plugeth/swarm/network/fetcher.go

322 lines
11 KiB
Go

// Copyright 2018 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package network
import (
"context"
"sync"
"time"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/swarm/storage"
)
const (
defaultSearchTimeout = 1 * time.Second
// maximum number of forwarded requests (hops), to make sure requests are not
// forwarded forever in peer loops
maxHopCount uint8 = 20
)
// Time to consider peer to be skipped.
// Also used in stream delivery.
var RequestTimeout = 10 * time.Second
type RequestFunc func(context.Context, *Request) (*enode.ID, chan struct{}, error)
// Fetcher is created when a chunk is not found locally. It starts a request handler loop once and
// keeps it alive until all active requests are completed. This can happen:
// 1. either because the chunk is delivered
// 2. or because the requester cancelled/timed out
// Fetcher self destroys itself after it is completed.
// TODO: cancel all forward requests after termination
type Fetcher struct {
protoRequestFunc RequestFunc // request function fetcher calls to issue retrieve request for a chunk
addr storage.Address // the address of the chunk to be fetched
offerC chan *enode.ID // channel of sources (peer node id strings)
requestC chan uint8 // channel for incoming requests (with the hopCount value in it)
searchTimeout time.Duration
skipCheck bool
}
type Request struct {
Addr storage.Address // chunk address
Source *enode.ID // nodeID of peer to request from (can be nil)
SkipCheck bool // whether to offer the chunk first or deliver directly
peersToSkip *sync.Map // peers not to request chunk from (only makes sense if source is nil)
HopCount uint8 // number of forwarded requests (hops)
}
// NewRequest returns a new instance of Request based on chunk address skip check and
// a map of peers to skip.
func NewRequest(addr storage.Address, skipCheck bool, peersToSkip *sync.Map) *Request {
return &Request{
Addr: addr,
SkipCheck: skipCheck,
peersToSkip: peersToSkip,
}
}
// SkipPeer returns if the peer with nodeID should not be requested to deliver a chunk.
// Peers to skip are kept per Request and for a time period of RequestTimeout.
// This function is used in stream package in Delivery.RequestFromPeers to optimize
// requests for chunks.
func (r *Request) SkipPeer(nodeID string) bool {
val, ok := r.peersToSkip.Load(nodeID)
if !ok {
return false
}
t, ok := val.(time.Time)
if ok && time.Now().After(t.Add(RequestTimeout)) {
// deadline expired
r.peersToSkip.Delete(nodeID)
return false
}
return true
}
// FetcherFactory is initialised with a request function and can create fetchers
type FetcherFactory struct {
request RequestFunc
skipCheck bool
}
// NewFetcherFactory takes a request function and skip check parameter and creates a FetcherFactory
func NewFetcherFactory(request RequestFunc, skipCheck bool) *FetcherFactory {
return &FetcherFactory{
request: request,
skipCheck: skipCheck,
}
}
// New constructs a new Fetcher, for the given chunk. All peers in peersToSkip
// are not requested to deliver the given chunk. peersToSkip should always
// contain the peers which are actively requesting this chunk, to make sure we
// don't request back the chunks from them.
// The created Fetcher is started and returned.
func (f *FetcherFactory) New(ctx context.Context, source storage.Address, peersToSkip *sync.Map) storage.NetFetcher {
fetcher := NewFetcher(source, f.request, f.skipCheck)
go fetcher.run(ctx, peersToSkip)
return fetcher
}
// NewFetcher creates a new Fetcher for the given chunk address using the given request function.
func NewFetcher(addr storage.Address, rf RequestFunc, skipCheck bool) *Fetcher {
return &Fetcher{
addr: addr,
protoRequestFunc: rf,
offerC: make(chan *enode.ID),
requestC: make(chan uint8),
searchTimeout: defaultSearchTimeout,
skipCheck: skipCheck,
}
}
// Offer is called when an upstream peer offers the chunk via syncing as part of `OfferedHashesMsg` and the node does not have the chunk locally.
func (f *Fetcher) Offer(ctx context.Context, source *enode.ID) {
// First we need to have this select to make sure that we return if context is done
select {
case <-ctx.Done():
return
default:
}
// This select alone would not guarantee that we return of context is done, it could potentially
// push to offerC instead if offerC is available (see number 2 in https://golang.org/ref/spec#Select_statements)
select {
case f.offerC <- source:
case <-ctx.Done():
}
}
// Request is called when an upstream peer request the chunk as part of `RetrieveRequestMsg`, or from a local request through FileStore, and the node does not have the chunk locally.
func (f *Fetcher) Request(ctx context.Context, hopCount uint8) {
// First we need to have this select to make sure that we return if context is done
select {
case <-ctx.Done():
return
default:
}
if hopCount >= maxHopCount {
log.Debug("fetcher request hop count limit reached", "hops", hopCount)
return
}
// This select alone would not guarantee that we return of context is done, it could potentially
// push to offerC instead if offerC is available (see number 2 in https://golang.org/ref/spec#Select_statements)
select {
case f.requestC <- hopCount + 1:
case <-ctx.Done():
}
}
// start prepares the Fetcher
// it keeps the Fetcher alive within the lifecycle of the passed context
func (f *Fetcher) run(ctx context.Context, peers *sync.Map) {
var (
doRequest bool // determines if retrieval is initiated in the current iteration
wait *time.Timer // timer for search timeout
waitC <-chan time.Time // timer channel
sources []*enode.ID // known sources, ie. peers that offered the chunk
requested bool // true if the chunk was actually requested
hopCount uint8
)
gone := make(chan *enode.ID) // channel to signal that a peer we requested from disconnected
// loop that keeps the fetching process alive
// after every request a timer is set. If this goes off we request again from another peer
// note that the previous request is still alive and has the chance to deliver, so
// requesting again extends the search. ie.,
// if a peer we requested from is gone we issue a new request, so the number of active
// requests never decreases
for {
select {
// incoming offer
case source := <-f.offerC:
log.Trace("new source", "peer addr", source, "request addr", f.addr)
// 1) the chunk is offered by a syncing peer
// add to known sources
sources = append(sources, source)
// launch a request to the source iff the chunk was requested (not just expected because its offered by a syncing peer)
doRequest = requested
// incoming request
case hopCount = <-f.requestC:
log.Trace("new request", "request addr", f.addr)
// 2) chunk is requested, set requested flag
// launch a request iff none been launched yet
doRequest = !requested
requested = true
// peer we requested from is gone. fall back to another
// and remove the peer from the peers map
case id := <-gone:
log.Trace("peer gone", "peer id", id.String(), "request addr", f.addr)
peers.Delete(id.String())
doRequest = requested
// search timeout: too much time passed since the last request,
// extend the search to a new peer if we can find one
case <-waitC:
log.Trace("search timed out: requesting", "request addr", f.addr)
doRequest = requested
// all Fetcher context closed, can quit
case <-ctx.Done():
log.Trace("terminate fetcher", "request addr", f.addr)
// TODO: send cancellations to all peers left over in peers map (i.e., those we requested from)
return
}
// need to issue a new request
if doRequest {
var err error
sources, err = f.doRequest(ctx, gone, peers, sources, hopCount)
if err != nil {
log.Info("unable to request", "request addr", f.addr, "err", err)
}
}
// if wait channel is not set, set it to a timer
if requested {
if wait == nil {
wait = time.NewTimer(f.searchTimeout)
defer wait.Stop()
waitC = wait.C
} else {
// stop the timer and drain the channel if it was not drained earlier
if !wait.Stop() {
select {
case <-wait.C:
default:
}
}
// reset the timer to go off after defaultSearchTimeout
wait.Reset(f.searchTimeout)
}
}
doRequest = false
}
}
// doRequest attempts at finding a peer to request the chunk from
// * first it tries to request explicitly from peers that are known to have offered the chunk
// * if there are no such peers (available) it tries to request it from a peer closest to the chunk address
// excluding those in the peersToSkip map
// * if no such peer is found an error is returned
//
// if a request is successful,
// * the peer's address is added to the set of peers to skip
// * the peer's address is removed from prospective sources, and
// * a go routine is started that reports on the gone channel if the peer is disconnected (or terminated their streamer)
func (f *Fetcher) doRequest(ctx context.Context, gone chan *enode.ID, peersToSkip *sync.Map, sources []*enode.ID, hopCount uint8) ([]*enode.ID, error) {
var i int
var sourceID *enode.ID
var quit chan struct{}
req := &Request{
Addr: f.addr,
SkipCheck: f.skipCheck,
peersToSkip: peersToSkip,
HopCount: hopCount,
}
foundSource := false
// iterate over known sources
for i = 0; i < len(sources); i++ {
req.Source = sources[i]
var err error
sourceID, quit, err = f.protoRequestFunc(ctx, req)
if err == nil {
// remove the peer from known sources
// Note: we can modify the source although we are looping on it, because we break from the loop immediately
sources = append(sources[:i], sources[i+1:]...)
foundSource = true
break
}
}
// if there are no known sources, or none available, we try request from a closest node
if !foundSource {
req.Source = nil
var err error
sourceID, quit, err = f.protoRequestFunc(ctx, req)
if err != nil {
// if no peers found to request from
return sources, err
}
}
// add peer to the set of peers to skip from now
peersToSkip.Store(sourceID.String(), time.Now())
// if the quit channel is closed, it indicates that the source peer we requested from
// disconnected or terminated its streamer
// here start a go routine that watches this channel and reports the source peer on the gone channel
// this go routine quits if the fetcher global context is done to prevent process leak
go func() {
select {
case <-quit:
gone <- sourceID
case <-ctx.Done():
}
}()
return sources, nil
}