plugeth/logger/glog/README
zelig 3d57e377a4 blockpool stability fixes:
- follow up locks and fix them
- chainManager: call SetQueued for parentErr future blocks, uncomment TD checks, unskip test
- make ErrIncorrectTD non-fatal to be forgiving to genuine mistaken nodes (temp) but demote them to guard against stuck best peers.
- add purging to bounded nodeCache (config nodeCacheSize)
- use nodeCache when creating blockpool entries and let non-best peers add blocks (performance boost)
- minor error in addError
- reduce idleBestPeerTimeout to 1 minute
- correct status counts and unskip status passing status test
- glogified logging
2015-04-13 13:13:55 +01:00

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glog
====
Leveled execution logs for Go.
This is an efficient pure Go implementation of leveled logs in the
manner of the open source C++ package
http://code.google.com/p/google-glog
By binding methods to booleans it is possible to use the log package
without paying the expense of evaluating the arguments to the log.
Through the -vmodule flag, the package also provides fine-grained
control over logging at the file level.
The comment from glog.go introduces the ideas:
Package glog implements logging analogous to the Google-internal
C++ INFO/ERROR/V setup. It provides functions Info, Warning,
Error, Fatal, plus formatting variants such as Infof. It
also provides V-style logging controlled by the -v and
-vmodule=file=2 flags.
Basic examples:
glog.Info("Prepare to repel boarders")
glog.Fatalf("Initialization failed: %s", err)
See the documentation for the V function for an explanation
of these examples:
if glog.V(2) {
glog.Info("Starting transaction...")
}
glog.V(2).Infoln("Processed", nItems, "elements")
The repository contains an open source version of the log package
used inside Google. The master copy of the source lives inside
Google, not here. The code in this repo is for export only and is not itself
under development. Feature requests will be ignored.
Send bug reports to golang-nuts@googlegroups.com.