rewindPath shouldn't modify arg
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cacec4add2
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@ -253,20 +253,21 @@ func (it *Iterator) Bounds() ([]byte, []byte) {
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return nil, nil
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}
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// Rewinds to the path of the previous (pre-order) node:
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// Returns the path, rewound to the previous (pre-order) node:
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// If path is the root (empty) or a leaf path, it's returned.
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// If the last byte of the path is zero, pops it (e.g. [1 0] => [1]).
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// Otherwise, decrements it and pads with 0xF to 64 bytes (e.g. [1] => [0 f f f ...]).
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// The passed slice is not modified.
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func rewindPath(path []byte) []byte {
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if len(path) == 0 {
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if len(path) == 0 || path[len(path)-1] == 0x10 {
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return path
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}
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if path[len(path)-1] == 0 {
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return path[:len(path)-1]
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}
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path[len(path)-1]--
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padded := make([]byte, 64)
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i := copy(padded, path)
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padded[len(path)-1]--
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for ; i < len(padded); i++ {
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padded[i] = 0xf
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}
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