fix(simulation): fix the problem of validator set is empty after InitGenesis in simulation test (#18196)
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@ -73,6 +73,7 @@ Ref: https://keepachangelog.com/en/1.0.0/
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* (x/slashing) [#18016](https://github.com/cosmos/cosmos-sdk/pull/18016) Fixed builder function for missed blocks key (`validatorMissedBlockBitArrayPrefixKey`) in slashing/migration/v4
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* (x/gov) [#17873](https://github.com/cosmos/cosmos-sdk/pull/17873) Fail any inactive and active proposals whose messages cannot be decoded.
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* (simulation) [#17911](https://github.com/cosmos/cosmos-sdk/pull/17911) Fix all problems with executing command `make test-sim-custom-genesis-fast` for simulation test.
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* (simulation) [#18196](https://github.com/cosmos/cosmos-sdk/pull/18196) Fix the problem of `validator set is empty after InitGenesis` in simulation test.
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### API Breaking Changes
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@ -208,11 +208,11 @@ func AppStateRandomizedFn(
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)
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appParams.GetOrGenerate(
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StakePerAccount, &initialStake, r,
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func(r *rand.Rand) { initialStake = math.NewInt(r.Int63n(1e12)) },
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func(r *rand.Rand) { initialStake = sdk.DefaultPowerReduction.AddRaw(r.Int63n(1e12)) },
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)
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appParams.GetOrGenerate(
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InitiallyBondedValidators, &numInitiallyBonded, r,
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func(r *rand.Rand) { numInitiallyBonded = int64(r.Intn(300)) },
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func(r *rand.Rand) { numInitiallyBonded = int64(r.Intn(299) + 1) },
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)
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if numInitiallyBonded > numAccs {
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