ipld-eth-server/vendor/gopkg.in/karalabe/cookiejar.v2/graph/bfs/bfs.go
Matt K 293dd2e848 Add vendor dir (#16) (#4)
* Add vendor dir so builds dont require dep

* Pin specific version go-eth version
2018-01-29 13:44:18 -06:00

121 lines
2.9 KiB
Go
Executable File

// CookieJar - A contestant's algorithm toolbox
// Copyright 2013 Peter Szilagyi. All rights reserved.
//
// CookieJar is dual licensed: use of this source code is governed by a BSD
// license that can be found in the LICENSE file. Alternatively, the CookieJar
// toolbox may be used in accordance with the terms and conditions contained
// in a signed written agreement between you and the author(s).
// Package bfs implements the breadth-first-search algorithm for the graphs.
//
// The BFS is implemented using on demand calculations, meaning that only that
// part of the search space will be expanded as requested, iteratively expanding
// it if needed.
//
// Neighbor traversal order currently is random due to the graph implementation.
// Specific order may be added in the future.
package bfs
import (
"gopkg.in/karalabe/cookiejar.v2/collections/queue"
"gopkg.in/karalabe/cookiejar.v2/collections/stack"
"gopkg.in/karalabe/cookiejar.v2/graph"
)
// Breadth-first-search algorithm data structure.
type Bfs struct {
graph *graph.Graph
source int
visited []bool
parents []int
order []int
paths map[int][]int
pending *queue.Queue
builder *stack.Stack
}
// Creates a new random-order bfs structure.
func New(g *graph.Graph, src int) *Bfs {
d := new(Bfs)
d.graph = g
d.source = src
d.visited = make([]bool, g.Vertices())
d.visited[src] = true
d.parents = make([]int, g.Vertices())
d.order = make([]int, 1, g.Vertices())
d.order[0] = src
d.paths = make(map[int][]int)
d.pending = queue.New()
d.pending.Push(src)
d.builder = stack.New()
return d
}
// Generates the path from the source node to the destination.
func (d *Bfs) Path(dst int) []int {
// Return nil if not reachable
if !d.Reachable(dst) {
return nil
}
// If reachable, but path not yet generated, create and cache
if cached, ok := d.paths[dst]; !ok {
for cur := dst; cur != d.source; {
d.builder.Push(cur)
cur = d.parents[cur]
}
d.builder.Push(d.source)
path := make([]int, d.builder.Size())
for i := 0; i < len(path); i++ {
path[i] = d.builder.Pop().(int)
}
d.paths[dst] = path
return path
} else {
return cached
}
}
// Checks whether a given vertex is reachable from the source.
func (d *Bfs) Reachable(dst int) bool {
if !d.visited[dst] && !d.pending.Empty() {
d.search(dst)
}
return d.visited[dst]
}
// Generates the full order in which nodes were traversed.
func (d *Bfs) Order() []int {
// Force bfs termination
if !d.pending.Empty() {
d.search(-1)
}
return d.order
}
// Continues the bfs search from the last yield point, looking for dst.
func (d *Bfs) search(dst int) {
for !d.pending.Empty() {
// Fetch the next node, and visit if new
src := d.pending.Pop().(int)
d.graph.Do(src, func(peer interface{}) {
if p := peer.(int); !d.visited[p] {
d.visited[p] = true
d.order = append(d.order, p)
d.parents[p] = src
d.pending.Push(p)
}
})
// If we found the destination, yield
if dst == src {
return
}
}
}