := make(chan error)
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cm.server.query <- connectNodeMsg{
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addr: addr,
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permanent: permanent,
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reply: replyChan,
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}
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return <-replyChan
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}
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// RemoveByID removes the peer associated with the provided id from the list of
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// persistent peers. Attempting to remove an id that does not exist will return
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// an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverConnManager interface implementation.
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func (cm *rpcConnManager) RemoveByID(id int32) error {
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replyChan := make(chan error)
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cm.server.query <- removeNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.ID() == id },
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reply: replyChan,
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}
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return <-replyChan
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}
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// RemoveByAddr removes the peer associated with the provided address from the
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// list of persistent peers. Attempting to remove an address that does not
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// exist will return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverConnManager interface implementation.
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func (cm *rpcConnManager) RemoveByAddr(addr string) error {
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replyChan := make(chan error)
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cm.server.query <- removeNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.Addr() == addr },
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reply: replyChan,
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}
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return <-replyChan
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}
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// DisconnectByID disconnects the peer associated with the provided id. This
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// applies to both inbound and outbound peers. Attempting to remove an id that
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// does not exist will return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverConnManager interface implementation.
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func (cm *rpcConnManager) DisconnectByID(id int32) error {
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replyChan := make(chan error)
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cm.server.query <- disconnectNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.ID() == id },
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reply: replyChan,
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}
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return <-replyChan
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}
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// DisconnectByAddr disconnects the peer associated with the provided address.
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// This applies to both inbound and outbound peers. Attempting to remove an
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// address that does not exist will return an error.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverConnManager interface implementation.
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func (cm *rpcConnManager) DisconnectByAddr(addr string) error {
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replyChan := make(chan error)
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cm.server.query <- disconnectNodeMsg{
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cmp: func(sp *serverPeer) bool { return sp.Addr() == addr },
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reply: replyChan,
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}
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return <-replyChan
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}
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// ConnectedCount returns the number of currently connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverConnManager interface implementation.
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func (cm *rpcConnManager) ConnectedCount() int32 {
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return cm.server.ConnectedCount()
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}
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// NetTotals returns the sum of all bytes received and sent across the network
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// for all peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverConnManager interface implementation.
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func (cm *rpcConnManager) NetTotals() (uint64, uint64) {
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return cm.server.NetTotals()
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}
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// ConnectedPeers returns an array consisting of all connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverConnManager interface implementation.
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func (cm *rpcConnManager) ConnectedPeers() []rpcserverPeer {
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replyChan := make(chan []*serverPeer)
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cm.server.query <- getPeersMsg{reply: replyChan}
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serverPeers := <-replyChan
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// Convert to RPC server peers.
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peers := make([]rpcserverPeer, 0, len(serverPeers))
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for _, sp := range serverPeers {
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peers = append(peers, (*rpcPeer)(sp))
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}
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return peers
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}
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// PersistentPeers returns an array consisting of all the added persistent
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// peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverConnManager interface implementation.
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func (cm *rpcConnManager) PersistentPeers() []rpcserverPeer {
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replyChan := make(chan []*serverPeer)
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cm.server.query <- getAddedNodesMsg{reply: replyChan}
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serverPeers := <-replyChan
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// Convert to generic peers.
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peers := make([]rpcserverPeer, 0, len(serverPeers))
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for _, sp := range serverPeers {
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peers = append(peers, (*rpcPeer)(sp))
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}
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return peers
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}
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// BroadcastMessage sends the provided message to all currently connected peers.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverConnManager interface implementation.
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func (cm *rpcConnManager) BroadcastMessage(msg wire.Message) {
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cm.server.BroadcastMessage(msg)
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}
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// AddRebroadcastInventory adds the provided inventory to the list of
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// inventories to be rebroadcast at random intervals until they show up in a
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// block.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverConnManager interface implementation.
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func (cm *rpcConnManager) AddRebroadcastInventory(iv *wire.InvVect, data interface{}) {
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cm.server.AddRebroadcastInventory(iv, data)
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}
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// RelayTransactions generates and relays inventory vectors for all of the
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// passed transactions to all connected peers.
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func (cm *rpcConnManager) RelayTransactions(txns []*mempool.TxDesc) {
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cm.server.relayTransactions(txns)
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}
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// rpcSyncMgr provides a block manager for use with the RPC server and
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// implements the rpcserverSyncManager interface.
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type rpcSyncMgr struct {
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server *server
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syncMgr *netsync.SyncManager
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}
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// Ensure rpcSyncMgr implements the rpcserverSyncManager interface.
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var _ rpcserverSyncManager = (*rpcSyncMgr)(nil)
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// IsCurrent returns whether or not the sync manager believes the chain is
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// current as compared to the rest of the network.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverSyncManager interface implementation.
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func (b *rpcSyncMgr) IsCurrent() bool {
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return b.syncMgr.IsCurrent()
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}
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// SubmitBlock submits the provided block to the network after processing it
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// locally.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverSyncManager interface implementation.
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func (b *rpcSyncMgr) SubmitBlock(block *btcutil.Block, flags blockchain.BehaviorFlags) (bool, error) {
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return b.syncMgr.ProcessBlock(block, flags)
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}
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// Pause pauses the sync manager until the returned channel is closed.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverSyncManager interface implementation.
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func (b *rpcSyncMgr) Pause() chan<- struct{} {
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return b.syncMgr.Pause()
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}
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// SyncPeerID returns the peer that is currently the peer being used to sync
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// from.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverSyncManager interface implementation.
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func (b *rpcSyncMgr) SyncPeerID() int32 {
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return b.syncMgr.SyncPeerID()
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}
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// LocateBlocks returns the hashes of the blocks after the first known block in
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// the provided locators until the provided stop hash or the current tip is
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// reached, up to a max of wire.MaxBlockHeadersPerMsg hashes.
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//
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// This function is safe for concurrent access and is part of the
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// rpcserverSyncManager interface implementation.
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func (b *rpcSyncMgr) LocateHeaders(locators []*chainhash.Hash, hashStop *chainhash.Hash) []wire.BlockHeader {
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return b.server.chain.LocateHeaders(locators, hashStop)
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}
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