forked from cerc-io/plugeth
1886d03faa
web3.js includes bzz methods and throws an error when the extension module is reregistered. The ENS RPC API is deprecated and not exposed by anything.
420 lines
14 KiB
Go
420 lines
14 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package console
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import (
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"os/signal"
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"path/filepath"
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"regexp"
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"sort"
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"strings"
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"github.com/ethereum/go-ethereum/internal/jsre"
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"github.com/ethereum/go-ethereum/internal/web3ext"
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"github.com/ethereum/go-ethereum/rpc"
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"github.com/mattn/go-colorable"
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"github.com/peterh/liner"
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"github.com/robertkrimen/otto"
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)
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var (
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passwordRegexp = regexp.MustCompile(`personal.[nus]`)
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onlyWhitespace = regexp.MustCompile(`^\s*$`)
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exit = regexp.MustCompile(`^\s*exit\s*;*\s*$`)
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)
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// HistoryFile is the file within the data directory to store input scrollback.
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const HistoryFile = "history"
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// DefaultPrompt is the default prompt line prefix to use for user input querying.
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const DefaultPrompt = "> "
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// Config is te collection of configurations to fine tune the behavior of the
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// JavaScript console.
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type Config struct {
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DataDir string // Data directory to store the console history at
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DocRoot string // Filesystem path from where to load JavaScript files from
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Client *rpc.Client // RPC client to execute Ethereum requests through
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Prompt string // Input prompt prefix string (defaults to DefaultPrompt)
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Prompter UserPrompter // Input prompter to allow interactive user feedback (defaults to TerminalPrompter)
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Printer io.Writer // Output writer to serialize any display strings to (defaults to os.Stdout)
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Preload []string // Absolute paths to JavaScript files to preload
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}
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// Console is a JavaScript interpreted runtime environment. It is a fully fleged
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// JavaScript console attached to a running node via an external or in-process RPC
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// client.
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type Console struct {
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client *rpc.Client // RPC client to execute Ethereum requests through
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jsre *jsre.JSRE // JavaScript runtime environment running the interpreter
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prompt string // Input prompt prefix string
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prompter UserPrompter // Input prompter to allow interactive user feedback
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histPath string // Absolute path to the console scrollback history
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history []string // Scroll history maintained by the console
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printer io.Writer // Output writer to serialize any display strings to
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}
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func New(config Config) (*Console, error) {
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// Handle unset config values gracefully
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if config.Prompter == nil {
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config.Prompter = Stdin
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}
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if config.Prompt == "" {
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config.Prompt = DefaultPrompt
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}
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if config.Printer == nil {
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config.Printer = colorable.NewColorableStdout()
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}
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// Initialize the console and return
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console := &Console{
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client: config.Client,
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jsre: jsre.New(config.DocRoot, config.Printer),
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prompt: config.Prompt,
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prompter: config.Prompter,
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printer: config.Printer,
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histPath: filepath.Join(config.DataDir, HistoryFile),
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}
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if err := console.init(config.Preload); err != nil {
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return nil, err
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}
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return console, nil
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}
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// init retrieves the available APIs from the remote RPC provider and initializes
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// the console's JavaScript namespaces based on the exposed modules.
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func (c *Console) init(preload []string) error {
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// Initialize the JavaScript <-> Go RPC bridge
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bridge := newBridge(c.client, c.prompter, c.printer)
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c.jsre.Set("jeth", struct{}{})
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jethObj, _ := c.jsre.Get("jeth")
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jethObj.Object().Set("send", bridge.Send)
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jethObj.Object().Set("sendAsync", bridge.Send)
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consoleObj, _ := c.jsre.Get("console")
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consoleObj.Object().Set("log", c.consoleOutput)
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consoleObj.Object().Set("error", c.consoleOutput)
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// Load all the internal utility JavaScript libraries
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if err := c.jsre.Compile("bignumber.js", jsre.BigNumber_JS); err != nil {
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return fmt.Errorf("bignumber.js: %v", err)
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}
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if err := c.jsre.Compile("web3.js", jsre.Web3_JS); err != nil {
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return fmt.Errorf("web3.js: %v", err)
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}
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if _, err := c.jsre.Run("var Web3 = require('web3');"); err != nil {
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return fmt.Errorf("web3 require: %v", err)
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}
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if _, err := c.jsre.Run("var web3 = new Web3(jeth);"); err != nil {
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return fmt.Errorf("web3 provider: %v", err)
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}
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// Load the supported APIs into the JavaScript runtime environment
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apis, err := c.client.SupportedModules()
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if err != nil {
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return fmt.Errorf("api modules: %v", err)
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}
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flatten := "var eth = web3.eth; var personal = web3.personal; "
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for api := range apis {
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if api == "web3" {
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continue // manually mapped or ignore
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}
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if file, ok := web3ext.Modules[api]; ok {
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// Load our extension for the module.
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if err = c.jsre.Compile(fmt.Sprintf("%s.js", api), file); err != nil {
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return fmt.Errorf("%s.js: %v", api, err)
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}
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flatten += fmt.Sprintf("var %s = web3.%s; ", api, api)
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} else if obj, err := c.jsre.Run("web3." + api); err == nil && obj.IsObject() {
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// Enable web3.js built-in extension if available.
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flatten += fmt.Sprintf("var %s = web3.%s; ", api, api)
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}
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}
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if _, err = c.jsre.Run(flatten); err != nil {
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return fmt.Errorf("namespace flattening: %v", err)
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}
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// Initialize the global name register (disabled for now)
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//c.jsre.Run(`var GlobalRegistrar = eth.contract(` + registrar.GlobalRegistrarAbi + `); registrar = GlobalRegistrar.at("` + registrar.GlobalRegistrarAddr + `");`)
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// If the console is in interactive mode, instrument password related methods to query the user
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if c.prompter != nil {
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// Retrieve the account management object to instrument
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personal, err := c.jsre.Get("personal")
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if err != nil {
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return err
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}
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// Override the unlockAccount, newAccount and sign methods since these require user interaction.
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// Assign these method in the Console the original web3 callbacks. These will be called by the jeth.*
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// methods after they got the password from the user and send the original web3 request to the backend.
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if obj := personal.Object(); obj != nil { // make sure the personal api is enabled over the interface
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if _, err = c.jsre.Run(`jeth.unlockAccount = personal.unlockAccount;`); err != nil {
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return fmt.Errorf("personal.unlockAccount: %v", err)
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}
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if _, err = c.jsre.Run(`jeth.newAccount = personal.newAccount;`); err != nil {
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return fmt.Errorf("personal.newAccount: %v", err)
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}
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if _, err = c.jsre.Run(`jeth.sign = personal.sign;`); err != nil {
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return fmt.Errorf("personal.sign: %v", err)
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}
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obj.Set("unlockAccount", bridge.UnlockAccount)
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obj.Set("newAccount", bridge.NewAccount)
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obj.Set("sign", bridge.Sign)
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}
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}
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// The admin.sleep and admin.sleepBlocks are offered by the console and not by the RPC layer.
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admin, err := c.jsre.Get("admin")
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if err != nil {
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return err
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}
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if obj := admin.Object(); obj != nil { // make sure the admin api is enabled over the interface
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obj.Set("sleepBlocks", bridge.SleepBlocks)
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obj.Set("sleep", bridge.Sleep)
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}
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// Preload any JavaScript files before starting the console
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for _, path := range preload {
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if err := c.jsre.Exec(path); err != nil {
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failure := err.Error()
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if ottoErr, ok := err.(*otto.Error); ok {
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failure = ottoErr.String()
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}
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return fmt.Errorf("%s: %v", path, failure)
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}
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}
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// Configure the console's input prompter for scrollback and tab completion
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if c.prompter != nil {
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if content, err := ioutil.ReadFile(c.histPath); err != nil {
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c.prompter.SetHistory(nil)
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} else {
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c.history = strings.Split(string(content), "\n")
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c.prompter.SetHistory(c.history)
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}
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c.prompter.SetWordCompleter(c.AutoCompleteInput)
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}
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return nil
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}
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// consoleOutput is an override for the console.log and console.error methods to
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// stream the output into the configured output stream instead of stdout.
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func (c *Console) consoleOutput(call otto.FunctionCall) otto.Value {
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output := []string{}
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for _, argument := range call.ArgumentList {
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output = append(output, fmt.Sprintf("%v", argument))
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}
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fmt.Fprintln(c.printer, strings.Join(output, " "))
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return otto.Value{}
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}
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// AutoCompleteInput is a pre-assembled word completer to be used by the user
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// input prompter to provide hints to the user about the methods available.
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func (c *Console) AutoCompleteInput(line string, pos int) (string, []string, string) {
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// No completions can be provided for empty inputs
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if len(line) == 0 || pos == 0 {
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return "", nil, ""
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}
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// Chunck data to relevant part for autocompletion
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// E.g. in case of nested lines eth.getBalance(eth.coinb<tab><tab>
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start := pos - 1
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for ; start > 0; start-- {
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// Skip all methods and namespaces (i.e. including te dot)
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if line[start] == '.' || (line[start] >= 'a' && line[start] <= 'z') || (line[start] >= 'A' && line[start] <= 'Z') {
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continue
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}
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// Handle web3 in a special way (i.e. other numbers aren't auto completed)
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if start >= 3 && line[start-3:start] == "web3" {
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start -= 3
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continue
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}
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// We've hit an unexpected character, autocomplete form here
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start++
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break
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}
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return line[:start], c.jsre.CompleteKeywords(line[start:pos]), line[pos:]
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}
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// Welcome show summary of current Geth instance and some metadata about the
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// console's available modules.
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func (c *Console) Welcome() {
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// Print some generic Geth metadata
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fmt.Fprintf(c.printer, "Welcome to the Geth JavaScript console!\n\n")
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c.jsre.Run(`
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console.log("instance: " + web3.version.node);
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console.log("coinbase: " + eth.coinbase);
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console.log("at block: " + eth.blockNumber + " (" + new Date(1000 * eth.getBlock(eth.blockNumber).timestamp) + ")");
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console.log(" datadir: " + admin.datadir);
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`)
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// List all the supported modules for the user to call
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if apis, err := c.client.SupportedModules(); err == nil {
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modules := make([]string, 0, len(apis))
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for api, version := range apis {
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modules = append(modules, fmt.Sprintf("%s:%s", api, version))
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}
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sort.Strings(modules)
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fmt.Fprintln(c.printer, " modules:", strings.Join(modules, " "))
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}
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fmt.Fprintln(c.printer)
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}
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// Evaluate executes code and pretty prints the result to the specified output
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// stream.
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func (c *Console) Evaluate(statement string) error {
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defer func() {
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if r := recover(); r != nil {
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fmt.Fprintf(c.printer, "[native] error: %v\n", r)
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}
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}()
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return c.jsre.Evaluate(statement, c.printer)
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}
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// Interactive starts an interactive user session, where input is propted from
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// the configured user prompter.
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func (c *Console) Interactive() {
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var (
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prompt = c.prompt // Current prompt line (used for multi-line inputs)
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indents = 0 // Current number of input indents (used for multi-line inputs)
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input = "" // Current user input
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scheduler = make(chan string) // Channel to send the next prompt on and receive the input
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)
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// Start a goroutine to listen for promt requests and send back inputs
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go func() {
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for {
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// Read the next user input
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line, err := c.prompter.PromptInput(<-scheduler)
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if err != nil {
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// In case of an error, either clear the prompt or fail
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if err == liner.ErrPromptAborted { // ctrl-C
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prompt, indents, input = c.prompt, 0, ""
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scheduler <- ""
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continue
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}
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close(scheduler)
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return
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}
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// User input retrieved, send for interpretation and loop
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scheduler <- line
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}
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}()
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// Monitor Ctrl-C too in case the input is empty and we need to bail
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abort := make(chan os.Signal, 1)
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signal.Notify(abort, os.Interrupt)
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// Start sending prompts to the user and reading back inputs
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for {
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// Send the next prompt, triggering an input read and process the result
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scheduler <- prompt
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select {
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case <-abort:
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// User forcefully quite the console
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fmt.Fprintln(c.printer, "caught interrupt, exiting")
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return
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case line, ok := <-scheduler:
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// User input was returned by the prompter, handle special cases
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if !ok || (indents <= 0 && exit.MatchString(line)) {
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return
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}
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if onlyWhitespace.MatchString(line) {
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continue
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}
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// Append the line to the input and check for multi-line interpretation
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input += line + "\n"
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indents = countIndents(input)
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if indents <= 0 {
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prompt = c.prompt
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} else {
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prompt = strings.Repeat(".", indents*3) + " "
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}
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// If all the needed lines are present, save the command and run
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if indents <= 0 {
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if len(input) > 0 && input[0] != ' ' && !passwordRegexp.MatchString(input) {
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if command := strings.TrimSpace(input); len(c.history) == 0 || command != c.history[len(c.history)-1] {
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c.history = append(c.history, command)
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if c.prompter != nil {
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c.prompter.AppendHistory(command)
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}
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}
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}
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c.Evaluate(input)
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input = ""
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}
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}
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}
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}
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// countIndents returns the number of identations for the given input.
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// In case of invalid input such as var a = } the result can be negative.
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func countIndents(input string) int {
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var (
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indents = 0
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inString = false
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strOpenChar = ' ' // keep track of the string open char to allow var str = "I'm ....";
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charEscaped = false // keep track if the previous char was the '\' char, allow var str = "abc\"def";
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)
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for _, c := range input {
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switch c {
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case '\\':
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// indicate next char as escaped when in string and previous char isn't escaping this backslash
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if !charEscaped && inString {
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charEscaped = true
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}
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case '\'', '"':
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if inString && !charEscaped && strOpenChar == c { // end string
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inString = false
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} else if !inString && !charEscaped { // begin string
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inString = true
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strOpenChar = c
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}
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charEscaped = false
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case '{', '(':
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if !inString { // ignore brackets when in string, allow var str = "a{"; without indenting
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indents++
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}
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charEscaped = false
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case '}', ')':
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if !inString {
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indents--
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}
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charEscaped = false
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default:
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charEscaped = false
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}
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}
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return indents
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}
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// Execute runs the JavaScript file specified as the argument.
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func (c *Console) Execute(path string) error {
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return c.jsre.Exec(path)
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}
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// Stop cleans up the console and terminates the runtime envorinment.
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func (c *Console) Stop(graceful bool) error {
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if err := ioutil.WriteFile(c.histPath, []byte(strings.Join(c.history, "\n")), 0600); err != nil {
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return err
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}
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if err := os.Chmod(c.histPath, 0600); err != nil { // Force 0600, even if it was different previously
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return err
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}
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c.jsre.Stop(graceful)
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return nil
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}
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