plugeth/vendor/github.com/rjeczalik/notify/tree_recursive.go
Péter Szilágyi 289b30715d Godeps, vendor: convert dependency management to trash (#3198)
This commit converts the dependency management from Godeps to the vendor
folder, also switching the tool from godep to trash. Since the upstream tool
lacks a few features proposed via a few PRs, until those PRs are merged in
(if), use github.com/karalabe/trash.

You can update dependencies via trash --update.

All dependencies have been updated to their latest version.

Parts of the build system are reworked to drop old notions of Godeps and
invocation of the go vet command so that it doesn't run against the vendor
folder, as that will just blow up during vetting.

The conversion drops OpenCL (and hence GPU mining support) from ethash and our
codebase. The short reasoning is that there's noone to maintain and having
opencl libs in our deps messes up builds as go install ./... tries to build
them, failing with unsatisfied link errors for the C OpenCL deps.

golang.org/x/net/context is not vendored in. We expect it to be fetched by the
user (i.e. using go get). To keep ci.go builds reproducible the package is
"vendored" in build/_vendor.
2016-10-28 19:05:01 +02:00

355 lines
8.7 KiB
Go

// Copyright (c) 2014-2015 The Notify Authors. All rights reserved.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
package notify
import "sync"
// watchAdd TODO(rjeczalik)
func watchAdd(nd node, c chan<- EventInfo, e Event) eventDiff {
diff := nd.Watch.Add(c, e)
if wp := nd.Child[""].Watch; len(wp) != 0 {
e = wp.Total()
diff[0] |= e
diff[1] |= e
if diff[0] == diff[1] {
return none
}
}
return diff
}
// watchAddInactive TODO(rjeczalik)
func watchAddInactive(nd node, c chan<- EventInfo, e Event) eventDiff {
wp := nd.Child[""].Watch
if wp == nil {
wp = make(watchpoint)
nd.Child[""] = node{Watch: wp}
}
diff := wp.Add(c, e)
e = nd.Watch.Total()
diff[0] |= e
diff[1] |= e
if diff[0] == diff[1] {
return none
}
return diff
}
// watchCopy TODO(rjeczalik)
func watchCopy(src, dst node) {
for c, e := range src.Watch {
if c == nil {
continue
}
watchAddInactive(dst, c, e)
}
if wpsrc := src.Child[""].Watch; len(wpsrc) != 0 {
wpdst := dst.Child[""].Watch
for c, e := range wpsrc {
if c == nil {
continue
}
wpdst.Add(c, e)
}
}
}
// watchDel TODO(rjeczalik)
func watchDel(nd node, c chan<- EventInfo, e Event) eventDiff {
diff := nd.Watch.Del(c, e)
if wp := nd.Child[""].Watch; len(wp) != 0 {
diffInactive := wp.Del(c, e)
e = wp.Total()
// TODO(rjeczalik): add e if e != all?
diff[0] |= diffInactive[0] | e
diff[1] |= diffInactive[1] | e
if diff[0] == diff[1] {
return none
}
}
return diff
}
// watchTotal TODO(rjeczalik)
func watchTotal(nd node) Event {
e := nd.Watch.Total()
if wp := nd.Child[""].Watch; len(wp) != 0 {
e |= wp.Total()
}
return e
}
// watchIsRecursive TODO(rjeczalik)
func watchIsRecursive(nd node) bool {
ok := nd.Watch.IsRecursive()
// TODO(rjeczalik): add a test for len(wp) != 0 change the condition.
if wp := nd.Child[""].Watch; len(wp) != 0 {
// If a watchpoint holds inactive watchpoints, it means it's a parent
// one, which is recursive by nature even though it may be not recursive
// itself.
ok = true
}
return ok
}
// recursiveTree TODO(rjeczalik)
type recursiveTree struct {
rw sync.RWMutex // protects root
root root
// TODO(rjeczalik): merge watcher + recursiveWatcher after #5 and #6
w interface {
watcher
recursiveWatcher
}
c chan EventInfo
}
// newRecursiveTree TODO(rjeczalik)
func newRecursiveTree(w recursiveWatcher, c chan EventInfo) *recursiveTree {
t := &recursiveTree{
root: root{nd: newnode("")},
w: struct {
watcher
recursiveWatcher
}{w.(watcher), w},
c: c,
}
go t.dispatch()
return t
}
// dispatch TODO(rjeczalik)
func (t *recursiveTree) dispatch() {
for ei := range t.c {
dbgprintf("dispatching %v on %q", ei.Event(), ei.Path())
go func(ei EventInfo) {
nd, ok := node{}, false
dir, base := split(ei.Path())
fn := func(it node, isbase bool) error {
if isbase {
nd = it
} else {
it.Watch.Dispatch(ei, recursive)
}
return nil
}
t.rw.RLock()
defer t.rw.RUnlock()
// Notify recursive watchpoints found on the path.
if err := t.root.WalkPath(dir, fn); err != nil {
dbgprint("dispatch did not reach leaf:", err)
return
}
// Notify parent watchpoint.
nd.Watch.Dispatch(ei, 0)
// If leaf watchpoint exists, notify it.
if nd, ok = nd.Child[base]; ok {
nd.Watch.Dispatch(ei, 0)
}
}(ei)
}
}
// Watch TODO(rjeczalik)
func (t *recursiveTree) Watch(path string, c chan<- EventInfo, events ...Event) error {
if c == nil {
panic("notify: Watch using nil channel")
}
// Expanding with empty event set is a nop.
if len(events) == 0 {
return nil
}
path, isrec, err := cleanpath(path)
if err != nil {
return err
}
eventset := joinevents(events)
if isrec {
eventset |= recursive
}
t.rw.Lock()
defer t.rw.Unlock()
// case 1: cur is a child
//
// Look for parent watch which already covers the given path.
parent := node{}
self := false
err = t.root.WalkPath(path, func(nd node, isbase bool) error {
if watchTotal(nd) != 0 {
parent = nd
self = isbase
return errSkip
}
return nil
})
cur := t.root.Add(path) // add after the walk, so it's less to traverse
if err == nil && parent.Watch != nil {
// Parent watch found. Register inactive watchpoint, so we have enough
// information to shrink the eventset on eventual Stop.
// return t.resetwatchpoint(parent, parent, c, eventset|inactive)
var diff eventDiff
if self {
diff = watchAdd(cur, c, eventset)
} else {
diff = watchAddInactive(parent, c, eventset)
}
switch {
case diff == none:
// the parent watchpoint already covers requested subtree with its
// eventset
case diff[0] == 0:
// TODO(rjeczalik): cleanup this panic after implementation is stable
panic("dangling watchpoint: " + parent.Name)
default:
if isrec || watchIsRecursive(parent) {
err = t.w.RecursiveRewatch(parent.Name, parent.Name, diff[0], diff[1])
} else {
err = t.w.Rewatch(parent.Name, diff[0], diff[1])
}
if err != nil {
watchDel(parent, c, diff.Event())
return err
}
watchAdd(cur, c, eventset)
// TODO(rjeczalik): account top-most path for c
return nil
}
if !self {
watchAdd(cur, c, eventset)
}
return nil
}
// case 2: cur is new parent
//
// Look for children nodes, unwatch n-1 of them and rewatch the last one.
var children []node
fn := func(nd node) error {
if len(nd.Watch) == 0 {
return nil
}
children = append(children, nd)
return errSkip
}
switch must(cur.Walk(fn)); len(children) {
case 0:
// no child watches, cur holds a new watch
case 1:
watchAdd(cur, c, eventset) // TODO(rjeczalik): update cache c subtree root?
watchCopy(children[0], cur)
err = t.w.RecursiveRewatch(children[0].Name, cur.Name, watchTotal(children[0]),
watchTotal(cur))
if err != nil {
// Clean inactive watchpoint. The c chan did not exist before.
cur.Child[""] = node{}
delete(cur.Watch, c)
return err
}
return nil
default:
watchAdd(cur, c, eventset)
// Copy children inactive watchpoints to the new parent.
for _, nd := range children {
watchCopy(nd, cur)
}
// Watch parent subtree.
if err = t.w.RecursiveWatch(cur.Name, watchTotal(cur)); err != nil {
// Clean inactive watchpoint. The c chan did not exist before.
cur.Child[""] = node{}
delete(cur.Watch, c)
return err
}
// Unwatch children subtrees.
var e error
for _, nd := range children {
if watchIsRecursive(nd) {
e = t.w.RecursiveUnwatch(nd.Name)
} else {
e = t.w.Unwatch(nd.Name)
}
if e != nil {
err = nonil(err, e)
// TODO(rjeczalik): child is still watched, warn all its watchpoints
// about possible duplicate events via Error event
}
}
return err
}
// case 3: cur is new, alone node
switch diff := watchAdd(cur, c, eventset); {
case diff == none:
// TODO(rjeczalik): cleanup this panic after implementation is stable
panic("watch requested but no parent watchpoint found: " + cur.Name)
case diff[0] == 0:
if isrec {
err = t.w.RecursiveWatch(cur.Name, diff[1])
} else {
err = t.w.Watch(cur.Name, diff[1])
}
if err != nil {
watchDel(cur, c, diff.Event())
return err
}
default:
// TODO(rjeczalik): cleanup this panic after implementation is stable
panic("watch requested but no parent watchpoint found: " + cur.Name)
}
return nil
}
// Stop TODO(rjeczalik)
//
// TODO(rjeczalik): Split parent watchpoint - transfer watches to children
// if parent is no longer needed. This carries a risk that underlying
// watcher calls could fail - reconsider if it's worth the effort.
func (t *recursiveTree) Stop(c chan<- EventInfo) {
var err error
fn := func(nd node) (e error) {
diff := watchDel(nd, c, all)
switch {
case diff == none && watchTotal(nd) == 0:
// TODO(rjeczalik): There's no watchpoints deeper in the tree,
// probably we should remove the nodes as well.
return nil
case diff == none:
// Removing c from nd does not require shrinking its eventset.
case diff[1] == 0:
if watchIsRecursive(nd) {
e = t.w.RecursiveUnwatch(nd.Name)
} else {
e = t.w.Unwatch(nd.Name)
}
default:
if watchIsRecursive(nd) {
e = t.w.RecursiveRewatch(nd.Name, nd.Name, diff[0], diff[1])
} else {
e = t.w.Rewatch(nd.Name, diff[0], diff[1])
}
}
fn := func(nd node) error {
watchDel(nd, c, all)
return nil
}
err = nonil(err, e, nd.Walk(fn))
// TODO(rjeczalik): if e != nil store dummy chan in nd.Watch just to
// retry un/rewatching next time and/or let the user handle the failure
// vie Error event?
return errSkip
}
t.rw.Lock()
e := t.root.Walk("", fn) // TODO(rjeczalik): use max root per c
t.rw.Unlock()
if e != nil {
err = nonil(err, e)
}
dbgprintf("Stop(%p) error: %v\n", c, err)
}
// Close TODO(rjeczalik)
func (t *recursiveTree) Close() error {
err := t.w.Close()
close(t.c)
return err
}