plugeth/core/tx_noncer.go
Martin Holst Swende 03bc8b7858
core: more efficient nonce-update in txpool (#22231)
* Adjust pending nonce update operation

Benchmark the speed of transaction insertion under multiple accounts

core: fix rebase issues + docstring

core: make benchmark test use sync:ed method

* core: address review comments

* core: add memreport to benchmark

Co-authored-by: WeiLoy <wei_loy@163.com>
2021-11-02 18:32:23 +01:00

88 lines
2.7 KiB
Go

// Copyright 2019 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package core
import (
"sync"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/state"
)
// txNoncer is a tiny virtual state database to manage the executable nonces of
// accounts in the pool, falling back to reading from a real state database if
// an account is unknown.
type txNoncer struct {
fallback *state.StateDB
nonces map[common.Address]uint64
lock sync.Mutex
}
// newTxNoncer creates a new virtual state database to track the pool nonces.
func newTxNoncer(statedb *state.StateDB) *txNoncer {
return &txNoncer{
fallback: statedb.Copy(),
nonces: make(map[common.Address]uint64),
}
}
// get returns the current nonce of an account, falling back to a real state
// database if the account is unknown.
func (txn *txNoncer) get(addr common.Address) uint64 {
// We use mutex for get operation is the underlying
// state will mutate db even for read access.
txn.lock.Lock()
defer txn.lock.Unlock()
if _, ok := txn.nonces[addr]; !ok {
txn.nonces[addr] = txn.fallback.GetNonce(addr)
}
return txn.nonces[addr]
}
// set inserts a new virtual nonce into the virtual state database to be returned
// whenever the pool requests it instead of reaching into the real state database.
func (txn *txNoncer) set(addr common.Address, nonce uint64) {
txn.lock.Lock()
defer txn.lock.Unlock()
txn.nonces[addr] = nonce
}
// setIfLower updates a new virtual nonce into the virtual state database if the
// the new one is lower.
func (txn *txNoncer) setIfLower(addr common.Address, nonce uint64) {
txn.lock.Lock()
defer txn.lock.Unlock()
if _, ok := txn.nonces[addr]; !ok {
txn.nonces[addr] = txn.fallback.GetNonce(addr)
}
if txn.nonces[addr] <= nonce {
return
}
txn.nonces[addr] = nonce
}
// setAll sets the nonces for all accounts to the given map.
func (txn *txNoncer) setAll(all map[common.Address]uint64) {
txn.lock.Lock()
defer txn.lock.Unlock()
txn.nonces = all
}