ipld-eth-beacon-indexer/pkg/beaconclient/processslot.go

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// VulcanizeDB
// Copyright © 2022 Vulcanize
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// This file will keep track of all the code needed to process a slot.
// To process a slot, it should have all the necessary data needed to write it to the DB.
// But not actually write it.
package beaconclient
import (
"context"
"encoding/hex"
"fmt"
"strings"
"time"
"github.com/jackc/pgx/v4"
log "github.com/sirupsen/logrus"
"github.com/vulcanize/ipld-eth-beacon-indexer/pkg/database/sql"
"github.com/vulcanize/ipld-eth-beacon-indexer/pkg/loghelper"
"golang.org/x/sync/errgroup"
)
type SlotProcessingDetails struct {
Context context.Context // A context generic context with multiple uses.
ServerEndpoint string // What is the endpoint of the beacon server.
Db sql.Database // Database object used for reads and writes.
Metrics *BeaconClientMetrics // An object used to keep track of certain BeaconClient Metrics.
KnownGapTableIncrement int // The max number of slots within a single known_gaps table entry.
CheckDb bool // Should we check the DB to see if the slot exists before processing it?
PerformBeaconStateProcessing bool // Should we process BeaconStates?
PerformBeaconBlockProcessing bool // Should we process BeaconBlocks?
StartingSlot Slot // If we're performing head tracking. What is the first slot we processed.
PreviousSlot Slot // Whats the previous slot we processed
PreviousBlockRoot string // Whats the previous block root, used to check the next blocks parent.
}
func (bc *BeaconClient) SlotProcessingDetails() SlotProcessingDetails {
return SlotProcessingDetails{
Context: bc.Context,
ServerEndpoint: bc.ServerEndpoint,
Db: bc.Db,
Metrics: bc.Metrics,
CheckDb: bc.CheckDb,
PerformBeaconBlockProcessing: bc.PerformBeaconBlockProcessing,
PerformBeaconStateProcessing: bc.PerformBeaconStateProcessing,
KnownGapTableIncrement: bc.KnownGapTableIncrement,
StartingSlot: bc.StartingSlot,
PreviousSlot: bc.PreviousSlot,
PreviousBlockRoot: bc.PreviousBlockRoot,
}
}
type ProcessSlot struct {
// Generic
Slot Slot // The slot number.
Epoch Epoch // The epoch number.
BlockRoot string // The hex encoded string of the BlockRoot.
StateRoot string // The hex encoded string of the StateRoot.
ParentBlockRoot string // The hex encoded string of the parent block.
Status string // The status of the block
HeadOrHistoric string // Is this the head or a historic slot. This is critical when trying to analyze errors and skipped slots.
Db sql.Database // The DB object used to write to the DB.
Metrics *BeaconClientMetrics // An object to keep track of the beaconclient metrics
PerformanceMetrics PerformanceMetrics // An object to keep track of performance metrics.
// BeaconBlock
SszSignedBeaconBlock []byte // The entire SSZ encoded SignedBeaconBlock
FullSignedBeaconBlock *SignedBeaconBlock // The unmarshaled BeaconState object, the unmarshalling could have errors.
// BeaconState
FullBeaconState *BeaconState // The unmarshaled BeaconState object, the unmarshalling could have errors.
SszBeaconState []byte // The entire SSZ encoded BeaconState
// DB Write objects
DbSlotsModel *DbSlots // The model being written to the slots table.
DbSignedBeaconBlockModel *DbSignedBeaconBlock // The model being written to the signed_block table.
DbBeaconState *DbBeaconState // The model being written to the state table.
}
type PerformanceMetrics struct {
BeaconNodeBlockRetrievalTime time.Duration // How long it took to get the BeaconBlock from the Beacon Node.
BeaconNodeStateRetrievalTime time.Duration // How long it took to get the BeaconState from the Beacon Node.
ParseBeaconObjectForHash time.Duration // How long it took to get some information from the beacon objects.
CheckDbPreProcessing time.Duration // How long it takes to check the DB before processing a block.
CreateDbWriteObject time.Duration // How long it takes to create a DB write object.
TransactSlotOnly time.Duration // How long it takes to transact the slot information only.
CheckReorg time.Duration // How long it takes to check for Reorgs
CommitTransaction time.Duration // How long it takes to commit the final transaction.
TotalDbTransaction time.Duration // How long it takes from start to committing the entire DB transaction.
TotalProcessing time.Duration // How long it took to process the entire slot.
}
// This function will do all the work to process the slot and write it to the DB.
// It will return the error and error process. The error process is used for providing reach detail to the
// known_gaps table.
func processFullSlot(
ctx context.Context,
slot Slot,
blockRoot string,
stateRoot string,
previousSlot Slot,
previousBlockRoot string,
knownGapsTableIncrement int,
headOrHistoric string,
spd *SlotProcessingDetails) (error, string) {
select {
case <-ctx.Done():
return nil, ""
default:
totalStart := time.Now()
ps := &ProcessSlot{
Slot: slot,
BlockRoot: blockRoot,
StateRoot: stateRoot,
HeadOrHistoric: headOrHistoric,
Db: spd.Db,
Metrics: spd.Metrics,
PerformanceMetrics: PerformanceMetrics{
BeaconNodeBlockRetrievalTime: 0,
BeaconNodeStateRetrievalTime: 0,
ParseBeaconObjectForHash: 0,
CheckDbPreProcessing: 0,
CreateDbWriteObject: 0,
TransactSlotOnly: 0,
CheckReorg: 0,
CommitTransaction: 0,
TotalDbTransaction: 0,
TotalProcessing: 0,
},
}
g, _ := errgroup.WithContext(context.Background())
if spd.PerformBeaconStateProcessing {
// Get the BeaconState.
g.Go(func() error {
select {
case <-ctx.Done():
return nil
default:
start := time.Now()
err := ps.getBeaconState(spd.ServerEndpoint)
if err != nil {
return err
}
ps.PerformanceMetrics.BeaconNodeStateRetrievalTime = time.Since(start)
return nil
}
})
}
if spd.PerformBeaconBlockProcessing {
// Get the SignedBeaconBlock.
g.Go(func() error {
select {
case <-ctx.Done():
return nil
default:
start := time.Now()
err := ps.getSignedBeaconBlock(spd.ServerEndpoint)
if err != nil {
return err
}
ps.PerformanceMetrics.BeaconNodeBlockRetrievalTime = time.Since(start)
return nil
}
})
}
if err := g.Wait(); err != nil {
return err, "processSlot"
}
parseBeaconTime := time.Now()
finalBlockRoot, finalStateRoot, _, err := ps.provideFinalHash()
if err != nil {
return err, "CalculateBlockRoot"
}
ps.PerformanceMetrics.ParseBeaconObjectForHash = time.Since(parseBeaconTime)
if spd.CheckDb {
checkDbTime := time.Now()
var blockRequired bool
if spd.PerformBeaconBlockProcessing {
blockExists, err := checkSlotAndRoot(ps.Db, CheckSignedBeaconBlockStmt, ps.Slot, finalBlockRoot)
if err != nil {
return err, "checkDb"
}
blockRequired = !blockExists
}
var stateRequired bool
if spd.PerformBeaconStateProcessing {
stateExists, err := checkSlotAndRoot(ps.Db, CheckBeaconStateStmt, ps.Slot, finalStateRoot)
if err != nil {
return err, "checkDb"
}
stateRequired = !stateExists
}
if !blockRequired && !stateRequired {
log.WithField("slot", slot).Info("Slot already in the DB.")
return nil, ""
}
ps.PerformanceMetrics.CheckDbPreProcessing = time.Since(checkDbTime)
}
// Get this object ready to write
createDbWriteTime := time.Now()
dw, err := ps.createWriteObjects()
if err != nil {
return err, "blockRoot"
}
ps.PerformanceMetrics.CreateDbWriteObject = time.Since(createDbWriteTime)
// Write the object to the DB.
dbFullTransactionTime := time.Now()
defer func() {
err := dw.Tx.Rollback(dw.Ctx)
if err != nil && err != pgx.ErrTxClosed {
loghelper.LogError(err).Error("We were unable to Rollback a transaction")
}
}()
transactionTime := time.Now()
err = dw.transactFullSlot()
if err != nil {
return err, "processSlot"
}
ps.PerformanceMetrics.TransactSlotOnly = time.Since(transactionTime)
// Handle any reorgs or skipped slots.
reorgTime := time.Now()
headOrHistoric = strings.ToLower(headOrHistoric)
if headOrHistoric != "head" && headOrHistoric != "historic" {
return fmt.Errorf("headOrHistoric must be either historic or head"), ""
}
if ps.HeadOrHistoric == "head" && previousSlot != 0 && previousBlockRoot != "" && ps.Status != "skipped" {
ps.checkPreviousSlot(dw.Tx, dw.Ctx, previousSlot, previousBlockRoot, knownGapsTableIncrement)
}
ps.PerformanceMetrics.CheckReorg = time.Since(reorgTime)
// Commit the transaction
commitTime := time.Now()
if err = dw.Tx.Commit(dw.Ctx); err != nil {
return err, "transactionCommit"
}
ps.PerformanceMetrics.CommitTransaction = time.Since(commitTime)
// Total metric capture time.
ps.PerformanceMetrics.TotalDbTransaction = time.Since(dbFullTransactionTime)
ps.PerformanceMetrics.TotalProcessing = time.Since(totalStart)
log.WithFields(log.Fields{
"slot": slot,
"performanceMetrics": fmt.Sprintf("%+v\n", ps.PerformanceMetrics),
}).Debug("Performance Metric output!")
return nil, ""
}
}
// Handle a slot that is at head. A wrapper function for calling `handleFullSlot`.
func processHeadSlot(slot Slot, blockRoot string, stateRoot string, spd SlotProcessingDetails) {
// Get the knownGaps at startUp
if spd.PreviousSlot == 0 && spd.PreviousBlockRoot == "" {
writeStartUpGaps(spd.Db, spd.KnownGapTableIncrement, slot, spd.Metrics)
}
// TODO(telackey): Why context.Background()?
err, errReason := processFullSlot(context.Background(), slot, blockRoot, stateRoot,
spd.PreviousSlot, spd.PreviousBlockRoot, spd.KnownGapTableIncrement, "head", &spd)
if err != nil {
writeKnownGaps(spd.Db, spd.KnownGapTableIncrement, slot, slot, err, errReason, spd.Metrics)
}
}
// Handle a historic slot. A wrapper function for calling `handleFullSlot`.
func handleHistoricSlot(ctx context.Context, slot Slot, spd SlotProcessingDetails) (error, string) {
return processFullSlot(ctx, slot, "", "", 0, "",
1, "historic", &spd)
}
// Update the SszSignedBeaconBlock and FullSignedBeaconBlock object with their respective values.
func (ps *ProcessSlot) getSignedBeaconBlock(serverAddress string) error {
var blockIdentifier string // Used to query the block
if ps.BlockRoot != "" {
blockIdentifier = ps.BlockRoot
} else {
blockIdentifier = ps.Slot.Format()
}
blockEndpoint := serverAddress + BcBlockQueryEndpoint + blockIdentifier
sszSignedBeaconBlock, rc, err := querySsz(blockEndpoint, ps.Slot)
if err != nil || rc != 200 {
loghelper.LogSlotError(ps.Slot.Number(), err).Error("Unable to properly query the slot.")
ps.FullSignedBeaconBlock = nil
ps.SszSignedBeaconBlock = []byte{}
ps.ParentBlockRoot = ""
ps.Status = "skipped"
// A 404 is normal in the case of a "skipped" slot.
if rc == 404 {
return nil
}
return err
}
var signedBeaconBlock SignedBeaconBlock
err = signedBeaconBlock.UnmarshalSSZ(sszSignedBeaconBlock)
if err != nil {
loghelper.LogSlotError(ps.Slot.Number(), err).Error("Unable to unmarshal SignedBeaconBlock for slot.")
ps.FullSignedBeaconBlock = nil
ps.SszSignedBeaconBlock = []byte{}
ps.ParentBlockRoot = ""
ps.Status = "skipped"
return err
}
ps.FullSignedBeaconBlock = &signedBeaconBlock
ps.SszSignedBeaconBlock = sszSignedBeaconBlock
ps.ParentBlockRoot = toHex(ps.FullSignedBeaconBlock.Block().ParentRoot())
return nil
}
// Update the SszBeaconState and FullBeaconState object with their respective values.
func (ps *ProcessSlot) getBeaconState(serverEndpoint string) error {
var stateIdentifier string // Used to query the state
if ps.StateRoot != "" {
stateIdentifier = ps.StateRoot
} else {
stateIdentifier = ps.Slot.Format()
}
stateEndpoint := serverEndpoint + BcStateQueryEndpoint + stateIdentifier
sszBeaconState, _, err := querySsz(stateEndpoint, ps.Slot)
if err != nil {
loghelper.LogSlotError(ps.Slot.Number(), err).Error("Unable to properly query the BeaconState.")
return err
}
var beaconState BeaconState
err = beaconState.UnmarshalSSZ(sszBeaconState)
if err != nil {
loghelper.LogSlotError(ps.Slot.Number(), err).Error("Unable to unmarshal the BeaconState.")
return err
}
ps.FullBeaconState = &beaconState
ps.SszBeaconState = sszBeaconState
return nil
}
// Check to make sure that the previous block we processed is the parent of the current block.
func (ps *ProcessSlot) checkPreviousSlot(tx sql.Tx, ctx context.Context, previousSlot Slot, previousBlockRoot string, knownGapsTableIncrement int) {
if nil == ps.FullSignedBeaconBlock {
log.Debug("Can't check block root, no current block.")
return
}
parentRoot := toHex(ps.FullSignedBeaconBlock.Block().ParentRoot())
slot := ps.Slot
if previousSlot == slot {
log.WithFields(log.Fields{
"slot": slot,
"fork": true,
}).Warn("A fork occurred! The previous slot and current slot match.")
transactReorgs(tx, ctx, ps.Slot, ps.BlockRoot, ps.Metrics)
} else if previousSlot > slot {
log.WithFields(log.Fields{
"previousSlot": previousSlot,
"curSlot": slot,
}).Warn("We noticed the previous slot is greater than the current slot.")
} else if previousSlot+1 != slot {
log.WithFields(log.Fields{
"previousSlot": previousSlot,
"currentSlot": slot,
}).Error("We skipped a few slots.")
transactKnownGaps(tx, ctx, knownGapsTableIncrement, previousSlot+1, slot-1, fmt.Errorf("gaps during head processing"), "headGaps", ps.Metrics)
} else if previousBlockRoot != parentRoot {
log.WithFields(log.Fields{
"previousBlockRoot": previousBlockRoot,
"currentBlockParent": parentRoot,
}).Error("The previousBlockRoot does not match the current blocks parent, an unprocessed fork might have occurred.")
transactReorgs(tx, ctx, previousSlot, parentRoot, ps.Metrics)
} else {
log.Debug("Previous Slot and Current Slot are one distance from each other.")
}
}
// Transforms all the raw data into DB models that can be written to the DB.
func (ps *ProcessSlot) createWriteObjects() (*DatabaseWriter, error) {
var status string
if ps.Status != "" {
status = ps.Status
} else {
status = "proposed"
}
parseBeaconTime := time.Now()
// These will normally be pre-calculated by this point.
blockRoot, stateRoot, eth1DataBlockHash, err := ps.provideFinalHash()
if err != nil {
return nil, err
}
ps.PerformanceMetrics.ParseBeaconObjectForHash = time.Since(parseBeaconTime)
payloadHeader := ps.provideExecutionPayloadDetails()
dw, err := CreateDatabaseWrite(ps.Db, ps.Slot, stateRoot, blockRoot, ps.ParentBlockRoot, eth1DataBlockHash,
payloadHeader, status, &ps.SszSignedBeaconBlock, &ps.SszBeaconState, ps.Metrics)
if err != nil {
return dw, err
}
return dw, nil
}
// This function will return the final blockRoot, stateRoot, and eth1DataBlockHash that will be
// used to write to a DB
func (ps *ProcessSlot) provideFinalHash() (string, string, string, error) {
var (
stateRoot string
blockRoot string
eth1DataBlockHash string
)
if ps.Status == "skipped" {
stateRoot = ""
blockRoot = ""
eth1DataBlockHash = ""
} else {
if ps.StateRoot != "" {
stateRoot = ps.StateRoot
} else {
if nil != ps.FullSignedBeaconBlock {
stateRoot = toHex(ps.FullSignedBeaconBlock.Block().StateRoot())
log.Debug("BeaconBlock StateRoot: ", stateRoot)
} else {
log.Debug("BeaconBlock StateRoot: <nil beacon block>")
}
}
if ps.BlockRoot != "" {
blockRoot = ps.BlockRoot
} else {
if nil != ps.FullSignedBeaconBlock {
rawBlockRoot := ps.FullSignedBeaconBlock.Block().HashTreeRoot()
blockRoot = toHex(rawBlockRoot)
log.WithFields(log.Fields{"blockRoot": blockRoot}).Debug("Block Root from ssz")
} else {
log.Debug("BeaconBlock HashTreeRoot: <nil beacon block>")
}
}
if nil != ps.FullSignedBeaconBlock {
eth1DataBlockHash = toHex(ps.FullSignedBeaconBlock.Block().Body().Eth1Data().BlockHash)
}
}
return blockRoot, stateRoot, eth1DataBlockHash, nil
}
func (ps *ProcessSlot) provideExecutionPayloadDetails() *ExecutionPayloadHeader {
if nil == ps.FullSignedBeaconBlock || !ps.FullSignedBeaconBlock.IsBellatrix() {
return nil
}
payload := ps.FullSignedBeaconBlock.Block().Body().ExecutionPayloadHeader()
blockNumber := uint64(payload.BlockNumber)
// The earliest blocks on the Bellatrix fork, pre-Merge, have zeroed ExecutionPayloads.
// There is nothing useful to to store in that case, even though the structure exists.
if blockNumber == 0 {
return nil
}
return payload
}
func toHex(r [32]byte) string {
return "0x" + hex.EncodeToString(r[:])
}